Player Matchup

Kali
Kali
CromeGear
Kali
Level 66
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Sylvanus
Sylvanus
Izan_A29
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,334 Elo+
Solo
Neith
Neith
xMissMidnightx
Neith
Level 88
God Stats
7W - 3L
1,232 SR
Queue Stats
14W - 14L
1,387 Elo+
Solo
Team Averages
Level 54
1,327 SR
1,350 Elo+

VS

Team Averages
Level 58
1,363 SR
1,267 Elo+
Hel
Hel
Inna_may_
Hel
Level 11
God Stats
1W - 10L
1,120 SR
Queue Stats
1W - 16L
1,045 Elo+
Solo
Kuzenbo
Kuzenbo
Josh6635
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,402 Elo+
Solo
Neith
Neith
Mando_73_
Neith
Level 103
God Stats
5W - 5L
1,470 SR
Queue Stats
16W - 25L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 2 / 4
9,143
703
6,787
8,479
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Izan_A29
Sylvanus
11
1 / 3 / 7
8,206
631
3,411
8,815
8,251
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 5
9,236
710
14,018
8,694
3,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,395
569
1,193
7,527
6,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Josh6635
Kuzenbo
10
1 / 2 / 0
7,375
567
6,984
12,148
9,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mando_73_
Neith
12
4 / 4 / 1
8,734
672
9,105
9,928
3,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
5
5
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
4
2
4
3
L
0
3
3
0.5
W
Sylvanus
Izan_A29
Sylvanus
1
3
7
1.5
L
Kuzenbo
Josh6635
Kuzenbo
1
2
0
0.5
L
Neith
Mando_73_
Neith
4
4
1
1.13
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
17,282
25,988
Taken
29,603
15,748
Mitigated
19,735
7,941
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,787
1,916
0
3,806
8,479
4,111
0
2,262
6,217
0
28,900
L
1,193
783
1,278
2,327
7,527
6,243
0
752
6,775
4,062
0
W
Sylvanus
Izan_A29
Sylvanus
3,411
1,776
704
1,212
8,815
8,251
721
2,693
6,122
16,204
0
L
Kuzenbo
Josh6635
Kuzenbo
6,984
2,505
0
552
12,148
9,832
22
1,247
10,901
17,445
0
L
Neith
Mando_73_
Neith
9,105
3,386
484
2,193
9,928
3,660
0
1,412
8,516
0
39,752
W
14,018
6,190
125
2,094
8,694
3,386
1,011
3,222
5,472
0
51,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
23,504
161
Minions Killed
105
0
Camps Cleared
0
612,985
Distance Traveled
560,863
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,143
703
36
3
0
218,790
3
L
Hel
7,395
569
6
0
0
145,926
4
W
Sylvanus
8,206
631
27
2
0
185,563
0
L
Kuzenbo
7,375
567
25
2
0
218,276
0
L
Neith
8,734
672
74
6
0
196,661
1
W
Neith
9,236
710
98
8
0
208,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role