Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
TheKhorne
Odin
Level 46
God Stats
1W - 10L
1,053 SR
Queue Stats
159W - 269L
1,267 Elo+
Party 3
Ymir
Ymir
ToksikTNO
Ymir
Level 28
God Stats
23W - 21L
1,572 SR
Queue Stats
81W - 117L
1,388 Elo+
Party 3
Zeus
Zeus
muddy23
Zeus
Level 75
God Stats
2W - 4L
1,151 SR
Queue Stats
293W - 323L
1,393 Elo+
Party 2
Nemesis
Nemesis
strawberrysbaby
Nemesis
Level 46
God Stats
20W - 38L
1,347 SR
Queue Stats
102W - 174L
1,301 Elo+
Party 2
Team Averages
Level 60
1,324 SR
1,370 Elo+

VS

Team Averages
Level 75
1,496 SR
1,360 Elo+
Hel
Hel
Gecko23
Hel
Level 27
God Stats
2W - 4L
1,152 SR
Queue Stats
47W - 60L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
KalibasXD
Nu Wa
Level 68
God Stats
2W - 1L
1,712 SR
Queue Stats
56W - 52L
1,436 Elo+
Solo
Scylla
Scylla
KingHellfire
Scylla
Level 124
God Stats
5W - 6L
1,544 SR
Queue Stats
151W - 171L
1,374 Elo+
Solo
Susano
Susano
Teranozavr57
Susano
Level 100
God Stats
1W - 0L
1,573 SR
Queue Stats
16W - 11L
1,320 Elo+
Solo
Neith
Neith
lordwindrunner
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 205L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 0
4,472
447
3,532
6,321
1,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Odin
8
0 / 3 / 0
4,539
454
896
5,710
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
5
0 / 3 / 0
4,154
415
1,013
5,637
1,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
muddy23
Zeus
11
1 / 3 / 0
6,004
600
3,821
4,841
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,583
458
359
8,424
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 0 / 5
5,503
550
1,470
1,949
366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
KalibasXD
Nu Wa
12
5 / 0 / 2
6,904
690
6,393
2,263
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
11
2 / 1 / 3
6,014
601
1,977
5,721
2,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
5 / 0 / 2
6,352
635
4,560
5,637
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 1
5,851
585
5,651
5,110
1,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Hel
0
0
5
2.5
W
Nu Wa
KalibasXD
Nu Wa
5
0
2
6
W
Scylla
2
1
3
3.5
W
Susano
5
0
2
6
L
Odin
0
3
0
0
L
Ymir
0
3
0
0
W
4
0
1
4.5
L
Zeus
muddy23
Zeus
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,621
Damage
20,051
30,933
Taken
20,680
8,741
Mitigated
5,962
4,719
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,532
3,241
0
839
6,321
1,065
0
618
5,703
0
21,502
W
Hel
1,470
325
977
621
1,949
366
809
155
1,794
9,864
0
W
Nu Wa
KalibasXD
Nu Wa
6,393
1,660
0
666
2,263
543
165
0
2,263
35,634
0
W
Scylla
1,977
230
0
2,726
5,721
2,077
0
2,804
2,745
31,468
0
W
Susano
4,560
783
0
687
5,637
1,602
0
753
4,792
0
31,436
L
Odin
896
132
0
430
5,710
2,343
0
3,862
1,848
0
13,512
L
Ymir
1,013
137
0
350
5,637
1,886
0
1,563
4,074
6,181
0
W
5,651
2,392
0
3,185
5,110
1,374
1,662
858
4,252
0
28,765
L
Zeus
muddy23
Zeus
3,821
622
0
1,040
4,841
1,339
0
2,041
2,800
36,150
0
L
359
70
0
2,060
8,424
2,108
0
1,756
6,668
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
30,624
224
Minions Killed
254
0
Camps Cleared
0
811,383
Distance Traveled
882,136
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,472
447
46
5
0
153,970
1
W
Hel
5,503
550
24
2
0
180,749
2
W
Nu Wa
6,904
690
61
6
0
182,492
4
W
Scylla
6,014
601
65
7
0
169,672
1
W
Susano
6,352
635
50
5
0
193,456
0
L
Odin
4,539
454
36
4
0
149,161
0
L
Ymir
4,154
415
10
1
0
151,580
1
W
Neith
5,851
585
54
5
0
155,767
2
L
Zeus
6,004
600
84
8
0
175,259
2
L
Nemesis
4,583
458
48
5
0
181,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role