Player Matchup

Neith
Neith
BBCJORDAN
Neith
Level 23
God Stats
9W - 3L
1,441 SR
Queue Stats
64W - 54L
1,491 Elo+
Solo
Janus
Janus
Keneticzz
Janus
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
16W - 11L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
PepC5073
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,496 Elo+
Party 1
Horus
Horus
PeterPowerPants
Horus
Level 29
God Stats
12W - 8L
1,762 SR
Queue Stats
22W - 25L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Shmuli
Ao Kuang
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 33L
1,553 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,458 Elo+

VS

Team Averages
Level 24
1,577 SR
1,551 Elo+
Ymir
Ymir
Browvoli
Ymir
Level 24
God Stats
3W - 1L
1,578 SR
Queue Stats
20W - 25L
1,637 Elo+
Party 2
Ao Kuang
Ao Kuang
Skildir
Ao Kuang
Level 29
God Stats
7W - 7L
1,607 SR
Queue Stats
76W - 69L
1,648 Elo+
Party 2
Artemis
Artemis
anmtN
Artemis
Level 27
God Stats
6W - 4L
1,826 SR
Queue Stats
65W - 48L
1,603 Elo+
Party 2
King Arthur
King Arthur
dzurrog
King Arthur
Level 29
God Stats
6W - 18L
1,376 SR
Queue Stats
356W - 415L
1,428 Elo+
Solo
Olorun
Olorun
Гидроусилитель
Olorun
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
193W - 206L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BBCJORDAN
Neith
10
3 / 0 / 6
6,095
610
6,873
4,371
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Keneticzz
Janus
12
7 / 2 / 1
7,134
713
5,925
3,135
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
PepC5073
Sun Wukong
11
2 / 0 / 1
6,262
626
4,176
3,692
2,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 0 / 2
6,229
623
2,316
4,762
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Shmuli
Ao Kuang
10
1 / 3 / 3
5,773
577
3,837
7,466
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,463
446
1,087
7,404
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Skildir
Ao Kuang
9
3 / 1 / 2
5,561
556
4,462
5,638
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
anmtN
Artemis
7
0 / 3 / 0
4,363
436
3,072
5,321
1,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
dzurrog
King Arthur
9
0 / 3 / 0
4,820
482
1,497
5,768
3,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 7 / 0
5,048
505
1,537
7,150
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
5
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
BBCJORDAN
Neith
3
0
6
6
L
Ymir
0
4
0
0
W
Janus
Keneticzz
Janus
7
2
1
3.75
W
Sun Wukong
PepC5073
Sun Wukong
2
0
1
2.5
W
5
0
2
6
W
Ao Kuang
Shmuli
Ao Kuang
1
3
3
0.83
L
Ao Kuang
Skildir
Ao Kuang
3
1
2
4
L
Artemis
anmtN
Artemis
0
3
0
0
L
King Arthur
dzurrog
King Arthur
0
3
0
0
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
11,655
23,426
Taken
31,281
8,769
Mitigated
11,929
8,129
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BBCJORDAN
Neith
6,873
3,357
0
2,290
4,371
1,243
1,180
942
3,429
0
31,629
L
Ymir
1,087
93
0
150
7,404
3,269
0
717
6,687
5,096
0
W
Janus
Keneticzz
Janus
5,925
527
0
500
3,135
960
726
1,887
1,248
42,031
0
W
Sun Wukong
PepC5073
Sun Wukong
4,176
880
0
281
3,692
2,268
568
0
3,692
0
31,418
W
2,316
984
1,428
2,759
4,762
2,205
0
1,478
3,284
0
9,793
W
Ao Kuang
Shmuli
Ao Kuang
3,837
1,483
0
871
7,466
2,093
0
2,615
4,851
34,833
0
L
Ao Kuang
Skildir
Ao Kuang
4,462
1,448
0
1,220
5,638
1,595
0
2,607
3,031
23,596
0
L
Artemis
anmtN
Artemis
3,072
2,021
0
1,041
5,321
1,156
0
678
4,643
0
19,839
L
King Arthur
dzurrog
King Arthur
1,497
61
0
770
5,768
3,663
0
264
5,504
0
19,772
L
1,537
562
50
831
7,150
2,246
84
5,496
1,654
19,825
2,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
24,255
275
Minions Killed
194
0
Camps Cleared
0
883,256
Distance Traveled
914,460
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,095
610
63
6
0
157,081
2
L
Ymir
4,463
446
9
1
0
177,821
0
W
Janus
7,134
713
78
8
0
192,886
1
W
Sun Wukong
6,262
626
62
6
0
166,591
0
W
Horus
6,229
623
10
1
0
187,335
4
W
Ao Kuang
5,773
577
62
6
0
179,363
3
L
Ao Kuang
5,561
556
46
5
0
211,817
0
L
Artemis
4,363
436
37
4
0
170,941
2
L
King Arthur
4,820
482
48
5
0
202,960
1
L
Olorun
5,048
505
54
5
0
150,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role