Player Matchup

Kukulkan
Kukulkan
A_S_Dreamer
Kukulkan
Level 79
God Stats
1W - 1L
1,169 SR
Queue Stats
62W - 97L
1,417 Elo+
Solo
Cerberus
Cerberus
Biroman
Cerberus
Level 101
God Stats
2W - 2L
1,507 SR
Queue Stats
87W - 87L
1,552 Elo+
Party 2
Sol
Sol
GrumpyAnikan
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,602 Elo+
Party 2
Hel
Hel
Jirafurri
Hel
Level 59
God Stats
2W - 2L
1,423 SR
Queue Stats
81W - 76L
1,430 Elo+
Solo
Thanatos
Thanatos
lilk3v
Thanatos
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 80L
1,543 Elo+
Party 2
Team Averages
Level 78
1,420 SR
1,509 Elo+

VS

Team Averages
Level 125
1,442 SR
1,478 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
XbioTwix
Tyr
Level 121
God Stats
2W - 2L
1,329 SR
Queue Stats
45W - 44L
1,429 Elo+
Party 1
Merlin
Merlin
l777l Ago
Merlin
Level 126
God Stats
0W - 2L
1,318 SR
Queue Stats
109W - 115L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
thatrockguy2515
Kuzenbo
Level 145
God Stats
4W - 3L
1,561 SR
Queue Stats
173W - 168L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_S_Dreamer
Kukulkan
19
2 / 4 / 15
11,245
750
13,113
15,651
7,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Biroman
Cerberus
19
3 / 2 / 18
11,076
738
10,743
19,161
23,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 3 / 14
12,165
811
14,140
15,497
7,441
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 4 / 17
11,602
773
13,559
21,381
10,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
lilk3v
Thanatos
20
9 / 4 / 14
11,805
787
20,292
26,953
25,466
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 7 / 7
11,520
768
21,537
16,236
13,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
 
Ra
18
3 / 3 / 12
10,589
706
10,880
11,477
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 14
10,470
698
23,489
22,360
28,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
l777l Ago
Merlin
16
1 / 7 / 11
10,072
671
12,845
13,177
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 11
10,069
671
10,391
22,162
34,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
24
Kills
17
17
Deaths
25
78
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
7
7
1.5
L
Ra
 
Ra
3
3
12
3
W
Kukulkan
A_S_Dreamer
Kukulkan
2
4
15
2.38
W
Cerberus
Biroman
Cerberus
3
2
18
6
W
6
3
14
4.33
W
4
4
17
3.13
L
3
3
14
3.33
L
Merlin
l777l Ago
Merlin
1
7
11
0.93
W
Thanatos
lilk3v
Thanatos
9
4
14
4
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,847
Damage
79,142
98,643
Taken
85,412
74,561
Mitigated
85,258
64,728
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,537
823
1,040
3,441
16,236
13,132
1,341
10,266
5,970
41,671
0
L
Ra
 
Ra
10,880
580
5,424
3,288
11,477
4,635
554
8,268
3,209
25,985
0
W
Kukulkan
A_S_Dreamer
Kukulkan
13,113
804
1,373
2,310
15,651
7,610
1,083
10,010
5,641
35,103
0
W
Cerberus
Biroman
Cerberus
10,743
692
4,025
5,449
19,161
23,734
188
8,768
10,393
24,492
0
W
14,140
7,615
0
4,289
15,497
7,441
2,736
9,006
6,491
47,404
0
W
13,559
1,062
22,242
10,776
21,381
10,310
829
14,711
6,670
26,021
0
L
23,489
2,597
1,406
8,182
22,360
28,421
611
13,602
8,758
0
34,329
L
Merlin
l777l Ago
Merlin
12,845
252
785
1,790
13,177
4,166
1,378
6,839
6,338
32,036
0
W
Thanatos
lilk3v
Thanatos
20,292
6,193
1,386
12,878
26,953
25,466
673
13,158
13,795
0
39,540
L
10,391
3,422
1,115
2,179
22,162
34,904
620
12,580
9,582
14,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,893
Gold Earned
52,720
221
Minions Killed
139
0
Camps Cleared
0
1,471,228
Distance Traveled
1,439,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,520
768
43
3
0
255,926
1
L
Ra
10,589
706
32
2
0
323,222
1
W
Kukulkan
11,245
750
51
3
0
280,343
1
W
Cerberus
11,076
738
45
3
0
323,773
0
W
Sol
12,165
811
63
4
0
285,658
0
W
Hel
11,602
773
35
2
0
293,198
0
L
Tyr
10,470
698
16
1
0
332,551
0
L
Merlin
10,072
671
36
2
0
264,348
2
W
Thanatos
11,805
787
27
2
0
288,256
1
L
Kuzenbo
10,069
671
12
1
0
263,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role