Player Matchup

Morgan Le Fay
Morgan Le Fay
SNG-Daniele
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,381 SR
Queue Stats
66W - 48L
1,513 Elo+
Solo
Medusa
Medusa
Snowflake7862
Medusa
Level 18
God Stats
11W - 6L
1,515 SR
Queue Stats
226W - 239L
1,489 Elo+
Solo
Ymir
Ymir
UnW_FROQ
Ymir
Level 29
God Stats
3W - 6L
1,545 SR
Queue Stats
89W - 94L
1,459 Elo+
Party 1
Thanatos
Thanatos
UnW_Vilela
Thanatos
Level 31
God Stats
2W - 3L
1,582 SR
Queue Stats
105W - 110L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
vladimir56401
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,464 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,482 Elo+

VS

Team Averages
Level 20
1,454 SR
1,529 Elo+
Aphrodite
Aphrodite
DrSkull24
Aphrodite
Level 13
God Stats
2W - 2L
1,462 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Loki
Loki
ImSteef
Loki
Level 29
God Stats
22W - 12L
1,561 SR
Queue Stats
41W - 24L
1,543 Elo+
Solo
Ra
Ra
Nadino1119
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Solo
Fenrir
Fenrir
Peakatchu9499
Fenrir
Level 29
God Stats
2W - 2L
1,320 SR
Queue Stats
99W - 66L
1,466 Elo+
Solo
Tyr
Tyr
SaltedCoom
Tyr
Level 17
God Stats
44W - 32L
1,426 SR
Queue Stats
217W - 228L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SNG-Daniele
Morgan Le Fay
15
4 / 5 / 0
8,869
422
14,862
11,485
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 3
9,326
444
8,596
11,591
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
12
0 / 4 / 4
8,541
407
3,825
16,125
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
UnW_Vilela
Thanatos
11
0 / 9 / 1
7,351
350
3,039
14,378
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
vladimir56401
Hun Batz
11
0 / 7 / 3
7,141
340
2,270
11,124
3,488
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrSkull24
Aphrodite
15
2 / 4 / 9
10,302
491
7,220
11,006
7,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ImSteef
Loki
20
11 / 0 / 1
14,858
708
8,279
9,338
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 1 / 12
13,080
623
13,101
15,215
10,871
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 7
11,906
567
10,128
12,830
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 8
13,065
622
10,112
18,013
14,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
6
Kills
30
30
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DrSkull24
Aphrodite
2
4
9
1.63
W
Loki
ImSteef
Loki
11
0
1
11.5
W
2
1
12
8
W
9
1
7
12.5
L
Morgan Le Fay
SNG-Daniele
Morgan Le Fay
4
5
0
0.8
W
6
0
8
10
L
2
5
3
0.7
L
Ymir
0
4
4
0.5
L
Thanatos
UnW_Vilela
Thanatos
0
9
1
0.06
L
Hun Batz
vladimir56401
Hun Batz
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
48,840
64,703
Taken
66,402
33,093
Mitigated
42,544
11,816
Healing
32,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DrSkull24
Aphrodite
7,220
884
3,608
4,484
11,006
7,037
1,430
4,066
6,940
32,006
0
W
Loki
ImSteef
Loki
8,279
2,060
0
4,391
9,338
3,890
5,626
2,125
7,213
0
125,288
W
13,101
1,083
1,706
6,058
15,215
10,871
3,587
4,806
10,409
104,440
0
W
10,128
3,395
0
5,628
12,830
5,771
1,536
4,857
7,973
0
57,157
L
Morgan Le Fay
SNG-Daniele
Morgan Le Fay
14,862
1,109
236
969
11,485
4,546
0
3,476
7,924
64,242
0
W
10,112
1,120
0
6,216
18,013
14,975
1,483
3,465
13,844
0
56,106
L
8,596
4,253
0
1,941
11,591
3,869
0
3,998
7,464
0
44,395
L
Ymir
3,825
1,066
0
3,482
16,125
14,603
0
6,902
9,067
32,014
0
L
Thanatos
UnW_Vilela
Thanatos
3,039
522
0
5,040
14,378
6,587
0
2,671
11,645
0
38,294
L
Hun Batz
vladimir56401
Hun Batz
2,270
492
0
148
11,124
3,488
0
2,777
8,282
0
18,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
63,211
324
Minions Killed
621
0
Camps Cleared
0
1,859,875
Distance Traveled
2,061,388
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,302
491
38
2
0
370,078
1
W
Loki
14,858
708
214
10
0
409,837
2
W
Ra
13,080
623
190
9
0
410,401
1
W
Fenrir
11,906
567
89
4
0
417,645
3
L
Morgan Le Fay
8,869
422
81
4
0
388,281
3
W
Tyr
13,065
622
90
4
0
453,427
1
L
Medusa
9,326
444
69
3
0
346,466
5
L
Ymir
8,541
407
58
3
0
386,304
8
L
Thanatos
7,351
350
71
3
0
391,180
12
L
Hun Batz
7,141
340
45
2
0
347,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role