Player Matchup

Janus
Janus
Gold III
Barcaforlife
Janus
Gold III
Level 148
God Stats
4W - 3L
1,425 SR
Queue Stats
159W - 170L
1,410 MMR
Solo
Cupid
Cupid
Silver I
DieguitoRox
Cupid
Silver I
Level 149
God Stats
3W - 2L
1,424 SR
Queue Stats
56W - 59L
1,179 MMR
Party 1
Athena
Athena
Silver I
TocaWebs
Athena
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,377 MMR
Party 1
Nox
Nox
Silver I
eleectra
Nox
Silver I
Level 104
God Stats
2W - 0L
1,577 SR
Queue Stats
433W - 448L
1,244 MMR
Solo
Osiris
Osiris
Gold II
xXhGoXx
Osiris
Gold II
Level 124
God Stats
5W - 0L
1,699 SR
Queue Stats
224W - 213L
1,391 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,525 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,494 SR
1,321 MMR
Thor
Thor
Bronze III
PesadeloCovid
Thor
Bronze III
Level 40
God Stats
0W - 1L
1,420 SR
Queue Stats
14W - 18L
1,400 MMR
Solo
Sylvanus
Sylvanus
Gold V
RacksonRat
Sylvanus
Gold V
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,317 MMR
Solo
Merlin
Merlin
Gold III
Stantander
Merlin
Gold III
Level 105
God Stats
9W - 13L
1,203 SR
Queue Stats
356W - 378L
1,401 MMR
Solo
Ullr
Ullr
Gold V
TheMе
Ullr
Gold V
Level 81
God Stats
2W - 1L
1,668 SR
Queue Stats
42W - 40L
1,309 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Эскандер
Sun Wukong
Silver II
Level 112
God Stats
2W - 3L
1,682 SR
Queue Stats
14W - 27L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,055
628
9,659
7,267
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 5
10,024
627
9,800
14,681
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TocaWebs
Athena
15
7 / 2 / 11
10,156
635
8,640
13,657
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 6
9,157
572
4,391
6,502
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
xXhGoXx
Osiris
16
11 / 2 / 0
10,215
638
10,951
12,131
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatMorgan Le FayArtioGilgameshTsukuyomi

VS

Bans
ArtemisApolloTyrChernobogSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,061
441
2,283
12,548
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
RacksonRat
Sylvanus
12
2 / 6 / 4
7,780
486
9,361
13,425
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Stantander
Merlin
16
7 / 5 / 1
11,414
713
8,045
13,688
5,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
TheMе
Ullr
13
2 / 7 / 1
8,228
514
8,306
11,376
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Эскандер
Sun Wukong
13
0 / 3 / 3
7,888
493
4,402
8,819
4,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
28
Kills
11
11
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
6
3
5
2.83
L
0
7
2
0.14
L
Sylvanus
RacksonRat
Sylvanus
2
6
4
0.67
L
Merlin
Stantander
Merlin
7
5
1
1.5
L
Ullr
TheMе
Ullr
2
7
1
0.36
W
Athena
TocaWebs
Athena
7
2
11
6.25
W
1
2
6
2
W
Osiris
xXhGoXx
Osiris
11
2
0
5.5
L
Sun Wukong
Эскандер
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,441
Damage
32,397
54,238
Taken
59,856
36,374
Mitigated
26,929
13,760
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,659
1,348
0
1,526
7,267
2,493
1,550
3,410
3,857
66,326
0
W
9,800
6,028
818
6,510
14,681
5,113
1,863
2,500
12,181
0
78,542
L
2,283
352
91
3,625
12,548
3,825
195
3,235
9,313
0
33,661
L
Sylvanus
RacksonRat
Sylvanus
9,361
2,888
886
3,100
13,425
10,287
0
7,792
5,633
21,113
6,331
L
Merlin
Stantander
Merlin
8,045
708
80
2,696
13,688
5,118
862
6,719
6,969
62,610
0
L
Ullr
TheMе
Ullr
8,306
2,994
0
727
11,376
3,573
854
2,138
9,238
0
49,028
W
Athena
TocaWebs
Athena
8,640
2,804
0
1,303
13,657
15,672
264
5,776
7,881
26,311
0
W
4,391
621
0
500
6,502
3,609
78
2,062
4,440
47,632
0
W
Osiris
xXhGoXx
Osiris
10,951
3,157
0
3,103
12,131
9,487
0
2,756
9,375
0
73,471
L
Sun Wukong
Эскандер
Sun Wukong
4,402
896
0
1,892
8,819
4,126
797
2,806
6,013
0
36,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
42,371
524
Minions Killed
425
0
Camps Cleared
0
1,714,790
Distance Traveled
1,309,096
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,055
628
127
8
0
367,956
2
W
Cupid
10,024
627
139
9
0
303,437
1
L
Thor
7,061
441
70
4
0
243,291
0
L
Sylvanus
7,780
486
45
3
0
260,747
2
L
Merlin
11,414
713
132
8
0
282,402
1
L
Ullr
8,228
514
91
6
0
238,204
2
W
Athena
10,156
635
26
2
0
351,359
0
W
Nox
9,157
572
114
7
0
295,531
5
W
Osiris
10,215
638
118
7
0
396,507
2
L
Sun Wukong
7,888
493
87
5
0
284,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role