Player Matchup

Fenrir
Fenrir
AvinarojaVrajisk
Fenrir
Level 127
God Stats
57W - 52L
1,441 SR
Queue Stats
406W - 425L
1,483 Elo+
Solo
Jing Wei
Jing Wei
King487
Jing Wei
Level 62
God Stats
4W - 5L
1,486 SR
Queue Stats
42W - 59L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
best66666666
Cu Chulainn
Level 129
God Stats
13W - 18L
1,381 SR
Queue Stats
152W - 175L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dark086v
Morgan Le Fay
Level 129
God Stats
14W - 19L
1,360 SR
Queue Stats
203W - 204L
1,433 Elo+
Party 2
Ymir
Ymir
miguelzinlol
Ymir
Level 132
God Stats
10W - 12L
1,550 SR
Queue Stats
337W - 362L
1,444 Elo+
Party 2
Team Averages
Level 116
1,444 SR
1,438 Elo+

VS

Team Averages
Level 97
1,500 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Snersax
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 0 / 0
4,303
861
2,448
2,714
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
King487
Jing Wei
1
0 / 0 / 0
2,433
487
0
0
0
Cu Chulainn
best66666666
Cu Chulainn
6
0 / 1 / 2
3,295
659
1,933
3,235
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
dark086v
Morgan Le Fay
6
0 / 1 / 1
3,408
682
1,342
1,692
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,686
737
1,236
3,669
818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 3 / 0
3,319
664
1,386
3,333
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Geb
 
Geb
5
0 / 1 / 0
3,250
650
413
2,494
754
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
 
Tiamat
5
0 / 0 / 0
3,223
645
601
2,149
794
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
5
0 / 1 / 0
3,110
622
2,990
1,849
460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Snersax
Odin
6
1 / 1 / 0
3,589
718
1,855
2,958
833
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
0
0.33
W
Geb
 
Geb
0
1
0
0
W
Tiamat
 
Tiamat
0
0
0
0
W
Neith
 
Neith
0
1
0
0
L
5
0
0
5
L
Jing Wei
King487
Jing Wei
0
0
0
0
W
Odin
Snersax
Odin
1
1
0
1
L
Cu Chulainn
best66666666
Cu Chulainn
0
1
2
1
L
Morgan Le Fay
dark086v
Morgan Le Fay
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,959
Damage
7,245
11,310
Taken
12,783
3,674
Mitigated
3,526
3,478
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,386
910
0
445
3,333
685
0
330
3,003
0
8,042
W
Geb
 
Geb
413
59
0
0
2,494
754
0
601
1,893
6,995
0
W
Tiamat
 
Tiamat
601
41
0
1,090
2,149
794
0
1,012
1,137
12,671
0
W
Neith
 
Neith
2,990
1,362
0
324
1,849
460
0
635
1,214
0
13,338
L
2,448
533
0
864
2,714
665
0
240
2,474
0
14,430
L
Jing Wei
King487
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Snersax
Odin
1,855
782
0
1,136
2,958
833
0
0
2,958
0
13,065
L
Cu Chulainn
best66666666
Cu Chulainn
1,933
340
0
1,012
3,235
1,720
108
0
3,235
0
11,220
L
Morgan Le Fay
dark086v
Morgan Le Fay
1,342
151
0
375
1,692
471
0
481
1,211
14,346
0
L
1,236
251
0
1,227
3,669
818
0
293
3,376
9,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,125
Gold Earned
16,491
97
Minions Killed
104
0
Camps Cleared
0
372,252
Distance Traveled
457,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,319
664
20
4
0
101,394
0
W
Geb
3,250
650
8
2
0
79,723
1
W
Tiamat
3,223
645
22
4
0
92,870
1
W
Neith
3,110
622
26
5
0
93,575
1
L
Fenrir
4,303
861
28
6
0
110,971
0
L
Jing Wei
2,433
487
0
0
0
3,966
0
W
Odin
3,589
718
28
6
0
90,081
0
L
Cu Chulainn
3,295
659
19
4
0
83,812
1
L
Morgan Le Fay
3,408
682
32
6
0
81,191
1
L
Ymir
3,686
737
18
4
0
92,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role