Player Matchup

Neith
Neith
PPovilas
Neith
Level 42
God Stats
16W - 6L
1,356 SR
Queue Stats
25W - 12L
1,505 Elo+
Party 1
Thor
Thor
ginkaj
Thor
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 39L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
karolis12321
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,578 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,553 Elo+

VS

Team Averages
Level 100
1,635 SR
1,392 Elo+
Sun Wukong
Sun Wukong
AlbertEinsteiNk
Sun Wukong
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,593 Elo+
Solo
Sol
Sol
Cptsuperbunny
Sol
Level 154
God Stats
9W - 9L
1,977 SR
Queue Stats
132W - 233L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Vissie2
Kukulkan
Level 28
God Stats
80W - 119L
1,428 SR
Queue Stats
99W - 176L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PPovilas
Neith
14
3 / 3 / 14
9,997
714
7,687
8,946
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
ginkaj
Thor
16
9 / 2 / 7
11,098
793
14,966
13,324
5,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 4 / 12
11,353
811
12,650
9,089
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlbertEinsteiNk
Sun Wukong
12
4 / 6 / 2
9,401
672
8,455
15,066
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 9 / 3
9,365
669
9,710
16,271
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Vissie2
Kukulkan
14
2 / 5 / 1
9,881
706
5,508
9,337
2,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
8
9
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlbertEinsteiNk
Sun Wukong
4
6
2
0.83
L
2
9
3
0.39
W
Neith
PPovilas
Neith
3
3
14
3.33
L
Kukulkan
Vissie2
Kukulkan
2
5
1
0.5
W
Thor
ginkaj
Thor
9
2
7
6.25
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
23,673
31,359
Taken
40,674
11,877
Mitigated
20,835
6,232
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlbertEinsteiNk
Sun Wukong
8,455
662
0
2,383
15,066
12,532
0
5,032
10,034
0
18,317
L
9,710
2,133
0
4,375
16,271
6,004
1,223
4,590
11,681
44,404
0
W
Neith
PPovilas
Neith
7,687
2,426
705
2,177
8,946
3,482
1,322
5,869
2,907
0
39,059
L
Kukulkan
Vissie2
Kukulkan
5,508
137
0
379
9,337
2,299
91
3,028
6,309
41,062
0
W
Thor
ginkaj
Thor
14,966
2,832
0
1,959
13,324
5,136
598
6,141
6,761
0
42,513
W
12,650
3,970
72
1,319
9,089
3,259
866
3,208
5,588
38,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
28,647
164
Minions Killed
166
0
Camps Cleared
0
751,315
Distance Traveled
648,880
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,401
672
16
1
0
229,108
6
L
Sol
9,365
669
68
5
0
214,158
5
W
Neith
9,997
714
59
4
0
246,542
1
L
Kukulkan
9,881
706
82
6
0
205,614
0
W
Thor
11,098
793
53
4
0
256,628
4
W
Nu Wa
11,353
811
52
4
0
248,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role