Player Matchup

Jormungandr
Jormungandr
Amazingniger
Jormungandr
Level 17
God Stats
6W - 10L
1,557 SR
Queue Stats
38W - 50L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ByOdinsMercy
Morgan Le Fay
Level 22
God Stats
16W - 6L
1,848 SR
Queue Stats
134W - 142L
1,510 Elo+
Solo
Horus
Horus
FurAZA
Horus
Level 12
God Stats
0W - 2L
1,190 SR
Queue Stats
11W - 19L
1,513 Elo+
Party 1
Anhur
Anhur
MAX4501
Anhur
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 40L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
MaxIIIm
Hun Batz
Level 23
God Stats
6W - 3L
1,496 SR
Queue Stats
22W - 22L
1,460 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,453 Elo+

VS

Team Averages
Level 21
1,529 SR
1,548 Elo+
Thanatos
Thanatos
CONGUEROR24
Thanatos
Level 16
God Stats
6W - 5L
1,515 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
JleIIpeKoH
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Olorun
Olorun
Lujicata123BG
Olorun
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,688 Elo+
Party 3
Cerberus
Cerberus
TheHits
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,499 Elo+
Party 3
Neith
Neith
Wolfman4o
Neith
Level 16
God Stats
4W - 2L
1,632 SR
Queue Stats
9W - 3L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amazingniger
Jormungandr
18
3 / 4 / 14
12,419
428
15,897
26,146
33,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
ByOdinsMercy
Morgan Le Fay
20
8 / 10 / 8
14,213
490
28,933
29,359
12,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
FurAZA
Horus
16
1 / 9 / 14
10,973
378
4,705
19,206
18,822
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
MAX4501
Anhur
20
13 / 8 / 3
15,208
524
21,837
23,480
9,171
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
MaxIIIm
Hun Batz
20
10 / 9 / 11
14,825
511
23,729
26,613
10,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CONGUEROR24
Thanatos
19
5 / 14 / 8
14,009
483
13,667
25,678
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
JleIIpeKoH
Jormungandr
17
2 / 5 / 17
13,259
457
9,153
21,512
21,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 7 / 9
16,770
578
21,627
32,852
19,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
TheHits
Cerberus
20
7 / 5 / 7
16,506
569
19,708
26,909
28,290
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Wolfman4o
Neith
20
14 / 6 / 12
17,673
609
35,430
29,252
11,252
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
93
35
Kills
40
40
Deaths
37
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amazingniger
Jormungandr
3
4
14
2.5
L
Morgan Le Fay
ByOdinsMercy
Morgan Le Fay
8
10
8
1.2
W
Thanatos
CONGUEROR24
Thanatos
5
14
8
0.64
L
Horus
FurAZA
Horus
1
9
14
0.89
W
Jormungandr
JleIIpeKoH
Jormungandr
2
5
17
2.1
W
12
7
9
2.36
L
Anhur
MAX4501
Anhur
13
8
3
1.81
L
Hun Batz
MaxIIIm
Hun Batz
10
9
11
1.72
W
Cerberus
TheHits
Cerberus
7
5
7
2.1
W
Neith
Wolfman4o
Neith
14
6
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,101
Damage
99,585
124,804
Taken
136,203
84,540
Mitigated
88,621
23,893
Healing
58,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amazingniger
Jormungandr
15,897
3,360
0
3,486
26,146
33,162
4
11,461
14,453
54,564
0
L
Morgan Le Fay
ByOdinsMercy
Morgan Le Fay
28,933
3,916
762
6,430
29,359
12,697
107
12,236
17,123
109,744
0
W
Thanatos
CONGUEROR24
Thanatos
13,667
2,816
0
14,862
25,678
8,288
715
7,572
18,106
0
68,183
L
Horus
FurAZA
Horus
4,705
1,278
3,167
2,730
19,206
18,822
0
7,017
12,155
423
12,720
W
Jormungandr
JleIIpeKoH
Jormungandr
9,153
1,020
0
2,810
21,512
21,179
0
7,905
13,607
24,333
0
W
21,627
12,625
761
17,387
32,852
19,612
5,392
12,325
20,527
124,009
13,332
L
Anhur
MAX4501
Anhur
21,837
11,645
0
4,467
23,480
9,171
72
6,904
16,529
0
84,922
L
Hun Batz
MaxIIIm
Hun Batz
23,729
9,026
0
2,851
26,613
10,688
0
10,496
15,985
0
103,950
W
Cerberus
TheHits
Cerberus
19,708
1,877
0
7,542
26,909
28,290
18
9,970
16,939
112,892
0
W
Neith
Wolfman4o
Neith
35,430
29,021
0
14,987
29,252
11,252
3,136
8,753
20,499
0
184,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,638
Gold Earned
78,217
507
Minions Killed
675
0
Camps Cleared
0
2,486,689
Distance Traveled
2,407,642
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,419
428
80
3
0
505,219
5
L
Morgan Le Fay
14,213
490
151
5
0
456,099
6
W
Thanatos
14,009
483
85
3
0
538,447
2
L
Horus
10,973
378
17
1
0
528,032
0
W
Jormungandr
13,259
457
15
1
0
458,768
0
W
Olorun
16,770
578
170
6
0
431,049
0
L
Anhur
15,208
524
114
4
0
481,537
0
L
Hun Batz
14,825
511
145
5
0
515,802
6
W
Cerberus
16,506
569
224
8
0
499,652
2
W
Neith
17,673
609
181
6
0
479,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role