Player Matchup

Guan Yu
Guan Yu
KHR_Monz
Guan Yu
Level 14
God Stats
2W - 3L
1,712 SR
Queue Stats
10W - 19L
1,344 Elo+
Solo
Jormungandr
Jormungandr
Maddy0815
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MrXanXman
Nemesis
Level 15
God Stats
7W - 2L
1,452 SR
Queue Stats
71W - 82L
1,403 Elo+
Solo
Tiamat
Tiamat
XxKami_TenchixX
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Rama
Rama
oren0902
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,467 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,455 Elo+

VS

Team Averages
Level 21
1,479 SR
1,436 Elo+
Fenrir
Fenrir
Primase
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,525 Elo+
Solo
Ares
Ares
RUTHL3SSMAT3
Ares
Level 27
God Stats
4W - 7L
1,380 SR
Queue Stats
156W - 182L
1,404 Elo+
Solo
Poseidon
Poseidon
mapelacas
Poseidon
Level 25
God Stats
9W - 5L
1,515 SR
Queue Stats
49W - 41L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
new-38098575
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 58L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
toastykcool
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KHR_Monz
Guan Yu
8
2 / 7 / 1
6,400
400
2,688
9,315
4,484
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Maddy0815
Jormungandr
11
1 / 7 / 2
7,701
481
6,151
18,248
14,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MrXanXman
Nemesis
11
4 / 4 / 1
7,707
482
6,252
9,867
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 8 / 0
6,031
377
2,476
10,917
4,507
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
10
0 / 6 / 0
6,335
396
1,796
8,492
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Primase
Fenrir
14
4 / 3 / 2
8,820
551
5,541
12,987
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 10
9,621
601
3,682
9,541
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
mapelacas
Poseidon
15
7 / 2 / 2
9,602
600
8,745
8,506
2,916
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
new-38098575
Ah Muzen Cab
17
15 / 0 / 4
10,857
679
19,032
8,746
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
toastykcool
Sun Wukong
13
3 / 1 / 2
9,016
564
4,048
7,469
8,087
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
32
32
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
KHR_Monz
Guan Yu
2
7
1
0.36
L
Jormungandr
Maddy0815
Jormungandr
1
7
2
0.29
L
Nemesis
MrXanXman
Nemesis
4
4
1
1.13
W
Fenrir
Primase
Fenrir
4
3
2
1.67
W
3
1
10
8
L
0
8
0
0
W
Poseidon
mapelacas
Poseidon
7
2
2
4
W
Ah Muzen Cab
new-38098575
Ah Muzen Cab
15
0
4
17
L
Rama
0
6
0
0
W
Sun Wukong
toastykcool
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
41,048
56,839
Taken
47,249
31,200
Mitigated
27,680
5,632
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
KHR_Monz
Guan Yu
2,688
695
212
992
9,315
4,484
250
728
8,587
0
14,604
L
Jormungandr
Maddy0815
Jormungandr
6,151
1,471
0
670
18,248
14,149
48
3,978
14,270
25,856
0
L
Nemesis
MrXanXman
Nemesis
6,252
2,924
0
1,716
9,867
4,881
0
3,470
6,397
0
39,190
W
Fenrir
Primase
Fenrir
5,541
2,430
0
6,200
12,987
5,028
783
957
12,030
0
50,027
W
3,682
487
0
1,380
9,541
7,992
1,182
3,091
6,450
26,150
0
L
2,476
420
0
2,042
10,917
4,507
0
1,925
8,992
23,671
0
W
Poseidon
mapelacas
Poseidon
8,745
920
0
1,281
8,506
2,916
2,003
1,591
6,915
67,960
0
W
Ah Muzen Cab
new-38098575
Ah Muzen Cab
19,032
13,364
0
6,813
8,746
3,657
3,455
2,988
5,758
0
74,188
L
Rama
1,796
844
0
0
8,492
3,179
684
2,573
5,919
1,251
28,619
W
Sun Wukong
toastykcool
Sun Wukong
4,048
1,636
0
102
7,469
8,087
825
0
7,469
0
38,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
47,916
225
Minions Killed
446
0
Camps Cleared
0
1,217,622
Distance Traveled
1,428,545
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,400
400
29
2
0
226,738
1
L
Jormungandr
7,701
481
28
2
0
237,856
2
L
Nemesis
7,707
482
75
5
0
296,240
4
W
Fenrir
8,820
551
87
5
0
283,540
0
W
Ares
9,621
601
41
3
0
286,123
2
L
Tiamat
6,031
377
41
3
0
247,125
0
W
Poseidon
9,602
600
119
7
0
288,881
0
W
Ah Muzen Cab
10,857
679
121
8
0
290,378
0
L
Rama
6,335
396
52
3
0
209,663
4
W
Sun Wukong
9,016
564
78
5
0
279,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role