Player Matchup

Hel
Hel
CammanderCobru9
Hel
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
395W - 317L
1,556 Elo+
Party 1
Izanami
Izanami
T-Slaps
Izanami
Level 19
God Stats
3W - 2L
1,692 SR
Queue Stats
51W - 57L
1,475 Elo+
Solo
Ra
Ra
THEREALJAB94
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 22L
1,754 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,595 Elo+

VS

Team Averages
Level 56
1,420 SR
1,365 Elo+
Fenrir
Fenrir
Grim_Reeper001
Fenrir
Level 84
God Stats
26W - 29L
1,440 SR
Queue Stats
170W - 267L
1,318 Elo+
Party 2
Zhong Kui
Zhong Kui
casper1277
Zhong Kui
Level 26
God Stats
21W - 14L
1,532 SR
Queue Stats
121W - 127L
1,377 Elo+
Party 2
Poseidon
Poseidon
soul eater5154
Poseidon
Level 59
God Stats
0W - 1L
1,287 SR
Queue Stats
172W - 179L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,825
735
7,102
11,250
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
T-Slaps
Izanami
12
5 / 1 / 3
8,812
734
3,374
5,591
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 9
10,096
841
14,080
13,324
6,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,559
630
4,026
10,577
8,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
casper1277
Zhong Kui
11
2 / 5 / 2
7,774
648
12,638
12,457
7,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
11
1 / 4 / 1
7,604
634
9,629
8,635
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
7
1
0.21
W
Izanami
T-Slaps
Izanami
5
1
3
6.5
W
7
1
9
11.5
L
Zhong Kui
casper1277
Zhong Kui
2
5
2
0.6
L
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
26,293
30,165
Taken
31,669
16,030
Mitigated
18,927
18,814
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,102
164
4,879
5,947
11,250
6,691
163
8,757
2,493
19,485
0
L
4,026
768
0
726
10,577
8,201
0
6,782
3,795
0
12,937
W
Izanami
T-Slaps
Izanami
3,374
1,457
0
299
5,591
2,449
913
4,442
1,149
0
14,934
W
14,080
1,631
1,319
6,370
13,324
6,890
952
9,068
4,256
50,048
0
L
Zhong Kui
casper1277
Zhong Kui
12,638
538
0
3,444
12,457
7,531
0
8,985
3,472
26,488
0
L
Poseidon
9,629
408
0
1,145
8,635
3,195
0
5,415
3,220
35,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
22,937
145
Minions Killed
104
0
Camps Cleared
0
681,034
Distance Traveled
598,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,825
735
25
2
0
237,418
0
L
Fenrir
7,559
630
15
1
0
178,483
1
W
Izanami
8,812
734
29
2
0
223,185
0
W
Ra
10,096
841
91
8
0
220,431
1
L
Zhong Kui
7,774
648
26
2
0
204,997
1
L
Poseidon
7,604
634
63
5
0
214,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role