Player Matchup

Baron Samedi
Baron Samedi
BurntCorn
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,560 Elo+
Solo
Bakasura
Bakasura
GnReD
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,529 Elo+
Solo
Hades
Hades
Juicebatter
Hades
Level 6
God Stats
0W - 1L
1,135 SR
Queue Stats
4W - 7L
1,509 Elo+
Solo
Athena
Athena
MayorOfFlavor
Athena
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 22L
1,531 Elo+
Solo
Izanami
Izanami
Thomc68
Izanami
Level 8
God Stats
32W - 42L
1,518 SR
Queue Stats
175W - 240L
1,551 Elo+
Solo
Team Averages
Level 14
1,392 SR
1,536 Elo+

VS

Team Averages
Level 16
1,621 SR
1,573 Elo+
Bacchus
Bacchus
Greatvalue007
Bacchus
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
196W - 136L
1,606 Elo+
Solo
Neith
Neith
IdanDaPop
Neith
Level 8
God Stats
13W - 21L
1,562 SR
Queue Stats
84W - 86L
1,540 Elo+
Solo
Arachne
Arachne
Joogy
Arachne
Level 10
God Stats
7W - 3L
1,873 SR
Queue Stats
72W - 60L
1,597 Elo+
Solo
Janus
Janus
ShadowGod17
Janus
Level 28
God Stats
1W - 4L
1,287 SR
Queue Stats
87W - 57L
1,578 Elo+
Solo
Osiris
Osiris
eyale92838
Osiris
Level 3
God Stats
5W - 7L
1,712 SR
Queue Stats
44W - 35L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurntCorn
Baron Samedi
7
1 / 5 / 0
4,280
476
4,154
6,128
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
GnReD
Bakasura
8
1 / 3 / 0
4,883
543
2,508
5,203
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 1
4,022
447
1,568
4,516
2,202
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
4,342
482
984
5,714
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Thomc68
Izanami
8
0 / 2 / 0
4,520
502
3,626
5,420
1,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 0 / 2
5,258
584
3,277
5,600
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
IdanDaPop
Neith
9
3 / 0 / 0
5,408
601
4,574
3,527
892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Joogy
Arachne
10
5 / 0 / 1
6,296
700
2,453
5,641
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 2
5,628
625
4,306
4,164
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
eyale92838
Osiris
10
1 / 1 / 2
5,878
653
2,867
4,459
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
13
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BurntCorn
Baron Samedi
1
5
0
0.2
L
Bakasura
GnReD
Bakasura
1
3
0
0.33
W
Bacchus
2
0
2
3
W
Neith
IdanDaPop
Neith
3
0
0
3
W
Arachne
Joogy
Arachne
5
0
1
5.5
L
0
2
1
0.25
L
0
1
0
0
W
2
1
2
3
L
Izanami
Thomc68
Izanami
0
2
0
0
W
Osiris
eyale92838
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,840
Damage
17,477
26,981
Taken
23,391
9,884
Mitigated
9,886
7,180
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BurntCorn
Baron Samedi
4,154
291
0
1,270
6,128
2,450
128
3,956
2,172
15,857
0
L
Bakasura
GnReD
Bakasura
2,508
1,545
0
1,856
5,203
1,958
0
531
4,672
0
20,984
W
Bacchus
3,277
602
0
1,032
5,600
3,475
0
502
5,098
14,795
0
W
Neith
IdanDaPop
Neith
4,574
2,892
0
2,041
3,527
892
160
542
2,950
0
27,526
W
Arachne
Joogy
Arachne
2,453
1,670
0
2,762
5,641
1,586
0
406
4,775
0
24,778
L
1,568
653
60
1,368
4,516
2,202
0
480
4,036
8,355
0
L
984
216
0
305
5,714
1,718
0
990
4,724
5,875
0
W
4,306
441
0
736
4,164
1,289
522
3,341
482
29,528
0
L
Izanami
Thomc68
Izanami
3,626
2,472
0
2,321
5,420
1,556
0
1,626
3,794
0
30,893
W
Osiris
eyale92838
Osiris
2,867
1,028
0
750
4,459
2,644
367
1,534
2,842
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
28,468
161
Minions Killed
258
0
Camps Cleared
0
688,738
Distance Traveled
872,041
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,280
476
21
2
0
140,403
3
L
Bakasura
4,883
543
49
5
0
139,352
0
W
Bacchus
5,258
584
20
2
0
176,328
2
W
Neith
5,408
601
53
6
0
149,993
1
W
Arachne
6,296
700
64
7
0
193,749
1
L
Hades
4,022
447
17
2
0
111,648
1
L
Athena
4,342
482
9
1
0
152,584
2
W
Janus
5,628
625
56
6
0
169,754
4
L
Izanami
4,520
502
65
7
0
144,751
0
W
Osiris
5,878
653
65
7
0
182,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role