Player Matchup

Erlang Shen
Erlang Shen
GimmieDemToes69
Erlang Shen
Level 126
God Stats
14W - 9L
1,567 SR
Queue Stats
246W - 217L
1,549 Elo+
Solo
Bacchus
Bacchus
NANOninja7371
Bacchus
Level 111
God Stats
4W - 3L
1,543 SR
Queue Stats
396W - 403L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDScarface
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,491 Elo+
Solo
Anhur
Anhur
datleftnewt
Anhur
Level 124
God Stats
3W - 1L
1,710 SR
Queue Stats
347W - 362L
1,445 Elo+
Party 2
Zeus
Zeus
matheussuperbr4
Zeus
Level 89
God Stats
14W - 17L
1,407 SR
Queue Stats
152W - 142L
1,524 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,488 Elo+

VS

Team Averages
Level 111
1,470 SR
1,486 Elo+
Tiamat
Tiamat
Bl00dh0und456
Tiamat
Level 152
God Stats
22W - 24L
1,479 SR
Queue Stats
661W - 673L
1,511 Elo+
Solo
Ymir
Ymir
Lovatic-Warrior
Ymir
Level 67
God Stats
12W - 17L
1,402 SR
Queue Stats
360W - 381L
1,486 Elo+
Solo
Loki
Loki
MistahNastee
Loki
Level 160
God Stats
2W - 6L
1,405 SR
Queue Stats
309W - 321L
1,478 Elo+
Party 1
Thanatos
Thanatos
Texassss99
Thanatos
Level 96
God Stats
35W - 44L
1,557 SR
Queue Stats
429W - 413L
1,501 Elo+
Solo
Neith
Neith
pohaikealoha92
Neith
Level 78
God Stats
149W - 178L
1,509 SR
Queue Stats
204W - 233L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GimmieDemToes69
Erlang Shen
10
2 / 0 / 3
5,883
588
4,477
4,189
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
7
0 / 1 / 7
5,139
514
3,992
5,570
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TheDScarface
Gilgamesh
11
3 / 1 / 0
6,759
676
2,578
5,021
2,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
6 / 0 / 1
5,733
573
3,379
3,621
816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
6,250
625
5,239
5,093
1,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,977
498
2,504
4,868
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
5,322
532
1,159
8,303
2,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 0
6,467
647
2,282
5,446
1,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Texassss99
Thanatos
8
0 / 4 / 2
5,246
525
2,804
8,496
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 4 / 0
4,689
469
4,007
5,854
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Erlang Shen
GimmieDemToes69
Erlang Shen
2
0
3
3.5
L
0
2
1
0.25
L
1
3
0
0.33
W
Bacchus
0
1
7
3.5
L
Thanatos
Texassss99
Thanatos
0
4
2
0.25
W
Gilgamesh
TheDScarface
Gilgamesh
3
1
0
3
W
6
0
1
6.5
W
3
1
1
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
12,756
23,494
Taken
32,967
11,447
Mitigated
11,030
7,883
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,504
218
0
842
4,868
2,565
0
3,259
1,609
17,546
887
W
Erlang Shen
GimmieDemToes69
Erlang Shen
4,477
2,396
0
2,337
4,189
1,966
0
276
3,913
0
32,246
L
1,159
356
215
1,720
8,303
2,669
0
1,329
6,974
17,332
0
L
2,282
236
0
250
5,446
1,608
590
0
5,446
0
34,904
W
Bacchus
3,992
725
0
528
5,570
3,878
81
532
5,038
12,540
0
L
Thanatos
Texassss99
Thanatos
2,804
739
0
4,630
8,496
2,542
0
2,515
5,981
0
28,158
W
Gilgamesh
TheDScarface
Gilgamesh
2,578
1,007
0
921
5,021
2,878
0
0
5,021
0
29,170
W
3,379
1,745
0
1,743
3,621
816
344
706
2,915
0
19,923
W
5,239
1,059
0
2,354
5,093
1,909
566
2,109
2,984
32,968
0
L
4,007
1,644
0
1,174
5,854
1,646
430
2,365
3,489
0
18,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
26,701
251
Minions Killed
219
0
Camps Cleared
0
948,394
Distance Traveled
908,502
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,977
498
29
3
0
168,284
2
W
Erlang Shen
5,883
588
63
6
0
228,586
4
L
Ymir
5,322
532
25
3
0
186,067
4
L
Loki
6,467
647
77
8
0
203,079
1
W
Bacchus
5,139
514
13
1
0
184,867
2
L
Thanatos
5,246
525
54
5
0
188,867
0
W
Gilgamesh
6,759
676
60
6
0
190,698
2
W
Anhur
5,733
573
43
4
0
188,662
2
W
Zeus
6,250
625
72
7
0
155,581
1
L
Neith
4,689
469
34
3
0
162,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role