Player Matchup

Scylla
Scylla
ChicknStrips-
Scylla
Level 127
God Stats
0W - 1L
1,220 SR
Queue Stats
70W - 44L
1,634 Elo+
Party 1
Fenrir
Fenrir
GoodWednesday
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,649 Elo+
Party 1
Neith
Neith
Squishy346
Neith
Level 5
God Stats
0W - 5L
1,070 SR
Queue Stats
0W - 6L
1,014 Elo+
Solo
Team Averages
Level 49
1,263 SR
1,432 Elo+

VS

Team Averages
Level 22
1,686 SR
1,461 Elo+
Erlang Shen
Erlang Shen
DELOW2COOL100
Erlang Shen
Level 16
God Stats
6W - 3L
1,757 SR
Queue Stats
60W - 34L
1,604 Elo+
Solo
Ares
Ares
InstantKarma999
Ares
Level 26
God Stats
9W - 10L
1,536 SR
Queue Stats
87W - 103L
1,375 Elo+
Solo
He Bo
He Bo
YOSOYODIN
He Bo
Level 24
God Stats
3W - 3L
1,765 SR
Queue Stats
103W - 164L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,605
691
7,965
6,267
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 5 / 2
7,365
670
8,048
10,655
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
0 / 6 / 3
6,311
574
4,006
6,305
2,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DELOW2COOL100
Erlang Shen
13
9 / 2 / 5
9,282
844
11,179
12,704
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 1 / 9
8,309
755
4,013
9,389
9,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
YOSOYODIN
He Bo
11
1 / 3 / 8
7,725
702
5,560
6,812
2,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Erlang Shen
DELOW2COOL100
Erlang Shen
9
2
5
5.75
L
3
5
2
0.8
W
4
1
9
8.5
L
Neith
0
6
3
0.25
W
He Bo
YOSOYODIN
He Bo
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
20,752
23,227
Taken
28,905
10,400
Mitigated
19,193
2,268
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,965
605
0
1,033
6,267
2,084
0
3,149
3,118
30,612
0
W
Erlang Shen
DELOW2COOL100
Erlang Shen
11,179
6,154
0
3,650
12,704
7,396
830
1,837
10,867
0
30,484
L
8,048
2,916
0
958
10,655
6,270
0
3,404
7,251
0
22,230
W
4,013
262
284
2,092
9,389
9,070
146
3,165
6,224
12,701
0
L
Neith
4,006
2,005
0
277
6,305
2,046
290
3,020
3,285
0
9,938
W
He Bo
YOSOYODIN
He Bo
5,560
575
0
959
6,812
2,727
284
2,963
3,849
27,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
25,316
98
Minions Killed
111
0
Camps Cleared
0
522,498
Distance Traveled
607,510
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,605
691
47
4
0
191,326
3
W
Erlang Shen
9,282
844
42
4
0
221,441
1
L
Fenrir
7,365
670
30
3
0
196,843
2
W
Ares
8,309
755
18
2
0
209,019
1
L
Neith
6,311
574
21
2
0
134,329
0
W
He Bo
7,725
702
51
5
0
177,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role