Player Matchup

Da Ji
Da Ji
BromazepamDiler
Da Ji
Level 28
God Stats
7W - 3L
1,650 SR
Queue Stats
45W - 38L
1,512 Elo+
Solo
Cthulhu
Cthulhu
IIHOGUII
Cthulhu
Level 21
God Stats
19W - 14L
1,479 SR
Queue Stats
60W - 49L
1,492 Elo+
Solo
Hel
Hel
RelaxingArea
Hel
Level 7
God Stats
44W - 22L
1,486 SR
Queue Stats
66W - 48L
1,475 Elo+
Party 2
Nox
Nox
StruppStrupp
Nox
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
King Arthur
King Arthur
Tsau
King Arthur
Level 20
God Stats
9W - 8L
1,658 SR
Queue Stats
61W - 49L
1,548 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,505 Elo+

VS

Team Averages
Level 21
1,534 SR
1,625 Elo+
Loki
Loki
DoeD
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Driezel
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Izanami
Izanami
FluxyPT
Izanami
Level 14
God Stats
16W - 19L
1,742 SR
Queue Stats
110W - 95L
1,685 Elo+
Solo
Agni
Agni
Roote
Agni
Level 26
God Stats
0W - 3L
1,300 SR
Queue Stats
4W - 4L
1,711 Elo+
Solo
Cthulhu
Cthulhu
slimmershadier
Cthulhu
Level 28
God Stats
214W - 167L
1,629 SR
Queue Stats
244W - 212L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 8
12,197
1,220
15,692
7,810
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IIHOGUII
Cthulhu
17
5 / 1 / 8
9,940
994
13,462
12,588
10,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 1 / 12
9,270
927
10,487
11,228
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 14
10,542
1,054
6,781
6,533
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tsau
King Arthur
17
0 / 1 / 15
9,716
972
9,325
18,231
11,570
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

255

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoeD
Loki
15
1 / 10 / 3
8,885
889
6,221
13,054
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 1
8,787
879
10,215
10,440
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
FluxyPT
Izanami
15
1 / 2 / 3
8,996
900
7,750
12,622
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
Roote
Agni
15
1 / 4 / 4
9,426
943
16,530
9,946
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 2
10,156
1,016
10,481
14,131
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
24
Kills
5
5
Deaths
24
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
L
Loki
DoeD
Loki
1
10
3
0.25
L
1
7
1
0.21
L
Izanami
FluxyPT
Izanami
1
2
3
1.25
W
Cthulhu
IIHOGUII
Cthulhu
5
1
8
9
W
1
1
12
7
L
Agni
Roote
Agni
1
4
4
0.75
W
4
0
14
11
W
King Arthur
Tsau
King Arthur
0
1
15
7.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
51,197
56,390
Taken
60,193
34,103
Mitigated
30,707
22,055
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,692
2,137
0
1,034
7,810
3,607
0
4,343
3,467
0
21,554
L
Loki
DoeD
Loki
6,221
1,406
0
650
13,054
5,012
0
6,272
6,782
0
13,083
L
10,215
1,394
1,094
122
10,440
4,146
0
4,635
5,805
28,336
0
L
Izanami
FluxyPT
Izanami
7,750
5,420
0
862
12,622
4,702
0
5,633
6,989
0
30,691
W
Cthulhu
IIHOGUII
Cthulhu
13,462
672
1,545
0
12,588
10,500
0
8,955
3,633
28,097
0
W
10,487
388
9,322
6,369
11,228
5,654
0
7,179
4,049
28,341
0
L
Agni
Roote
Agni
16,530
1,839
0
697
9,946
3,895
0
5,280
4,666
34,636
0
W
6,781
165
25
532
6,533
2,772
0
4,089
2,444
26,370
0
W
King Arthur
Tsau
King Arthur
9,325
1,137
0
3,228
18,231
11,570
0
12,627
5,571
0
26,473
L
10,481
103
126
4,407
14,131
12,952
0
8,910
5,221
37,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
46,250
190
Minions Killed
202
5
Camps Cleared
5
1,089,627
Distance Traveled
916,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,197
1,220
10
1
3
210,353
0
L
Loki
8,885
889
14
1
2
174,335
0
L
Ra
8,787
879
46
5
2
166,809
2
L
Izanami
8,996
900
42
4
0
184,904
1
W
Cthulhu
9,940
994
40
4
1
213,507
0
W
Hel
9,270
927
34
3
0
233,801
0
L
Agni
9,426
943
57
6
1
181,651
0
W
Nox
10,542
1,054
61
6
0
207,337
0
W
King Arthur
9,716
972
45
5
1
224,629
4
L
Cthulhu
10,156
1,016
43
4
0
208,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role