Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arhions
Kukulkan
Level 8
God Stats
1W - 2L
1,576 SR
Queue Stats
6W - 6L
1,519 Elo+
Solo
Ra
Ra
FightMeSmite
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Solo
Mercury
Mercury
Riptide129
Mercury
Level 22
God Stats
3W - 2L
1,761 SR
Queue Stats
30W - 30L
1,515 Elo+
Solo
Bellona
Bellona
dragonpower697
Bellona
Level 12
God Stats
1W - 2L
1,301 SR
Queue Stats
38W - 28L
1,551 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,554 Elo+

VS

Team Averages
Level 22
1,528 SR
1,548 Elo+
Chiron
Chiron
GospodinHoroshiy
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,797 Elo+
Solo
Bellona
Bellona
HaaaawYeah8D
Bellona
Level 25
God Stats
14W - 8L
1,593 SR
Queue Stats
48W - 45L
1,565 Elo+
Solo
Raijin
Raijin
Laaang
Raijin
Level 29
God Stats
22W - 18L
1,551 SR
Queue Stats
206W - 191L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Rettisch
Jing Wei
Level 28
God Stats
5W - 2L
1,436 SR
Queue Stats
36W - 36L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Zeriouz
Nu Wa
Level 24
God Stats
37W - 18L
1,563 SR
Queue Stats
79W - 66L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 6 / 10
11,144
1,114
14,323
16,799
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Arhions
Kukulkan
16
4 / 2 / 5
10,898
1,090
9,950
9,587
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 15 / 5
8,802
880
5,900
18,916
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Riptide129
Mercury
16
3 / 8 / 6
10,940
1,094
10,147
15,136
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 9 / 8
10,665
1,067
16,341
25,475
19,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 15
13,251
1,325
20,851
13,015
5,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
HaaaawYeah8D
Bellona
18
4 / 3 / 25
11,054
1,105
13,407
15,006
15,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Laaang
Raijin
18
8 / 2 / 17
11,750
1,175
14,673
9,005
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Rettisch
Jing Wei
18
7 / 4 / 21
10,827
1,083
12,286
10,872
5,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Zeriouz
Nu Wa
19
6 / 1 / 27
12,136
1,214
19,696
10,725
4,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
145
14
Kills
40
40
Deaths
14
34
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
6
10
1.33
L
Kukulkan
Arhions
Kukulkan
4
2
5
3.25
L
0
15
5
0.17
W
15
4
15
5.63
W
Bellona
HaaaawYeah8D
Bellona
4
3
25
5.5
W
Raijin
Laaang
Raijin
8
2
17
8.25
W
Jing Wei
Rettisch
Jing Wei
7
4
21
4.38
L
Mercury
Riptide129
Mercury
3
8
6
0.75
W
Nu Wa
Zeriouz
Nu Wa
6
1
27
19.5
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,661
Damage
80,913
85,913
Taken
58,623
43,318
Mitigated
34,421
4,799
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,323
4,641
260
2,034
16,799
6,469
0
7,572
9,227
0
43,768
L
Kukulkan
Arhions
Kukulkan
9,950
417
0
319
9,587
3,596
0
4,887
4,700
44,422
0
L
5,900
1,354
724
59
18,916
7,313
0
6,193
12,723
15,072
0
W
20,851
10,450
970
3,989
13,015
5,969
0
2,467
10,548
0
44,479
W
Bellona
HaaaawYeah8D
Bellona
13,407
4,156
0
144
15,006
15,053
0
4,375
10,631
0
24,385
W
Raijin
Laaang
Raijin
14,673
1,087
152
696
9,005
3,880
0
2,948
6,057
25,754
0
W
Jing Wei
Rettisch
Jing Wei
12,286
6,909
0
1,710
10,872
5,027
0
2,822
8,050
0
23,120
L
Mercury
Riptide129
Mercury
10,147
3,950
0
1,144
15,136
6,666
0
5,389
9,747
0
32,906
W
Nu Wa
Zeriouz
Nu Wa
19,696
5,345
132
2,020
10,725
4,492
0
3,238
7,487
42,557
0
L
16,341
3,914
0
259
25,475
19,274
0
10,328
15,147
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
59,018
213
Minions Killed
190
4
Camps Cleared
10
914,894
Distance Traveled
973,729
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,144
1,114
56
6
0
187,715
1
L
Kukulkan
10,898
1,090
78
8
0
178,823
1
L
Ra
8,802
880
8
1
1
123,859
1
W
Chiron
13,251
1,325
43
4
4
176,280
0
W
Bellona
11,054
1,105
32
3
3
215,006
0
W
Raijin
11,750
1,175
22
2
0
190,909
0
W
Jing Wei
10,827
1,083
25
3
1
185,015
1
L
Mercury
10,940
1,094
55
6
2
223,110
2
W
Nu Wa
12,136
1,214
68
7
2
206,519
1
L
Bellona
10,665
1,067
16
2
1
201,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role