Player Matchup

He Bo
He Bo
HiJackBlack
He Bo
Level 8
God Stats
3W - 1L
1,848 SR
Queue Stats
51W - 43L
1,188 Elo+
Solo
Fenrir
Fenrir
NinjaArtwork
Fenrir
Level 24
God Stats
11W - 10L
1,500 SR
Queue Stats
256W - 334L
1,357 Elo+
Solo
Ymir
Ymir
juanfran2607019
Ymir
Level 29
God Stats
99W - 68L
1,492 SR
Queue Stats
307W - 341L
1,391 Elo+
Party 1
Tyr
Tyr
mlketyson
Tyr
Level 24
God Stats
5W - 5L
1,263 SR
Queue Stats
43W - 47L
1,375 Elo+
Solo
Jing Wei
Jing Wei
samuelito2
Jing Wei
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 45L
1,275 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,317 Elo+

VS

Team Averages
Level 12
1,396 SR
1,362 Elo+
Cthulhu
Cthulhu
CallMeBokoo
Cthulhu
Level 6
God Stats
1W - 2L
1,437 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 2
Tiamat
Tiamat
Dannydonz413
Tiamat
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 89L
1,217 Elo+
Party 3
Hercules
Hercules
IKinGSebas
Hercules
Level 10
God Stats
8W - 13L
1,496 SR
Queue Stats
57W - 60L
1,333 Elo+
Solo
Anubis
Anubis
Yurtseyy
Anubis
Level 7
God Stats
13W - 19L
1,264 SR
Queue Stats
29W - 60L
1,096 Elo+
Party 3
Neith
Neith
zBursTz
Neith
Level 12
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,804
580
3,759
3,003
902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
2 / 1 / 1
5,586
559
1,319
6,701
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 6
6,243
624
2,479
7,370
2,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 1
5,200
520
2,873
6,623
3,261
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
samuelito2
Jing Wei
10
6 / 0 / 5
6,307
631
5,790
5,269
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeBokoo
Cthulhu
7
0 / 4 / 1
4,369
437
3,085
5,419
2,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
5
0 / 6 / 0
4,001
400
3,462
4,649
1,043
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
IKinGSebas
Hercules
10
2 / 0 / 0
5,748
575
2,435
3,484
1,406
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Yurtseyy
Anubis
8
0 / 2 / 0
4,809
481
2,201
5,494
3,209
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Neith
zBursTz
Neith
8
0 / 2 / 0
4,891
489
798
4,890
1,315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CallMeBokoo
Cthulhu
0
4
1
0.13
L
Tiamat
0
6
0
0
W
2
0
1
2.5
L
Hercules
IKinGSebas
Hercules
2
0
0
2
W
Fenrir
2
1
1
2.5
L
Anubis
Yurtseyy
Anubis
0
2
0
0
W
4
0
6
7
W
0
2
1
0.25
W
Jing Wei
samuelito2
Jing Wei
6
0
5
8.5
L
Neith
zBursTz
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
11,981
28,966
Taken
23,936
10,245
Mitigated
9,396
12,393
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CallMeBokoo
Cthulhu
3,085
202
67
836
5,419
2,423
0
1,126
4,293
13,215
0
L
Tiamat
3,462
781
0
405
4,649
1,043
0
1,439
3,210
9,888
0
W
3,759
241
0
822
3,003
902
684
1,654
1,349
25,722
0
L
Hercules
IKinGSebas
Hercules
2,435
785
0
874
3,484
1,406
0
0
3,484
0
26,757
W
Fenrir
1,319
250
0
4,051
6,701
1,895
0
121
6,580
0
27,228
L
Anubis
Yurtseyy
Anubis
2,201
79
0
505
5,494
3,209
23
3,335
2,159
19,752
0
W
2,479
432
0
3,448
7,370
2,544
0
3,483
3,887
12,903
0
W
2,873
564
0
1,839
6,623
3,261
0
815
5,808
0
20,523
W
Jing Wei
samuelito2
Jing Wei
5,790
4,591
0
2,233
5,269
1,643
880
2,675
2,594
0
30,371
L
Neith
zBursTz
Neith
798
110
0
964
4,890
1,315
0
338
4,552
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
23,818
260
Minions Killed
182
0
Camps Cleared
0
903,605
Distance Traveled
887,436
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,369
437
17
2
0
195,654
3
L
Tiamat
4,001
400
17
2
0
163,523
1
W
He Bo
5,804
580
59
6
0
180,508
2
L
Hercules
5,748
575
56
6
0
179,847
1
W
Fenrir
5,586
559
62
6
0
181,911
0
L
Anubis
4,809
481
40
4
0
173,623
1
W
Ymir
6,243
624
21
2
0
199,331
0
W
Tyr
5,200
520
54
5
0
174,873
1
W
Jing Wei
6,307
631
64
6
0
166,982
2
L
Neith
4,891
489
52
5
0
174,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role