Player Matchup

Ymir
Ymir
Dannimos
Ymir
Level 8
God Stats
0W - 1L
1,107 SR
Queue Stats
18W - 27L
1,292 Elo+
Party 1
Nox
Nox
duuddi
Nox
Level 81
God Stats
0W - 2L
1,121 SR
Queue Stats
46W - 60L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zaxturi
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,718 SR
Queue Stats
60W - 76L
1,461 Elo+
Party 1
Team Averages
Level 69
1,315 SR
1,410 Elo+

VS

Team Averages
Level 31
1,393 SR
1,463 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ComradeVindex
Bacchus
Level 27
God Stats
2W - 0L
1,614 SR
Queue Stats
26W - 21L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
KaptenAtex
Hou Yi
Level 40
God Stats
1W - 0L
1,064 SR
Queue Stats
19W - 17L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 10 / 2
8,427
527
4,214
20,094
19,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
duuddi
Nox
14
4 / 6 / 3
10,490
656
13,528
15,623
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zaxturi
Ah Muzen Cab
12
3 / 7 / 2
9,766
610
14,382
14,125
3,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 4 / 11
12,349
772
17,539
10,965
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
6 / 1 / 17
11,289
706
7,683
18,487
28,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
KaptenAtex
Hou Yi
17
7 / 2 / 15
11,894
743
17,487
13,976
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
23
23
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
4
11
3.88
W
Bacchus
6
1
17
14.5
L
Ymir
0
10
2
0.1
W
Hou Yi
KaptenAtex
Hou Yi
7
2
15
7.25
L
Nox
duuddi
Nox
4
6
3
0.92
L
Ah Muzen Cab
zaxturi
Ah Muzen Cab
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
42,709
49,842
Taken
43,428
28,055
Mitigated
40,399
3,436
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,539
272
0
3,093
10,965
5,928
1,144
4,354
6,463
62,216
0
W
Bacchus
7,683
1,469
0
800
18,487
28,537
301
6,997
11,121
16,441
0
L
Ymir
4,214
602
0
0
20,094
19,944
0
8,125
11,969
14,006
0
W
Hou Yi
KaptenAtex
Hou Yi
17,487
9,791
0
2,690
13,976
5,934
1,618
5,674
8,102
0
56,078
L
Nox
duuddi
Nox
13,528
365
263
874
15,623
4,285
205
10,156
5,467
39,321
0
L
Ah Muzen Cab
zaxturi
Ah Muzen Cab
14,382
4,424
0
2,299
14,125
3,826
28
6,941
7,184
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
35,532
127
Minions Killed
184
0
Camps Cleared
0
706,269
Distance Traveled
835,157
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,349
772
88
6
0
267,252
3
W
Bacchus
11,289
706
12
1
0
292,785
2
L
Ymir
8,427
527
13
1
0
211,751
0
W
Hou Yi
11,894
743
84
5
0
275,120
0
L
Nox
10,490
656
63
4
0
233,694
4
L
Ah Muzen Cab
9,766
610
51
3
0
260,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role