Player Matchup

Nu Wa
Nu Wa
Geagerjaquez
Nu Wa
Level 3
God Stats
2W - 5L
1,299 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1
Bellona
Bellona
Giiiena
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1
Olorun
Olorun
Seak05
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Sinner665
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,308 Elo+
Solo
Jormungandr
Jormungandr
neropaz
Jormungandr
Level 25
God Stats
1W - 4L
1,508 SR
Queue Stats
35W - 40L
1,365 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,366 Elo+

VS

Team Averages
Level 26
1,535 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IIHOGUII
Cthulhu
Level 21
God Stats
19W - 14L
1,409 SR
Queue Stats
60W - 49L
1,484 Elo+
Solo
Artemis
Artemis
WonderWoman96
Artemis
Level 24
God Stats
44W - 27L
1,532 SR
Queue Stats
77W - 54L
1,486 Elo+
Solo
Poseidon
Poseidon
angecomprachicos
Poseidon
Level 27
God Stats
5W - 7L
1,478 SR
Queue Stats
22W - 24L
1,374 Elo+
Party 2
Medusa
Medusa
fafadurand
Medusa
Level 29
God Stats
13W - 7L
1,755 SR
Queue Stats
21W - 22L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 6
10,650
1,065
15,916
19,022
5,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Giiiena
Bellona
16
2 / 11 / 5
10,477
1,048
8,214
29,830
15,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Seak05
Olorun
16
3 / 13 / 4
10,396
1,040
9,855
20,271
6,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sinner665
Izanami
16
4 / 7 / 5
11,328
1,133
11,291
16,659
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
neropaz
Jormungandr
13
0 / 0 / 0
6,380
638
0
1,468
366
Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
11 / 2 / 22
12,264
1,226
24,628
7,644
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IIHOGUII
Cthulhu
19
8 / 2 / 25
11,892
1,189
14,425
13,602
15,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
18
5 / 2 / 24
11,117
1,112
12,578
8,215
3,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 23
12,508
1,251
13,398
7,313
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
fafadurand
Medusa
18
10 / 3 / 19
11,131
1,113
15,406
10,945
4,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
11
Kills
43
43
Deaths
11
20
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
2
22
11
L
2
12
6
0.42
L
Bellona
Giiiena
Bellona
2
11
5
0.41
W
Cthulhu
IIHOGUII
Cthulhu
8
2
25
10.25
L
Olorun
Seak05
Olorun
3
13
4
0.38
L
Izanami
Sinner665
Izanami
4
7
5
0.93
W
Artemis
5
2
24
8.5
W
9
2
23
10.25
W
Medusa
fafadurand
Medusa
10
3
19
6.5
L
Jormungandr
neropaz
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
80,435
87,250
Taken
47,719
32,113
Mitigated
28,958
7,253
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,628
8,915
0
505
7,644
3,202
0
3,655
3,989
44,717
0
L
15,916
4,037
0
1,547
19,022
5,779
0
10,066
8,956
32,130
0
L
Bellona
Giiiena
Bellona
8,214
1,664
0
214
29,830
15,755
0
15,584
14,246
0
28,172
W
Cthulhu
IIHOGUII
Cthulhu
14,425
1,428
433
0
13,602
15,271
0
7,038
6,564
30,758
0
L
Olorun
Seak05
Olorun
9,855
6,274
245
3,798
20,271
6,095
0
12,297
7,974
35,869
0
L
Izanami
Sinner665
Izanami
11,291
5,792
0
1,449
16,659
4,118
0
13,036
3,623
0
41,943
W
Artemis
12,578
5,497
0
770
8,215
3,077
0
5,326
2,889
0
24,399
W
13,398
2,390
0
0
7,313
2,756
0
3,116
4,197
42,824
0
W
Medusa
fafadurand
Medusa
15,406
6,888
0
843
10,945
4,652
0
6,636
4,309
0
34,860
L
Jormungandr
neropaz
Jormungandr
0
0
0
0
1,468
366
0
1,468
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
58,912
167
Minions Killed
233
3
Camps Cleared
4
622,846
Distance Traveled
940,736
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,264
1,226
34
3
1
153,706
1
L
Nu Wa
10,650
1,065
21
2
0
135,364
0
L
Bellona
10,477
1,048
34
3
1
182,571
0
W
Cthulhu
11,892
1,189
43
4
2
194,468
0
L
Olorun
10,396
1,040
41
4
0
135,120
1
L
Izanami
11,328
1,133
71
7
2
169,791
2
W
Artemis
11,117
1,112
32
3
1
198,329
1
W
Poseidon
12,508
1,251
74
7
0
203,710
0
W
Medusa
11,131
1,113
50
5
0
190,523
0
L
Jormungandr
6,380
638
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role