Player Matchup

Chaac
Chaac
UKZz x iiKANOZz
Chaac
Level 119
God Stats
12W - 8L
1,544 SR
Queue Stats
139W - 116L
1,586 Elo+
Party 1
Thor
Thor
hovajayy
Thor
Level 117
God Stats
14W - 22L
1,449 SR
Queue Stats
591W - 823L
1,449 Elo+
Solo
Ra
Ra
iFiddleSheep
Ra
Level 125
God Stats
5W - 1L
1,576 SR
Queue Stats
276W - 258L
1,469 Elo+
Party 1
Team Averages
Level 120
1,523 SR
1,501 Elo+

VS

Team Averages
Level 120
1,428 SR
1,433 Elo+
Jing Wei
Jing Wei
Qekjiwoh
Jing Wei
Level 145
God Stats
0W - 2L
1,591 SR
Queue Stats
53W - 67L
1,420 Elo+
Solo
Nu Wa
Nu Wa
ScapularBoar741
Nu Wa
Level 129
God Stats
8W - 14L
1,311 SR
Queue Stats
312W - 388L
1,411 Elo+
Solo
Ne Zha
Ne Zha
voroto_nogokui
Ne Zha
Level 85
God Stats
5W - 8L
1,382 SR
Queue Stats
615W - 671L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
15,672
653
24,933
29,209
24,047
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
18
4 / 8 / 5
15,319
638
9,155
22,907
10,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 7 / 6
15,400
642
17,940
17,464
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Qekjiwoh
Jing Wei
18
5 / 7 / 7
14,653
611
22,142
23,627
9,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 7
14,278
595
17,911
16,981
6,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 4 / 7
16,028
668
19,351
21,825
30,237
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
18
Kills
15
16
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Qekjiwoh
Jing Wei
5
7
7
1.21
L
3
7
7
0.93
W
8
1
9
12.5
W
Thor
4
8
5
0.81
W
6
7
6
1.29
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
59,404
69,580
Taken
62,433
40,279
Mitigated
45,759
16,233
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Qekjiwoh
Jing Wei
22,142
17,229
0
4,561
23,627
9,369
2,067
7,963
15,296
0
75,938
L
17,911
6,865
0
794
16,981
6,153
0
3,852
12,777
63,821
0
W
24,933
1,581
0
8,854
29,209
24,047
666
8,987
20,180
4,701
71,966
W
Thor
9,155
1,603
45
60
22,907
10,000
856
4,838
17,944
0
42,767
W
17,940
2,039
2,315
4,959
17,464
6,232
911
4,086
13,378
83,453
0
L
19,351
8,300
0
3,595
21,825
30,237
0
6,399
15,068
0
73,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
44,959
289
Minions Killed
278
0
Camps Cleared
0
1,216,188
Distance Traveled
1,195,804
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,653
611
119
5
0
386,646
6
L
Nu Wa
14,278
595
87
4
0
361,171
3
W
Chaac
15,672
653
80
3
0
472,337
0
W
Thor
15,319
638
47
2
0
355,462
1
W
Ra
15,400
642
162
7
0
388,389
1
L
Ne Zha
16,028
668
72
3
0
447,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role