Player Matchup

Cthulhu
Cthulhu
Abalyoh
Cthulhu
Level 33
God Stats
3W - 3L
1,493 SR
Queue Stats
57W - 63L
1,470 Elo+
Party 2
Janus
Janus
HumanoidTyph00n
Janus
Level 140
God Stats
2W - 2L
1,390 SR
Queue Stats
186W - 170L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Natsu5991
Ah Puch
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
29W - 29L
1,568 Elo+
Solo
Hun Batz
Hun Batz
SBBeast
Hun Batz
Level 150
God Stats
8W - 4L
1,712 SR
Queue Stats
350W - 338L
1,546 Elo+
Solo
Vamana
Vamana
amarxo21
Vamana
Level 127
God Stats
5W - 6L
1,488 SR
Queue Stats
585W - 599L
1,501 Elo+
Party 2
Team Averages
Level 114
1,567 SR
1,526 Elo+

VS

Team Averages
Level 110
1,583 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Merdadicane
Bacchus
Level 109
God Stats
5W - 5L
1,659 SR
Queue Stats
185W - 178L
1,545 Elo+
Party 1
Bastet
Bastet
SKLIAS13
Bastet
Level 147
God Stats
7W - 5L
1,552 SR
Queue Stats
761W - 825L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Stuberto31
Zhong Kui
Level 29
God Stats
5W - 2L
1,651 SR
Queue Stats
274W - 302L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beding5075
Ah Muzen Cab
Level 127
God Stats
4W - 5L
1,553 SR
Queue Stats
139W - 133L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abalyoh
Cthulhu
17
0 / 5 / 5
10,090
673
13,510
15,858
15,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 9 / 9
10,369
691
13,401
15,585
7,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Natsu5991
Ah Puch
17
2 / 7 / 4
10,377
692
21,944
14,915
5,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
SBBeast
Hun Batz
16
6 / 10 / 1
11,044
736
13,628
18,525
7,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
amarxo21
Vamana
18
2 / 5 / 5
10,675
712
9,453
28,953
19,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 2 / 13
11,254
750
12,864
9,545
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Merdadicane
Bacchus
20
5 / 1 / 20
11,519
768
9,101
16,981
28,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
SKLIAS13
Bastet
19
4 / 2 / 23
12,289
819
17,867
18,560
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Stuberto31
Zhong Kui
20
9 / 4 / 16
12,657
844
18,732
22,116
16,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
beding5075
Ah Muzen Cab
19
12 / 3 / 19
12,389
826
25,137
17,259
8,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
11
Kills
36
36
Deaths
12
24
Assists
91
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
13
6.25
L
Cthulhu
Abalyoh
Cthulhu
0
5
5
0.5
L
1
9
9
0.61
W
Bacchus
Merdadicane
Bacchus
5
1
20
15
L
Ah Puch
Natsu5991
Ah Puch
2
7
4
0.57
L
Hun Batz
SBBeast
Hun Batz
6
10
1
0.65
W
Bastet
SKLIAS13
Bastet
4
2
23
7.75
W
Zhong Kui
Stuberto31
Zhong Kui
9
4
16
4.25
L
Vamana
amarxo21
Vamana
2
5
5
0.9
W
Ah Muzen Cab
beding5075
Ah Muzen Cab
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,936
Damage
83,701
93,836
Taken
84,461
56,198
Mitigated
68,758
24,651
Healing
43,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,864
680
4,034
2,000
9,545
4,140
914
5,550
3,995
25,795
0
L
Cthulhu
Abalyoh
Cthulhu
13,510
185
1,894
974
15,858
15,452
0
7,668
7,952
30,893
0
L
13,401
1,029
443
1,900
15,585
7,700
661
5,352
10,115
25,727
0
W
Bacchus
Merdadicane
Bacchus
9,101
1,115
3,618
2,800
16,981
28,198
448
9,511
7,470
18,605
0
L
Ah Puch
Natsu5991
Ah Puch
21,944
1,285
867
2,062
14,915
5,888
799
5,084
9,729
39,869
0
L
Hun Batz
SBBeast
Hun Batz
13,628
1,714
1,546
1,132
18,525
7,838
0
7,787
10,544
0
22,555
W
Bastet
SKLIAS13
Bastet
17,867
3,875
2,413
8,432
18,560
10,940
639
9,620
8,940
0
29,156
W
Zhong Kui
Stuberto31
Zhong Kui
18,732
743
3,671
10,327
22,116
16,640
1,648
15,324
6,792
42,974
0
L
Vamana
amarxo21
Vamana
9,453
3,481
1,441
12,392
28,953
19,320
82
13,776
14,799
311
20,006
W
Ah Muzen Cab
beding5075
Ah Muzen Cab
25,137
6,534
786
5,882
17,259
8,840
1,966
9,070
8,189
0
40,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
60,108
187
Minions Killed
183
0
Camps Cleared
0
1,294,495
Distance Traveled
1,561,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,254
750
25
2
0
303,003
0
L
Cthulhu
10,090
673
39
3
0
272,417
2
L
Janus
10,369
691
31
2
0
234,849
1
W
Bacchus
11,519
768
16
1
0
321,418
0
L
Ah Puch
10,377
692
65
4
0
239,554
0
L
Hun Batz
11,044
736
22
1
0
254,292
2
W
Bastet
12,289
819
27
2
0
371,494
2
W
Zhong Kui
12,657
844
74
5
0
283,713
3
L
Vamana
10,675
712
30
2
0
293,383
0
W
Ah Muzen Cab
12,389
826
41
3
0
282,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role