Player Matchup

Cthulhu
Cthulhu
CallMeBokoo
Cthulhu
Level 6
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 3L
1,798 Elo+
Party 1
Nemesis
Nemesis
Censored16
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,539 Elo+
Solo
Chernobog
Chernobog
Jacobm4533
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Merlin
Merlin
RubyLvlUp
Merlin
Level 28
God Stats
3W - 4L
1,499 SR
Queue Stats
4W - 7L
1,616 Elo+
Solo
Athena
Athena
zBursTz
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 1
Team Averages
Level 11
1,522 SR
1,642 Elo+

VS

Team Averages
Level 18
1,336 SR
1,490 Elo+
Hachiman
Hachiman
AreChay69
Hachiman
Level 4
God Stats
2W - 1L
1,190 SR
Queue Stats
3W - 1L
1,459 Elo+
Solo
Odin
Odin
Nothin2CHere
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SanMarcoss
Hun Batz
Level 27
God Stats
1W - 2L
1,302 SR
Queue Stats
152W - 172L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
allboutmindgames
Baba Yaga
Level 27
God Stats
2W - 2L
1,379 SR
Queue Stats
25W - 22L
1,545 Elo+
Solo
Jormungandr
Jormungandr
超级猎妈人
Jormungandr
Level 3
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeBokoo
Cthulhu
9
1 / 2 / 3
5,252
477
3,649
5,822
2,550
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Censored16
Nemesis
9
1 / 3 / 1
5,628
512
734
8,308
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Jacobm4533
Chernobog
9
1 / 3 / 2
5,441
495
1,425
4,593
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
RubyLvlUp
Merlin
9
0 / 2 / 0
5,098
463
2,371
5,347
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zBursTz
Athena
10
2 / 3 / 1
5,650
514
2,531
6,684
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AreChay69
Hachiman
9
3 / 2 / 2
6,123
557
5,026
6,008
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 1
7,953
723
3,012
5,203
1,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SanMarcoss
Hun Batz
10
1 / 2 / 3
6,306
573
3,338
7,489
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
12
5 / 0 / 2
7,065
642
5,827
3,869
1,717
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
超级猎妈人
Jormungandr
8
1 / 1 / 3
6,036
549
1,169
5,244
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
12
13
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AreChay69
Hachiman
3
2
2
2
L
Cthulhu
CallMeBokoo
Cthulhu
1
2
3
1.25
L
Nemesis
Censored16
Nemesis
1
3
1
0.5
L
Chernobog
Jacobm4533
Chernobog
1
3
2
0.67
W
2
0
1
2.5
L
Merlin
RubyLvlUp
Merlin
0
2
0
0
W
Hun Batz
SanMarcoss
Hun Batz
1
2
3
1.25
W
Baba Yaga
5
0
2
6
L
Athena
zBursTz
Athena
2
3
1
0.83
W
Jormungandr
超级猎妈人
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
18,372
30,754
Taken
27,813
13,998
Mitigated
9,217
6,335
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AreChay69
Hachiman
5,026
2,588
0
1,368
6,008
1,693
709
2,022
3,941
0
21,586
L
Cthulhu
CallMeBokoo
Cthulhu
3,649
483
81
1,913
5,822
2,550
348
1,961
3,861
14,647
0
L
Nemesis
Censored16
Nemesis
734
82
0
2,817
8,308
2,804
0
1,090
7,218
0
28,278
L
Chernobog
Jacobm4533
Chernobog
1,425
782
0
194
4,593
1,372
75
888
3,705
0
19,113
W
3,012
541
0
2,208
5,203
1,659
0
916
3,924
0
44,566
L
Merlin
RubyLvlUp
Merlin
2,371
163
0
890
5,347
1,414
0
1,762
3,585
24,317
0
W
Hun Batz
SanMarcoss
Hun Batz
3,338
964
0
2,895
7,489
2,292
34
2,226
5,146
0
32,150
W
Baba Yaga
5,827
407
0
2,057
3,869
1,717
159
1,042
2,827
40,320
0
L
Athena
zBursTz
Athena
2,531
746
0
440
6,684
5,858
0
1,295
5,389
18,567
0
W
Jormungandr
超级猎妈人
Jormungandr
1,169
228
0
0
5,244
1,856
0
2,060
3,184
8,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
33,483
228
Minions Killed
324
0
Camps Cleared
0
1,014,714
Distance Traveled
1,124,310
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,123
557
47
4
0
225,361
4
L
Cthulhu
5,252
477
19
2
0
227,183
2
L
Nemesis
5,628
512
68
6
0
178,350
0
L
Chernobog
5,441
495
45
4
0
190,524
2
W
Odin
7,953
723
120
11
0
224,372
4
L
Merlin
5,098
463
51
5
0
206,825
1
W
Hun Batz
6,306
573
60
5
0
254,463
1
W
Baba Yaga
7,065
642
73
7
0
210,442
1
L
Athena
5,650
514
45
4
0
211,832
0
W
Jormungandr
6,036
549
24
2
0
209,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role