Player Matchup

Yemoja
Yemoja
Lanunuche
Yemoja
Level 17
God Stats
2W - 6L
1,330 SR
Queue Stats
15W - 13L
1,593 Elo+
Party 1
Bakasura
Bakasura
Stomial
Bakasura
Level 19
God Stats
5W - 2L
1,907 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 1
Tyr
Tyr
Ultimate_Advende
Tyr
Level 148
God Stats
0W - 4L
1,354 SR
Queue Stats
145W - 128L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
Yagoespto
Ao Kuang
Level 30
God Stats
1W - 2L
1,632 SR
Queue Stats
89W - 82L
1,531 Elo+
Solo
Artemis
Artemis
qweasdf
Artemis
Level 29
God Stats
7W - 6L
1,607 SR
Queue Stats
50W - 68L
1,520 Elo+
Solo
Team Averages
Level 49
1,566 SR
1,541 Elo+

VS

Team Averages
Level 24
1,562 SR
1,534 Elo+
Baron Samedi
Baron Samedi
BlackDragonMayla
Baron Samedi
Level 29
God Stats
9W - 8L
1,581 SR
Queue Stats
92W - 92L
1,544 Elo+
Solo
Cerberus
Cerberus
CxAngelOfLifexC
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 100L
1,572 Elo+
Solo
Anubis
Anubis
Exal200
Anubis
Level 28
God Stats
17W - 9L
1,738 SR
Queue Stats
82W - 83L
1,508 Elo+
Solo
Hun Batz
Hun Batz
Serebyl
Hun Batz
Level 14
God Stats
2W - 3L
1,324 SR
Queue Stats
75W - 54L
1,517 Elo+
Solo
Artemis
Artemis
SrWilliamss
Artemis
Level 22
God Stats
8W - 6L
1,669 SR
Queue Stats
148W - 156L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lanunuche
Yemoja
11
0 / 9 / 3
8,446
445
4,253
18,455
8,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Stomial
Bakasura
11
0 / 9 / 1
7,252
382
2,156
12,421
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 6 / 6
9,686
510
15,955
21,670
12,353
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Yagoespto
Ao Kuang
18
10 / 4 / 0
11,665
614
17,995
16,849
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
qweasdf
Artemis
13
0 / 9 / 1
7,785
410
8,005
14,612
3,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackDragonMayla
Baron Samedi
17
7 / 2 / 15
11,802
621
12,362
13,613
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
17
2 / 3 / 10
10,474
551
10,417
17,845
20,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Exal200
Anubis
19
11 / 2 / 10
12,649
666
19,468
15,909
9,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Serebyl
Hun Batz
19
9 / 2 / 5
12,093
636
13,917
14,413
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SrWilliamss
Artemis
17
8 / 2 / 7
10,887
573
12,743
12,026
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
11
Kills
37
37
Deaths
11
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackDragonMayla
Baron Samedi
7
2
15
7.25
W
Cerberus
2
3
10
2.33
W
Anubis
Exal200
Anubis
11
2
10
8
L
Yemoja
Lanunuche
Yemoja
0
9
3
0.17
W
Hun Batz
Serebyl
Hun Batz
9
2
5
5.75
W
Artemis
SrWilliamss
Artemis
8
2
7
5.75
L
Bakasura
Stomial
Bakasura
0
9
1
0.06
L
1
6
6
0.67
L
Ao Kuang
Yagoespto
Ao Kuang
10
4
0
2.5
L
Artemis
qweasdf
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
68,907
84,007
Taken
73,806
33,014
Mitigated
46,053
15,533
Healing
38,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackDragonMayla
Baron Samedi
12,362
1,312
2,104
6,639
13,613
6,457
1,690
7,852
5,761
41,725
0
W
Cerberus
10,417
1,099
0
8,530
17,845
20,460
387
3,568
14,277
55,945
0
W
Anubis
Exal200
Anubis
19,468
909
0
11,955
15,909
9,191
2,833
5,178
10,670
82,958
0
L
Yemoja
Lanunuche
Yemoja
4,253
319
1,442
280
18,455
8,172
143
12,228
6,227
13,210
0
W
Hun Batz
Serebyl
Hun Batz
13,917
4,671
0
5,049
14,413
5,777
0
2,610
11,693
0
95,851
W
Artemis
SrWilliamss
Artemis
12,743
7,581
0
4,686
12,026
4,168
3,286
3,175
8,851
0
72,201
L
Bakasura
Stomial
Bakasura
2,156
1,252
0
1,312
12,421
3,866
204
5,425
6,996
0
32,799
L
15,955
2,614
0
6,211
21,670
12,353
0
11,461
10,209
0
61,612
L
Ao Kuang
Yagoespto
Ao Kuang
17,995
4,518
0
4,114
16,849
4,994
0
7,918
8,931
71,357
0
L
Artemis
qweasdf
Artemis
8,005
2,428
0
2,174
14,612
3,629
0
5,215
9,397
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
57,905
358
Minions Killed
582
0
Camps Cleared
0
1,612,865
Distance Traveled
1,753,403
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,802
621
43
2
0
358,807
2
W
Cerberus
10,474
551
127
7
0
342,137
4
W
Anubis
12,649
666
145
8
0
324,375
4
L
Yemoja
8,446
445
16
1
0
260,145
8
W
Hun Batz
12,093
636
150
8
0
403,286
1
W
Artemis
10,887
573
117
6
0
324,798
5
L
Bakasura
7,252
382
61
3
0
325,105
0
L
Tyr
9,686
510
108
6
0
380,305
2
L
Ao Kuang
11,665
614
106
6
0
377,172
1
L
Artemis
7,785
410
67
4
0
270,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role