Player Matchup

Merlin
Merlin
LilVampin
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,603 Elo+
Solo
Bellona
Bellona
Lukattiolis
Bellona
Level 8
God Stats
1W - 4L
1,299 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 1
Zeus
Zeus
SiK-_-Alexis_one
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,418 Elo+
Party 1
Izanami
Izanami
TheJumbodian
Izanami
Level 26
God Stats
39W - 33L
1,514 SR
Queue Stats
104W - 108L
1,396 Elo+
Solo
Nemesis
Nemesis
Yuckus
Nemesis
Level 15
God Stats
29W - 17L
1,541 SR
Queue Stats
87W - 70L
1,465 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,464 Elo+

VS

Team Averages
Level 14
1,635 SR
1,505 Elo+
Neith
Neith
D3athKID0
Neith
Level 16
God Stats
2W - 0L
1,817 SR
Queue Stats
21W - 20L
1,443 Elo+
Solo
Thoth
Thoth
Magakrd
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,617 Elo+
Solo
Bacchus
Bacchus
RyoPC
Bacchus
Level 14
God Stats
3W - 0L
1,823 SR
Queue Stats
18W - 14L
1,513 Elo+
Solo
Odin
Odin
gedbff2000
Odin
Level 17
God Stats
73W - 40L
1,590 SR
Queue Stats
114W - 115L
1,445 Elo+
Solo
Xbalanque
Xbalanque
大随国第一雀
Xbalanque
Level 8
God Stats
15W - 10L
1,443 SR
Queue Stats
40W - 46L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LilVampin
Merlin
18
1 / 3 / 7
11,359
811
4,458
4,386
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lukattiolis
Bellona
20
4 / 15 / 20
14,546
1,039
17,033
39,989
33,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 11 / 17
15,376
1,098
25,415
22,398
7,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TheJumbodian
Izanami
20
11 / 4 / 14
16,562
1,183
36,424
27,898
10,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Yuckus
Nemesis
20
7 / 9 / 14
14,762
1,054
20,768
31,291
12,889
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3athKID0
Neith
20
9 / 6 / 21
14,425
1,030
18,261
14,600
6,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Magakrd
Thoth
20
12 / 4 / 24
16,807
1,201
34,093
12,863
5,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
RyoPC
Bacchus
20
8 / 7 / 26
15,321
1,094
18,082
28,579
39,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 29
14,479
1,034
22,191
34,262
43,183
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 3 / 22
15,946
1,139
27,560
17,516
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
164
30
Kills
42
42
Deaths
30
72
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Neith
D3athKID0
Neith
9
6
21
3.25
L
Merlin
LilVampin
Merlin
1
3
7
1.5
L
Bellona
Lukattiolis
Bellona
4
15
20
0.93
W
Thoth
Magakrd
Thoth
12
4
24
6
W
Bacchus
RyoPC
Bacchus
8
7
26
3
L
7
11
17
1.41
L
Izanami
TheJumbodian
Izanami
11
4
14
4.5
L
Nemesis
Yuckus
Nemesis
7
9
14
1.56
W
4
10
29
1.85
W
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,098
Damage
120,187
125,962
Taken
107,820
66,285
Mitigated
102,212
7,480
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D3athKID0
Neith
18,261
11,625
0
3,132
14,600
6,697
0
3,223
11,377
0
43,696
L
Merlin
LilVampin
Merlin
4,458
881
0
105
4,386
1,736
0
1,536
2,850
12,636
0
L
Bellona
Lukattiolis
Bellona
17,033
5,092
0
469
39,989
33,704
0
14,535
23,990
0
39,092
W
Thoth
Magakrd
Thoth
34,093
1,727
0
1,595
12,863
5,369
0
2,298
10,565
73,511
0
W
Bacchus
RyoPC
Bacchus
18,082
2,386
0
647
28,579
39,220
0
7,360
21,219
27,664
0
L
25,415
3,968
0
784
22,398
7,222
0
11,976
9,953
62,082
0
L
Izanami
TheJumbodian
Izanami
36,424
24,828
0
2,350
27,898
10,734
0
9,891
17,320
0
88,261
L
Nemesis
Yuckus
Nemesis
20,768
10,814
0
3,772
31,291
12,889
0
15,126
15,845
0
31,126
W
22,191
2,182
0
1,633
34,262
43,183
0
11,535
22,727
1,752
33,449
W
27,560
20,390
0
1,553
17,516
7,743
0
5,457
12,059
0
68,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,605
Gold Earned
76,978
294
Minions Killed
276
3
Camps Cleared
7
1,125,621
Distance Traveled
1,352,296
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,425
1,030
57
4
0
228,956
0
L
Merlin
11,359
811
17
1
1
87,004
0
L
Bellona
14,546
1,039
47
3
0
266,001
1
W
Thoth
16,807
1,201
81
6
1
285,797
0
W
Bacchus
15,321
1,094
15
1
0
278,674
0
L
Zeus
15,376
1,098
82
6
1
223,262
1
L
Izanami
16,562
1,183
126
9
0
243,095
0
L
Nemesis
14,762
1,054
22
2
1
306,259
0
W
Odin
14,479
1,034
35
3
1
295,704
1
W
Xbalanque
15,946
1,139
88
6
5
263,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role