Player Matchup

Bakasura
Bakasura
ASCOLIX
Bakasura
Level 93
God Stats
22W - 17L
1,525 SR
Queue Stats
492W - 490L
1,526 Elo+
Solo
Terra
Terra
Hug0_22W
Terra
Level 45
God Stats
7W - 17L
1,218 SR
Queue Stats
195W - 296L
1,261 Elo+
Solo
Nu Wa
Nu Wa
Mariy love
Nu Wa
Level 141
God Stats
18W - 17L
1,655 SR
Queue Stats
552W - 577L
1,568 Elo+
Solo
Discordia
Discordia
Sapobr
Discordia
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 33L
1,316 Elo+
Solo
Neith
Neith
ph_rossi
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 211L
1,495 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,433 Elo+

VS

Team Averages
Level 72
1,446 SR
1,420 Elo+
Ne Zha
Ne Zha
RagnarOver
Ne Zha
Level 125
God Stats
1W - 1L
1,280 SR
Queue Stats
244W - 185L
1,513 Elo+
Solo
Ra
Ra
VoltaPraMimGabi
Ra
Level 113
God Stats
22W - 10L
1,626 SR
Queue Stats
615W - 570L
1,504 Elo+
Solo
Ymir
Ymir
XxLeo_Souza_BrxX
Ymir
Level 30
God Stats
15W - 17L
1,546 SR
Queue Stats
173W - 218L
1,362 Elo+
Party 1
Ullr
Ullr
XxMec_VigilxX
Ullr
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
85W - 110L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
ericKameoka
Hun Batz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 140L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASCOLIX
Bakasura
6
0 / 0 / 0
3,581
716
135
2,500
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
Hug0_22W
Terra
6
2 / 0 / 2
3,950
790
1,902
1,997
728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
1 / 0 / 0
3,873
775
1,352
1,716
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Sapobr
Discordia
7
1 / 0 / 0
3,771
754
1,365
1,510
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ph_rossi
Neith
6
2 / 0 / 0
3,960
792
2,908
1,998
414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RagnarOver
Ne Zha
2
0 / 0 / 0
2,631
526
70
355
71
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
2,710
542
108
1,013
372
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
2,959
592
516
4,502
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,881
576
1,607
3,040
628
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
ericKameoka
Hun Batz
5
0 / 1 / 0
3,034
607
1,197
2,978
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ASCOLIX
Bakasura
0
0
0
0
W
Terra
Hug0_22W
Terra
2
0
2
3
W
Nu Wa
1
0
0
1
L
Ne Zha
RagnarOver
Ne Zha
0
0
0
0
W
Discordia
Sapobr
Discordia
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
0
2
0
0
L
Hun Batz
ericKameoka
Hun Batz
0
1
0
0
W
Neith
ph_rossi
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,662
Damage
3,498
9,721
Taken
11,888
2,760
Mitigated
2,863
4,185
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ASCOLIX
Bakasura
135
87
0
1,360
2,500
909
0
0
2,500
0
16,273
W
Terra
Hug0_22W
Terra
1,902
583
24
453
1,997
728
69
165
1,832
4,568
0
W
Nu Wa
1,352
478
0
705
1,716
382
238
0
1,716
16,439
0
L
Ne Zha
RagnarOver
Ne Zha
70
0
0
0
355
71
0
149
194
0
1,675
W
Discordia
Sapobr
Discordia
1,365
126
0
500
1,510
327
280
108
1,402
15,478
0
L
108
82
0
130
1,013
372
0
882
119
3,634
0
L
516
209
0
205
4,502
1,083
0
1,060
3,430
3,614
0
L
1,607
881
0
439
3,040
628
0
1,014
2,014
0
9,659
L
Hun Batz
ericKameoka
Hun Batz
1,197
332
0
886
2,978
709
0
1,402
1,472
0
8,482
W
Neith
ph_rossi
Neith
2,908
1,770
0
1,143
1,998
414
0
351
1,647
0
20,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,135
Gold Earned
14,215
161
Minions Killed
55
0
Camps Cleared
0
479,224
Distance Traveled
337,610
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,581
716
48
10
0
127,969
2
W
Terra
3,950
790
5
1
0
97,765
1
W
Nu Wa
3,873
775
31
6
0
80,733
1
L
Ne Zha
2,631
526
4
1
0
30,661
0
W
Discordia
3,771
754
30
6
0
85,024
2
L
Ra
2,710
542
9
2
0
30,919
1
L
Ymir
2,959
592
5
1
0
95,187
0
L
Ullr
2,881
576
15
3
0
89,093
0
L
Hun Batz
3,034
607
22
4
0
91,750
0
W
Neith
3,960
792
47
9
0
87,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role