Player Matchup

Neith
Neith
IdanDaPop
Neith
Level 8
God Stats
13W - 21L
1,597 SR
Queue Stats
84W - 86L
1,566 Elo+
Solo
Bellona
Bellona
RealBeyonce
Bellona
Level 11
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 3L
1,691 Elo+
Solo
Set
Set
ZynxTheGreat
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Solo
Kukulkan
Kukulkan
minusculepp
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 35L
1,751 Elo+
Solo
Cerberus
Cerberus
tokyointel
Cerberus
Level 23
God Stats
1W - 2L
1,680 SR
Queue Stats
126W - 117L
1,545 Elo+
Solo
Team Averages
Level 10
1,556 SR
1,628 Elo+

VS

Team Averages
Level 17
1,529 SR
1,585 Elo+
Hun Batz
Hun Batz
Lockharted
Hun Batz
Level 17
God Stats
8W - 5L
1,781 SR
Queue Stats
71W - 63L
1,622 Elo+
Solo
Tiamat
Tiamat
MIDBOI
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,635 Elo+
Solo
Rama
Rama
MadRabioso
Rama
Level 20
God Stats
5W - 4L
1,568 SR
Queue Stats
103W - 109L
1,611 Elo+
Solo
Ymir
Ymir
Smipn
Ymir
Level 28
God Stats
4W - 5L
1,298 SR
Queue Stats
78W - 69L
1,576 Elo+
Solo
Bellona
Bellona
asta6f
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IdanDaPop
Neith
9
1 / 7 / 2
5,990
499
4,560
7,461
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RealBeyonce
Bellona
10
4 / 3 / 1
6,346
529
4,802
7,070
4,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 9 / 2
5,110
426
2,135
7,440
1,962
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
minusculepp
Kukulkan
11
1 / 6 / 1
6,522
544
2,843
8,191
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tokyointel
Cerberus
8
2 / 5 / 1
6,302
525
6,231
9,956
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lockharted
Hun Batz
15
9 / 0 / 0
8,561
713
4,972
6,974
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
MIDBOI
Tiamat
13
5 / 2 / 3
8,524
710
6,904
8,347
4,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
11 / 2 / 4
8,058
672
10,579
9,214
2,578
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Smipn
Ymir
10
3 / 1 / 10
7,389
616
4,354
8,701
6,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
asta6f
Bellona
9
2 / 4 / 1
6,155
513
1,553
5,683
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
30
30
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
IdanDaPop
Neith
1
7
2
0.29
W
Hun Batz
Lockharted
Hun Batz
9
0
0
9
W
Tiamat
MIDBOI
Tiamat
5
2
3
3.25
W
11
2
4
6.5
L
Bellona
RealBeyonce
Bellona
4
3
1
1.5
W
Ymir
Smipn
Ymir
3
1
10
8
L
1
9
2
0.22
W
Bellona
asta6f
Bellona
2
4
1
0.63
L
Kukulkan
minusculepp
Kukulkan
1
6
1
0.25
L
Cerberus
tokyointel
Cerberus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
28,362
40,118
Taken
38,919
17,515
Mitigated
20,044
4,874
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
IdanDaPop
Neith
4,560
2,725
0
1,198
7,461
1,588
0
1,193
6,268
0
25,513
W
Hun Batz
Lockharted
Hun Batz
4,972
1,560
0
4,039
6,974
2,389
533
403
6,571
0
59,467
W
Tiamat
MIDBOI
Tiamat
6,904
590
58
1,723
8,347
4,745
102
3,050
5,297
47,401
0
W
10,579
8,724
0
3,894
9,214
2,578
862
3,529
5,685
0
40,161
L
Bellona
RealBeyonce
Bellona
4,802
1,740
0
410
7,070
4,472
0
920
6,150
0
30,105
W
Ymir
Smipn
Ymir
4,354
1,493
0
1,047
8,701
6,915
0
1,825
6,876
20,914
0
L
2,135
1,245
0
0
7,440
1,962
0
912
6,528
0
17,634
W
Bellona
asta6f
Bellona
1,553
383
0
704
5,683
3,417
92
333
5,350
0
18,893
L
Kukulkan
minusculepp
Kukulkan
2,843
512
0
623
8,191
2,536
0
4,682
3,509
31,344
0
L
Cerberus
tokyointel
Cerberus
6,231
1,178
277
2,366
9,956
6,957
0
3,551
6,405
16,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
38,687
241
Minions Killed
363
0
Camps Cleared
0
1,067,603
Distance Traveled
1,191,850
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,990
499
54
5
0
191,571
0
W
Hun Batz
8,561
713
117
10
0
248,801
0
W
Tiamat
8,524
710
99
8
0
229,652
1
W
Rama
8,058
672
66
6
0
231,991
2
L
Bellona
6,346
529
56
5
0
229,264
1
W
Ymir
7,389
616
33
3
0
237,864
2
L
Set
5,110
426
31
3
0
216,529
1
W
Bellona
6,155
513
48
4
0
243,542
0
L
Kukulkan
6,522
544
73
6
0
204,253
1
L
Cerberus
6,302
525
27
2
0
225,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role