Player Matchup

Bacchus
Bacchus
Dan_Dobby
Bacchus
Level 119
God Stats
6W - 1L
1,568 SR
Queue Stats
59W - 61L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
KoalaSmite
Ne Zha
Level 148
God Stats
20W - 21L
1,606 SR
Queue Stats
799W - 812L
1,493 Elo+
Solo
Sol
Sol
fullh
Sol
Level 160
God Stats
3W - 2L
1,435 SR
Queue Stats
137W - 148L
1,443 Elo+
Party 1
Mulan
Mulan
kazuichis
Mulan
Level 128
God Stats
7W - 4L
1,557 SR
Queue Stats
181W - 184L
1,528 Elo+
Solo
Xing Tian
Xing Tian
kerschke187
Xing Tian
Level 156
God Stats
8W - 2L
1,899 SR
Queue Stats
657W - 646L
1,520 Elo+
Solo
Team Averages
Level 142
1,613 SR
1,492 Elo+

VS

Team Averages
Level 97
1,383 SR
1,494 Elo+
Nemesis
Nemesis
Andrew420
Nemesis
Level 108
God Stats
5W - 5L
1,399 SR
Queue Stats
279W - 271L
1,504 Elo+
Party 2
Poseidon
Poseidon
CressTheRacist
Poseidon
Level 59
God Stats
3W - 8L
1,403 SR
Queue Stats
230W - 230L
1,476 Elo+
Party 2
Achilles
Achilles
Drambliukas1998
Achilles
Level 107
God Stats
5W - 4L
1,429 SR
Queue Stats
210W - 199L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
R4chenKr4cher
Ne Zha
Level 125
God Stats
11W - 28L
1,197 SR
Queue Stats
1,253W - 1,230L
1,543 Elo+
Solo
Neith
Neith
inkobra
Neith
Level 88
God Stats
10W - 8L
1,487 SR
Queue Stats
271W - 279L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dan_Dobby
Bacchus
17
8 / 7 / 13
11,162
797
8,669
19,151
22,553
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
KoalaSmite
Ne Zha
18
4 / 3 / 20
10,915
780
14,822
15,864
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
fullh
Sol
20
18 / 3 / 17
13,496
964
30,991
22,286
12,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
kazuichis
Mulan
17
2 / 7 / 18
10,589
756
8,116
20,169
21,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
kerschke187
Xing Tian
20
4 / 1 / 27
11,391
814
7,184
24,161
28,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrew420
Nemesis
15
3 / 9 / 13
9,601
686
11,062
15,785
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
18
4 / 7 / 11
10,668
762
18,831
11,822
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
8 / 6 / 7
10,932
781
17,763
21,141
30,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 8 / 7
10,077
720
16,371
14,486
6,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
inkobra
Neith
17
2 / 6 / 10
9,922
709
10,968
12,186
4,654
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
69
36
Kills
21
21
Deaths
36
95
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andrew420
Nemesis
3
9
13
1.06
L
Poseidon
4
7
11
1.36
W
Bacchus
Dan_Dobby
Bacchus
8
7
13
2.07
L
Achilles
8
6
7
1.92
W
Ne Zha
KoalaSmite
Ne Zha
4
3
20
4.67
L
4
8
7
0.94
W
Sol
fullh
Sol
18
3
17
8.83
L
Neith
inkobra
Neith
2
6
10
1.17
W
Mulan
kazuichis
Mulan
2
7
18
1.57
W
Xing Tian
kerschke187
Xing Tian
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,782
Damage
74,995
101,631
Taken
75,420
93,977
Mitigated
53,830
38,869
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andrew420
Nemesis
11,062
4,689
1,793
2,263
15,785
8,488
0
9,067
6,718
0
13,982
L
Poseidon
18,831
1,349
1,171
1,679
11,822
4,415
0
7,766
4,056
42,621
0
W
Bacchus
Dan_Dobby
Bacchus
8,669
579
2,174
2,040
19,151
22,553
124
4,251
14,900
13,800
0
L
Achilles
17,763
1,342
808
2,931
21,141
30,162
0
10,153
10,988
0
22,283
W
Ne Zha
KoalaSmite
Ne Zha
14,822
2,518
2,536
5,550
15,864
8,519
925
1,954
13,910
0
29,495
L
16,371
1,640
2,626
1,975
14,486
6,111
0
10,508
3,978
0
30,892
W
Sol
fullh
Sol
30,991
8,513
814
10,874
22,286
12,877
4,468
2,456
19,830
65,222
0
L
Neith
inkobra
Neith
10,968
4,719
1,372
2,557
12,186
4,654
0
9,350
2,836
0
27,090
W
Mulan
kazuichis
Mulan
8,116
526
1,024
4,525
20,169
21,884
168
5,008
15,161
0
25,041
W
Xing Tian
kerschke187
Xing Tian
7,184
353
1,298
8,034
24,161
28,144
539
5,162
18,999
17,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
51,200
162
Minions Killed
125
0
Camps Cleared
0
1,344,655
Distance Traveled
1,161,285
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,601
686
5
0
0
216,498
2
L
Poseidon
10,668
762
54
4
0
228,809
0
W
Bacchus
11,162
797
8
1
0
233,767
3
L
Achilles
10,932
781
5
0
0
263,666
1
W
Ne Zha
10,915
780
19
1
0
298,362
0
L
Ne Zha
10,077
720
24
2
0
234,516
2
W
Sol
13,496
964
73
5
0
255,039
0
L
Neith
9,922
709
37
3
0
217,796
1
W
Mulan
10,589
756
37
3
0
244,930
0
W
Xing Tian
11,391
814
25
2
0
312,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role