Player Matchup

Freya
Freya
KpopStanVerb
Freya
Level 23
God Stats
37W - 14L
1,734 SR
Queue Stats
127W - 79L
1,705 Elo+
Party 1
King Arthur
King Arthur
TheDowningAtol
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,789 Elo+
Solo
Neith
Neith
Wet naRWale
Neith
Level 23
God Stats
9W - 7L
1,549 SR
Queue Stats
44W - 31L
1,531 Elo+
Party 1
Persephone
Persephone
dookie__shoez
Persephone
Level 13
God Stats
3W - 3L
1,629 SR
Queue Stats
23W - 17L
1,767 Elo+
Solo
Arachne
Arachne
jpruneda03
Arachne
Level 29
God Stats
6W - 8L
1,429 SR
Queue Stats
108W - 104L
1,430 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,644 Elo+

VS

Team Averages
Level 14
1,651 SR
1,607 Elo+
Bacchus
Bacchus
MrTimpIekins
Bacchus
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Hel
Hel
Noremac00000
Hel
Level 11
God Stats
11W - 10L
1,328 SR
Queue Stats
28W - 33L
1,634 Elo+
Solo
Amaterasu
Amaterasu
PushingOrca2414
Amaterasu
Level 21
God Stats
3W - 3L
1,643 SR
Queue Stats
69W - 51L
1,623 Elo+
Solo
Medusa
Medusa
SHOWOCEANIC
Medusa
Level 16
God Stats
17W - 25L
1,691 SR
Queue Stats
69W - 77L
1,636 Elo+
Solo
Arachne
Arachne
VerzikVitter
Arachne
Level 15
God Stats
9W - 4L
1,876 SR
Queue Stats
309W - 284L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 3
8,370
644
13,140
8,824
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TheDowningAtol
King Arthur
15
9 / 2 / 3
9,068
698
9,773
12,460
9,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 8
6,820
525
3,923
7,403
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
dookie__shoez
Persephone
15
5 / 3 / 1
9,035
695
6,552
6,008
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jpruneda03
Arachne
11
4 / 2 / 3
6,990
538
3,983
8,697
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrTimpIekins
Bacchus
8
0 / 8 / 2
5,619
432
3,776
13,619
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 8 / 2
6,948
534
2,597
8,995
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
PushingOrca2414
Amaterasu
4
0 / 2 / 0
4,485
345
356
2,390
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
3 / 7 / 0
6,325
487
6,652
11,069
3,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
VerzikVitter
Arachne
13
5 / 6 / 1
8,160
628
9,361
11,659
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
31
Kills
9
10
Deaths
31
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
Bacchus
MrTimpIekins
Bacchus
0
8
2
0.13
L
1
8
2
0.25
L
Amaterasu
PushingOrca2414
Amaterasu
0
2
0
0
L
Medusa
3
7
0
0.43
W
King Arthur
TheDowningAtol
King Arthur
9
2
3
5.25
L
Arachne
VerzikVitter
Arachne
5
6
1
0.92
W
2
2
8
3
W
Persephone
dookie__shoez
Persephone
5
3
1
1.83
W
Arachne
jpruneda03
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
22,742
43,392
Taken
47,732
21,757
Mitigated
21,063
16,236
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,140
5,103
0
5,774
8,824
3,217
128
3,230
5,594
43,787
5,742
L
Bacchus
MrTimpIekins
Bacchus
3,776
963
134
728
13,619
10,189
0
6,638
6,981
15,469
0
L
2,597
272
78
2,487
8,995
2,185
0
3,551
5,444
30,870
0
L
Amaterasu
PushingOrca2414
Amaterasu
356
190
0
415
2,390
923
0
191
2,199
0
8,775
L
Medusa
6,652
2,960
348
2,491
11,069
3,104
642
4,862
6,207
0
32,936
W
King Arthur
TheDowningAtol
King Arthur
9,773
2,014
0
2,592
12,460
9,937
0
681
11,779
10,415
55,505
L
Arachne
VerzikVitter
Arachne
9,361
5,661
0
3,297
11,659
4,662
0
4,776
6,883
0
35,381
W
3,923
1,681
0
2,288
7,403
2,025
248
1,837
5,566
0
28,617
W
Persephone
dookie__shoez
Persephone
6,552
247
0
1,204
6,008
2,049
249
393
5,612
61,755
0
W
Arachne
jpruneda03
Arachne
3,983
2,112
0
4,378
8,697
4,529
60
322
8,375
0
47,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
31,537
478
Minions Killed
239
0
Camps Cleared
0
1,231,028
Distance Traveled
980,139
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,370
644
84
6
0
238,613
3
L
Bacchus
5,619
432
27
2
0
210,603
0
L
Hel
6,948
534
71
5
0
230,404
5
L
Amaterasu
4,485
345
22
2
0
70,826
0
L
Medusa
6,325
487
51
4
0
220,081
2
W
King Arthur
9,068
698
142
11
0
246,027
1
L
Arachne
8,160
628
68
5
0
248,225
1
W
Neith
6,820
525
48
4
0
247,872
0
W
Persephone
9,035
695
130
10
0
249,475
4
W
Arachne
6,990
538
74
6
0
249,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role