Player Matchup

Merlin
Merlin
Ayzen41
Merlin
Level 21
God Stats
3W - 5L
1,846 SR
Queue Stats
41W - 33L
1,654 Elo+
Party 1
Tyr
Tyr
Jowler1996
Tyr
Level 25
God Stats
3W - 5L
1,365 SR
Queue Stats
7W - 6L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Kurtbertil
Sun Wukong
Level 27
God Stats
3W - 2L
1,695 SR
Queue Stats
75W - 57L
1,658 Elo+
Solo
Arachne
Arachne
Kyky41
Arachne
Level 27
God Stats
22W - 12L
1,711 SR
Queue Stats
60W - 54L
1,584 Elo+
Party 1
Neith
Neith
onerdu
Neith
Level 7
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 7L
1,549 Elo+
Solo
Team Averages
Level 21
1,659 SR
1,622 Elo+

VS

Team Averages
Level 28
1,550 SR
1,541 Elo+
Artemis
Artemis
Aazmeer
Artemis
Level 29
God Stats
15W - 16L
1,501 SR
Queue Stats
22W - 19L
1,673 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Basmati11
Tsukuyomi
Level 27
God Stats
3W - 1L
1,934 SR
Queue Stats
95W - 79L
1,663 Elo+
Solo
Athena
Athena
MoeelsBro
Athena
Level 26
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Vulcan
Vulcan
PostCollapse
Vulcan
Level 29
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Stealestuff
Sun Wukong
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
115W - 90L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayzen41
Merlin
19
10 / 1 / 3
13,046
593
13,953
10,533
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 0 / 2
13,454
612
7,466
11,561
12,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Kurtbertil
Sun Wukong
18
5 / 2 / 12
11,978
544
18,440
18,982
14,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Kyky41
Arachne
18
4 / 2 / 7
11,982
545
10,089
22,156
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
onerdu
Neith
14
2 / 5 / 7
9,801
446
7,751
11,509
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aazmeer
Artemis
15
5 / 8 / 2
9,478
431
7,886
15,763
6,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Basmati11
Tsukuyomi
15
1 / 5 / 3
9,496
432
9,312
14,652
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
MoeelsBro
Athena
13
0 / 5 / 6
9,502
432
2,768
20,240
19,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
16
2 / 6 / 1
10,445
475
4,379
11,317
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Stealestuff
Sun Wukong
19
2 / 2 / 0
11,544
525
9,975
14,808
15,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
10
10
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aazmeer
Artemis
5
8
2
0.75
W
Merlin
Ayzen41
Merlin
10
1
3
11.5
L
Tsukuyomi
Basmati11
Tsukuyomi
1
5
3
0.5
W
5
0
2
6
W
Sun Wukong
Kurtbertil
Sun Wukong
5
2
12
5.5
W
Arachne
Kyky41
Arachne
4
2
7
3.75
L
Athena
MoeelsBro
Athena
0
5
6
0.6
L
Vulcan
2
6
1
0.42
L
Sun Wukong
Stealestuff
Sun Wukong
2
2
0
1
W
Neith
onerdu
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,699
Damage
34,320
74,741
Taken
76,780
45,404
Mitigated
52,320
32,726
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aazmeer
Artemis
7,886
2,153
0
2,732
15,763
6,029
1,069
907
14,856
0
74,400
W
Merlin
Ayzen41
Merlin
13,953
1,251
0
4,677
10,533
4,040
0
2,923
7,448
87,751
0
L
Tsukuyomi
Basmati11
Tsukuyomi
9,312
872
0
3,505
14,652
5,871
0
2,943
11,709
0
72,756
W
7,466
999
0
6,639
11,561
12,876
952
913
10,648
0
86,716
W
Sun Wukong
Kurtbertil
Sun Wukong
18,440
3,551
0
8,023
18,982
14,462
17
4,898
13,994
5,978
83,798
W
Arachne
Kyky41
Arachne
10,089
6,874
130
10,973
22,156
10,351
11
2,654
19,444
0
128,089
L
Athena
MoeelsBro
Athena
2,768
977
0
4,018
20,240
19,582
190
3,136
17,104
15,921
0
L
Vulcan
4,379
624
0
1,882
11,317
4,859
302
4,536
6,781
53,282
0
L
Sun Wukong
Stealestuff
Sun Wukong
9,975
1,998
0
3,817
14,808
15,979
0
3,779
11,029
523
84,332
W
Neith
onerdu
Neith
7,751
2,651
0
2,284
11,509
3,675
181
2,305
9,204
0
37,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,261
Gold Earned
50,465
673
Minions Killed
530
0
Camps Cleared
0
2,261,675
Distance Traveled
2,188,632
8
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,478
431
105
5
0
371,553
8
W
Merlin
13,046
593
160
7
0
412,465
5
L
Tsukuyomi
9,496
432
115
5
0
468,485
13
W
Tyr
13,454
612
178
8
0
487,633
0
W
Sun Wukong
11,978
544
100
5
0
439,502
2
W
Arachne
11,982
545
161
7
0
538,083
0
L
Athena
9,502
432
29
1
0
472,302
4
L
Vulcan
10,445
475
131
6
0
429,360
6
L
Sun Wukong
11,544
525
150
7
0
446,932
3
W
Neith
9,801
446
74
3
0
383,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role