Player Matchup

Nox
Nox
Baanaanaa
Nox
Level 128
God Stats
2W - 2L
1,332 SR
Queue Stats
85W - 87L
1,500 Elo+
Solo
Artio
Artio
Fred3x
Artio
Level 122
God Stats
24W - 19L
1,551 SR
Queue Stats
493W - 352L
1,566 Elo+
Party 1
Anhur
Anhur
Gizmo2159
Anhur
Level 101
God Stats
5W - 9L
1,408 SR
Queue Stats
540W - 411L
1,564 Elo+
Party 1
Team Averages
Level 117
1,430 SR
1,543 Elo+

VS

Team Averages
Level 96
1,509 SR
1,578 Elo+
Cthulhu
Cthulhu
DoctorKrieg
Cthulhu
Level 108
God Stats
12W - 14L
1,526 SR
Queue Stats
901W - 988L
1,477 Elo+
Solo
The Morrigan
The Morrigan
NekitSan
The Morrigan
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 142L
1,615 Elo+
Party 2
Thanatos
Thanatos
rooly12
Thanatos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,860
603
9,000
10,251
4,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Fred3x
Artio
15
4 / 4 / 4
11,759
653
14,557
25,176
36,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Gizmo2159
Anhur
15
3 / 4 / 5
10,999
611
10,600
12,057
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorKrieg
Cthulhu
16
3 / 1 / 9
11,629
646
11,431
20,801
20,656
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
NekitSan
The Morrigan
17
6 / 4 / 7
12,488
694
13,756
10,189
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
rooly12
Thanatos
16
4 / 4 / 7
11,793
655
13,322
15,555
7,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
13
13
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cthulhu
DoctorKrieg
Cthulhu
3
1
9
7.5
L
Artio
Fred3x
Artio
4
4
4
1.5
L
Anhur
Gizmo2159
Anhur
3
4
5
1.38
W
The Morrigan
NekitSan
The Morrigan
6
4
7
2.38
W
Thanatos
rooly12
Thanatos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
38,509
47,484
Taken
46,545
45,423
Mitigated
31,149
11,886
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,000
687
0
1,839
10,251
4,258
748
5,847
4,053
44,187
0
W
Cthulhu
DoctorKrieg
Cthulhu
11,431
343
1,560
6,755
20,801
20,656
487
8,090
12,711
42,035
0
L
Artio
Fred3x
Artio
14,557
2,091
1,014
6,743
25,176
36,533
503
10,971
13,238
36,162
0
L
Anhur
Gizmo2159
Anhur
10,600
5,487
0
2,290
12,057
4,632
2,069
4,676
7,098
0
49,866
W
The Morrigan
NekitSan
The Morrigan
13,756
1,718
0
696
10,189
3,456
942
5,969
4,220
56,696
4,294
W
Thanatos
rooly12
Thanatos
13,322
2,782
0
11,988
15,555
7,037
1,154
9,498
6,057
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
35,910
188
Minions Killed
195
0
Camps Cleared
0
909,938
Distance Traveled
977,189
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,860
603
74
4
0
295,006
6
W
Cthulhu
11,629
646
60
3
0
342,696
10
L
Artio
11,759
653
41
2
0
321,811
2
L
Anhur
10,999
611
73
4
0
293,121
1
W
The Morrigan
12,488
694
104
6
0
295,533
2
W
Thanatos
11,793
655
31
2
0
338,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role