Player Matchup

Kumbhakarna
Kumbhakarna
DrDerpenstein
Kumbhakarna
Level 104
God Stats
7W - 8L
1,585 SR
Queue Stats
331W - 289L
1,603 Elo+
Solo
Medusa
Medusa
GlockoCanvas
Medusa
Level 101
God Stats
2W - 1L
1,536 SR
Queue Stats
56W - 60L
1,512 Elo+
Party 1
Tyr
Tyr
Gorilla4194
Tyr
Level 43
God Stats
2W - 2L
1,423 SR
Queue Stats
78W - 73L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
Lacilliyr
Aphrodite
Level 99
God Stats
1W - 1L
1,547 SR
Queue Stats
38W - 46L
1,497 Elo+
Solo
Vulcan
Vulcan
NeedMorePercs
Vulcan
Level 123
God Stats
1W - 0L
1,800 SR
Queue Stats
8W - 7L
1,415 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,510 Elo+

VS

Team Averages
Level 105
1,546 SR
1,449 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ace2_Silly
Izanami
Level 86
God Stats
2W - 1L
1,787 SR
Queue Stats
39W - 59L
1,460 Elo+
Solo
Raijin
Raijin
THESLEEPER15
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,238 Elo+
Solo
Hachiman
Hachiman
poIock93
Hachiman
Level 149
God Stats
6W - 11L
1,443 SR
Queue Stats
763W - 790L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrDerpenstein
Kumbhakarna
18
6 / 1 / 23
11,657
971
6,543
17,815
21,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
19
15 / 3 / 17
11,716
976
19,028
19,093
9,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
8 / 3 / 20
10,210
851
12,103
15,200
14,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Lacilliyr
Aphrodite
17
4 / 2 / 24
10,056
838
9,606
11,748
7,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 18
10,357
863
19,832
12,483
5,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 5
9,095
758
8,470
12,134
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
14
1 / 6 / 5
8,980
748
7,389
16,904
16,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Ace2_Silly
Izanami
16
3 / 11 / 2
9,155
763
12,689
15,305
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 11 / 3
8,131
678
9,947
12,240
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
poIock93
Hachiman
15
1 / 8 / 3
8,573
714
15,218
15,686
6,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
27
40
Kills
9
12
Deaths
40
102
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
5
1.38
L
Guan Yu
 
Guan Yu
1
6
5
0.58
L
Izanami
Ace2_Silly
Izanami
3
11
2
0.36
W
Kumbhakarna
DrDerpenstein
Kumbhakarna
6
1
23
17.5
W
Medusa
15
3
17
7.83
W
8
3
20
6
W
Aphrodite
Lacilliyr
Aphrodite
4
2
24
8
W
7
3
18
5.33
L
Raijin
1
11
3
0.23
L
Hachiman
poIock93
Hachiman
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,112
Damage
53,713
76,339
Taken
72,269
58,924
Mitigated
41,407
34,159
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,470
1,202
461
1,934
12,134
9,300
0
6,658
5,294
0
13,838
L
Guan Yu
 
Guan Yu
7,389
424
3,919
5,582
16,904
16,753
0
8,891
7,948
0
11,572
L
Izanami
Ace2_Silly
Izanami
12,689
5,508
61
968
15,305
5,666
0
6,608
8,697
0
30,765
W
Kumbhakarna
DrDerpenstein
Kumbhakarna
6,543
863
1,013
2,533
17,815
21,989
747
2,671
15,144
15,705
0
W
Medusa
19,028
9,762
1,611
6,365
19,093
9,675
2,417
2,614
16,479
0
37,333
W
12,103
3,825
565
1,708
15,200
14,265
987
2,090
12,822
0
17,481
W
Aphrodite
Lacilliyr
Aphrodite
9,606
1,011
11,613
5,751
11,748
7,204
1,134
887
10,861
24,014
0
W
19,832
5,735
1,723
1,277
12,483
5,791
984
1,685
10,798
36,057
0
L
Raijin
9,947
860
0
7
12,240
3,632
0
6,729
5,473
14,285
0
L
Hachiman
poIock93
Hachiman
15,218
5,434
70
2,606
15,686
6,056
0
6,913
8,735
0
33,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
43,934
123
Minions Killed
107
0
Camps Cleared
0
1,153,087
Distance Traveled
844,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,095
758
7
1
0
182,010
1
L
Guan Yu
8,980
748
13
1
0
188,836
0
L
Izanami
9,155
763
38
3
0
152,456
1
W
Kumbhakarna
11,657
971
9
1
0
220,438
1
W
Medusa
11,716
976
38
3
0
218,660
0
W
Tyr
10,210
851
5
0
0
229,391
0
W
Aphrodite
10,056
838
36
3
0
244,212
1
W
Vulcan
10,357
863
35
3
0
240,386
3
L
Raijin
8,131
678
6
1
0
152,187
1
L
Hachiman
8,573
714
43
4
0
168,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role