Player Matchup

Yemoja
Yemoja
Crizexs
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo
Danzaburou
Danzaburou
J Cashalou
Danzaburou
Level 28
God Stats
26W - 20L
1,577 SR
Queue Stats
84W - 100L
1,338 Elo+
Party 2
Anubis
Anubis
Tactic500
Anubis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 105L
1,377 Elo+
Party 2
Loki
Loki
jjcrazyman
Loki
Level 28
God Stats
9W - 12L
1,570 SR
Queue Stats
77W - 84L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
uh9p
Erlang Shen
Level 28
God Stats
6W - 3L
1,623 SR
Queue Stats
222W - 265L
1,476 Elo+
Solo
Team Averages
Level 23
1,597 SR
1,417 Elo+

VS

Team Averages
Level 28
1,483 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Defyingz
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,337 Elo+
Solo
Ymir
Ymir
GuywithLines
Ymir
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 21L
1,542 Elo+
Party 1
Nemesis
Nemesis
jstkc457
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 82L
1,373 Elo+
Solo
Cerberus
Cerberus
xXLegosiXx
Cerberus
Level 15
God Stats
1W - 3L
1,417 SR
Queue Stats
7W - 12L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crizexs
Yemoja
10
0 / 4 / 0
6,132
472
2,308
6,644
2,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
J Cashalou
Danzaburou
9
0 / 4 / 1
5,946
457
4,010
10,314
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Tactic500
Anubis
9
0 / 4 / 3
5,676
437
1,948
6,014
2,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 5 / 2
6,931
533
7,694
11,769
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
uh9p
Erlang Shen
12
1 / 1 / 2
7,474
575
3,841
5,075
2,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 2
8,533
656
8,676
8,360
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Defyingz
Chernobog
14
7 / 1 / 3
8,832
679
9,987
8,003
2,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 0
7,568
582
2,375
8,294
6,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
jstkc457
Nemesis
13
3 / 2 / 0
7,496
577
3,341
6,584
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
xXLegosiXx
Cerberus
11
2 / 0 / 7
6,898
531
2,816
5,361
5,331
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
18
18
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
L
Yemoja
Crizexs
Yemoja
0
4
0
0
W
Chernobog
Defyingz
Chernobog
7
1
3
8.5
W
2
2
0
1
L
Danzaburou
J Cashalou
Danzaburou
0
4
1
0.13
L
Anubis
Tactic500
Anubis
0
4
3
0.38
L
4
5
2
1
W
Nemesis
jstkc457
Nemesis
3
2
0
1.5
L
Erlang Shen
uh9p
Erlang Shen
1
1
2
2
W
Cerberus
xXLegosiXx
Cerberus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
27,195
39,816
Taken
36,602
13,196
Mitigated
19,731
7,282
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,676
611
0
4,121
8,360
3,050
2,084
1,505
6,855
54,513
0
L
Yemoja
Crizexs
Yemoja
2,308
886
231
72
6,644
2,930
0
932
5,712
12,055
0
W
Chernobog
Defyingz
Chernobog
9,987
6,517
0
4,191
8,003
2,711
4,326
1,293
6,710
0
62,520
W
2,375
1,005
0
2,542
8,294
6,718
334
0
8,294
35,656
0
L
Danzaburou
J Cashalou
Danzaburou
4,010
1,547
0
2,831
10,314
2,588
72
1,396
8,918
0
30,221
L
Anubis
Tactic500
Anubis
1,948
215
0
1,639
6,014
2,346
27
3,920
2,094
20,532
0
L
7,694
1,729
0
1,471
11,769
2,778
0
5,951
5,818
0
35,184
W
Nemesis
jstkc457
Nemesis
3,341
1,082
0
2,921
6,584
1,921
0
443
6,141
0
41,381
L
Erlang Shen
uh9p
Erlang Shen
3,841
1,902
0
1,038
5,075
2,554
0
1,668
3,407
0
31,883
W
Cerberus
xXLegosiXx
Cerberus
2,816
87
326
872
5,361
5,331
544
1,015
4,346
14,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
39,327
241
Minions Killed
418
0
Camps Cleared
0
1,078,580
Distance Traveled
1,164,926
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,533
656
96
7
0
233,181
5
L
Yemoja
6,132
472
14
1
0
214,496
2
W
Chernobog
8,832
679
128
10
0
217,905
1
W
Ymir
7,568
582
79
6
0
198,184
3
L
Danzaburou
5,946
457
47
4
0
203,024
0
L
Anubis
5,676
437
41
3
0
161,571
2
L
Loki
6,931
533
65
5
0
241,013
0
W
Nemesis
7,496
577
79
6
0
300,702
1
L
Erlang Shen
7,474
575
74
6
0
258,476
4
W
Cerberus
6,898
531
36
3
0
214,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role