Player Matchup

He Bo
He Bo
 
He Bo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dan The Menace1
Hel
Level 127
God Stats
7W - 0L
1,798 SR
Queue Stats
302W - 231L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Irnprovised
Cthulhu
Level 156
God Stats
4W - 2L
1,757 SR
Queue Stats
185W - 143L
1,693 Elo+
Party 1
Izanami
Izanami
Went to Panda
Izanami
Level 89
God Stats
1W - 0L
1,648 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Team Averages
Level 107
1,640 SR
1,543 Elo+

VS

Team Averages
Level 131
1,494 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Andrew1408
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 2
Raijin
Raijin
Andyaderr
Raijin
Level 129
God Stats
0W - 4L
1,201 SR
Queue Stats
47W - 55L
1,526 Elo+
Solo
Heimdallr
Heimdallr
Auabbott1
Heimdallr
Level 129
God Stats
0W - 1L
1,307 SR
Queue Stats
75W - 44L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
Dragons89
Baron Samedi
Level 133
God Stats
0W - 1L
1,736 SR
Queue Stats
23W - 17L
1,603 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eldiablau42
Morgan Le Fay
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 112L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
9 / 6 / 9
12,724
909
11,998
13,651
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
 
Scylla
17
5 / 4 / 11
11,162
797
4,811
14,054
5,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 15
12,750
911
16,506
24,743
16,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Irnprovised
Cthulhu
18
1 / 6 / 12
10,522
752
13,124
27,172
34,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
2 / 6 / 8
10,034
717
10,472
15,315
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrew1408
Ah Muzen Cab
19
6 / 5 / 15
10,963
783
27,079
15,335
7,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Andyaderr
Raijin
19
9 / 7 / 7
11,536
824
18,049
12,651
7,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Auabbott1
Heimdallr
10
3 / 2 / 7
8,123
580
4,172
4,065
1,585
Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dragons89
Baron Samedi
16
1 / 7 / 11
9,347
668
13,249
17,216
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
eldiablau42
Morgan Le Fay
19
5 / 3 / 17
11,342
810
19,530
11,551
4,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
81
24
Kills
24
24
Deaths
24
55
Assists
57
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
6
9
2.25
W
Scylla
 
Scylla
5
4
11
2.63
L
Ah Muzen Cab
Andrew1408
Ah Muzen Cab
6
5
15
2.7
L
Raijin
Andyaderr
Raijin
9
7
7
1.79
L
Heimdallr
Auabbott1
Heimdallr
3
2
7
3.25
W
7
2
15
7.25
L
Baron Samedi
Dragons89
Baron Samedi
1
7
11
0.93
W
Cthulhu
Irnprovised
Cthulhu
1
6
12
1.17
W
Izanami
2
6
8
1
L
Morgan Le Fay
eldiablau42
Morgan Le Fay
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,911
Damage
82,079
94,935
Taken
60,818
69,953
Mitigated
29,603
47,001
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,998
0
2,441
910
13,651
5,970
738
5,260
8,078
22,262
0
W
Scylla
 
Scylla
4,811
607
428
1,491
14,054
5,734
487
8,053
5,336
7,886
0
L
Ah Muzen Cab
Andrew1408
Ah Muzen Cab
27,079
7,728
102
4,509
15,335
7,719
459
12,651
2,684
0
42,615
L
Raijin
Andyaderr
Raijin
18,049
886
978
1,116
12,651
7,338
0
8,442
4,209
38,370
0
L
Heimdallr
Auabbott1
Heimdallr
4,172
1,332
310
1,177
4,065
1,585
557
3,135
930
0
8,769
W
16,506
127
17,671
16,734
24,743
16,469
528
14,706
9,117
34,192
0
L
Baron Samedi
Dragons89
Baron Samedi
13,249
503
2,547
5,786
17,216
8,006
120
12,627
4,589
20,672
0
W
Cthulhu
Irnprovised
Cthulhu
13,124
322
1,962
2,587
27,172
34,634
0
12,185
13,925
27,681
0
W
Izanami
10,472
4,361
1,041
1,736
15,315
7,146
4,099
9,447
5,441
0
31,128
L
Morgan Le Fay
eldiablau42
Morgan Le Fay
19,530
1,688
717
3,291
11,551
4,955
320
9,584
1,967
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
51,311
174
Minions Killed
137
0
Camps Cleared
0
1,345,530
Distance Traveled
967,667
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,724
909
23
2
0
280,030
1
W
Scylla
11,162
797
5
0
0
245,353
0
L
Ah Muzen Cab
10,963
783
38
3
0
217,867
1
L
Raijin
11,536
824
41
3
0
213,491
4
L
Heimdallr
8,123
580
11
1
0
69,237
0
W
Hel
12,750
911
46
3
0
322,280
1
L
Baron Samedi
9,347
668
20
1
0
213,220
2
W
Cthulhu
10,522
752
47
3
0
269,619
0
W
Izanami
10,034
717
53
4
0
228,248
0
L
Morgan Le Fay
11,342
810
27
2
0
253,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role