Player Matchup

Bellona
Bellona
Bleed_DodgerBlu
Bellona
Level 121
God Stats
1W - 1L
1,761 SR
Queue Stats
48W - 37L
1,540 Elo+
Party 1
Agni
Agni
TheRomm
Agni
Level 159
God Stats
2W - 2L
1,800 SR
Queue Stats
304W - 227L
1,580 Elo+
Party 1
Ullr
Ullr
XKingDeltaX
Ullr
Level 151
God Stats
9W - 9L
1,587 SR
Queue Stats
216W - 155L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
kyjola2
Cernunnos
Level 112
God Stats
4W - 5L
1,709 SR
Queue Stats
198W - 198L
1,556 Elo+
Solo
The Morrigan
The Morrigan
lillaporta
The Morrigan
Level 128
God Stats
0W - 2L
1,221 SR
Queue Stats
165W - 179L
1,558 Elo+
Solo
Team Averages
Level 134
1,616 SR
1,555 Elo+

VS

Team Averages
Level 142
1,446 SR
1,578 Elo+
Izanami
Izanami
L0NE MARINE
Izanami
Level 143
God Stats
8W - 6L
1,598 SR
Queue Stats
268W - 213L
1,585 Elo+
Solo
Olorun
Olorun
MySplash2Great
Olorun
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
29W - 23L
1,589 Elo+
Solo
Cabrakan
Cabrakan
Scheme-King
Cabrakan
Level 160
God Stats
1W - 0L
1,235 SR
Queue Stats
35W - 44L
1,556 Elo+
Solo
Merlin
Merlin
boit22
Merlin
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,573 Elo+
Solo
Da Ji
Da Ji
evanhend
Da Ji
Level 145
God Stats
4W - 4L
1,600 SR
Queue Stats
350W - 338L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
11,087
693
10,502
30,033
30,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
TheRomm
Agni
18
3 / 6 / 12
11,223
701
15,702
14,336
4,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 7
11,137
696
17,272
12,732
4,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
kyjola2
Cernunnos
19
3 / 6 / 9
11,804
738
13,373
15,861
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
lillaporta
The Morrigan
19
5 / 7 / 7
11,391
712
9,748
14,041
5,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L0NE MARINE
Izanami
20
6 / 2 / 19
13,339
834
22,429
15,664
9,211
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 5 / 13
12,018
751
12,634
14,732
6,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Scheme-King
Cabrakan
17
4 / 4 / 16
12,677
792
12,519
17,978
28,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
boit22
Merlin
20
5 / 2 / 20
11,798
737
18,638
12,040
5,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
evanhend
Da Ji
18
7 / 6 / 10
11,578
724
8,682
13,491
6,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
19
Kills
29
29
Deaths
19
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
Izanami
L0NE MARINE
Izanami
6
2
19
7.75
W
7
5
13
2.7
W
Cabrakan
Scheme-King
Cabrakan
4
4
16
3
L
Agni
TheRomm
Agni
3
6
12
1.5
L
5
4
7
2.13
W
Merlin
boit22
Merlin
5
2
20
7.5
W
Da Ji
evanhend
Da Ji
7
6
10
2
L
Cernunnos
kyjola2
Cernunnos
3
6
9
1.25
L
The Morrigan
lillaporta
The Morrigan
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
74,902
87,003
Taken
73,905
50,601
Mitigated
56,200
30,110
Healing
30,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,502
638
1,326
8,711
30,033
30,036
291
12,895
17,138
371
22,342
W
Izanami
L0NE MARINE
Izanami
22,429
9,569
2,560
4,268
15,664
9,211
3,337
3,916
11,748
0
76,272
W
12,634
5,651
5,404
4,578
14,732
6,777
1,017
3,244
11,488
35,592
0
W
Cabrakan
Scheme-King
Cabrakan
12,519
1,202
362
1,886
17,978
28,118
0
7,607
10,371
23,120
0
L
Agni
TheRomm
Agni
15,702
512
4,853
3,871
14,336
4,923
391
7,811
6,525
34,305
0
L
17,272
4,484
1,397
1,818
12,732
4,791
1,764
6,893
5,839
0
24,700
W
Merlin
boit22
Merlin
18,638
1,022
2,937
4,023
12,040
5,516
614
4,276
7,764
37,987
0
W
Da Ji
evanhend
Da Ji
8,682
517
3,260
1,606
13,491
6,578
500
5,225
8,266
0
12,278
L
Cernunnos
kyjola2
Cernunnos
13,373
4,699
1,909
4,274
15,861
5,552
544
10,219
5,642
0
40,027
L
The Morrigan
lillaporta
The Morrigan
9,748
710
529
1,422
14,041
5,299
1,026
5,973
7,913
21,027
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
61,410
167
Minions Killed
205
0
Camps Cleared
0
1,375,316
Distance Traveled
1,386,477
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,087
693
16
1
0
292,252
1
W
Izanami
13,339
834
103
6
0
287,445
0
W
Olorun
12,018
751
48
3
0
277,919
0
W
Cabrakan
12,677
792
13
1
0
218,152
2
L
Agni
11,223
701
58
4
0
261,727
5
L
Ullr
11,137
696
19
1
0
297,946
0
W
Merlin
11,798
737
33
2
0
313,266
0
W
Da Ji
11,578
724
8
1
0
289,695
0
L
Cernunnos
11,804
738
47
3
0
256,974
2
L
The Morrigan
11,391
712
27
2
0
266,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role