Player Matchup

Rama
Rama
Nahgrim
Rama
Level 126
God Stats
0W - 5L
1,480 SR
Queue Stats
380W - 354L
1,511 Elo+
Party 2
Bakasura
Bakasura
QuellsGod
Bakasura
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 244L
1,480 Elo+
Party 2
Geb
Geb
YoungSmiggles03
Geb
Level 111
God Stats
6W - 5L
1,547 SR
Queue Stats
93W - 61L
1,564 Elo+
Solo
Cthulhu
Cthulhu
chimmy900
Cthulhu
Level 67
God Stats
28W - 24L
1,538 SR
Queue Stats
227W - 273L
1,390 Elo+
Solo
Scylla
Scylla
iTz-Kalocha
Scylla
Level 42
God Stats
10W - 20L
1,258 SR
Queue Stats
148W - 152L
1,402 Elo+
Solo
Team Averages
Level 79
1,465 SR
1,469 Elo+

VS

Team Averages
Level 78
1,568 SR
1,620 Elo+
Artio
Artio
MaSaToN_012Q
Artio
Level 27
God Stats
14W - 7L
1,586 SR
Queue Stats
257W - 158L
1,536 Elo+
Party 1
Ullr
Ullr
Nacoleon
Ullr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 136L
1,649 Elo+
Party 1
Ne Zha
Ne Zha
buttocKs-front
Ne Zha
Level 155
God Stats
3W - 2L
1,831 SR
Queue Stats
965W - 552L
1,606 Elo+
Party 1
Awilix
Awilix
momopipipipipi
Awilix
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,744 Elo+
Party 1
Scylla
Scylla
whiteant23
Scylla
Level 155
God Stats
29W - 31L
1,423 SR
Queue Stats
806W - 534L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nahgrim
Rama
7
0 / 3 / 0
4,471
447
4,009
5,074
1,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
QuellsGod
Bakasura
10
0 / 3 / 0
5,364
536
1,043
7,122
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,963
496
1,926
7,164
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
chimmy900
Cthulhu
10
0 / 1 / 0
5,283
528
1,300
5,313
3,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
8
0 / 3 / 0
4,602
460
1,648
3,885
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,121
512
919
6,117
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ullr
10
4 / 0 / 2
5,620
562
3,211
3,966
1,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,534
653
3,422
5,883
2,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 0 / 4
6,100
610
6,029
4,773
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
whiteant23
Scylla
11
3 / 0 / 6
6,571
657
4,263
1,905
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Ullr
4
0
2
5
L
Rama
Nahgrim
Rama
0
3
0
0
L
Bakasura
QuellsGod
Bakasura
0
3
0
0
L
0
2
0
0
W
1
0
0
1
L
Cthulhu
chimmy900
Cthulhu
0
1
0
0
L
Scylla
0
3
0
0
W
4
0
4
6
W
Scylla
whiteant23
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,926
Damage
17,844
28,558
Taken
22,644
10,862
Mitigated
8,447
5,426
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
919
141
392
2,864
6,117
2,791
0
1,404
4,713
7,224
0
W
Ullr
3,211
1,449
0
1,255
3,966
1,048
0
437
3,529
0
33,820
L
Rama
Nahgrim
Rama
4,009
2,324
0
1,054
5,074
1,095
0
1,048
4,006
0
26,930
L
Bakasura
QuellsGod
Bakasura
1,043
745
0
1,580
7,122
2,040
0
985
6,073
0
30,782
L
1,926
257
0
500
7,164
2,797
0
1,683
5,425
11,843
0
W
3,422
883
0
3,406
5,883
2,008
0
1,300
4,583
0
40,530
L
Cthulhu
chimmy900
Cthulhu
1,300
81
0
1,910
5,313
3,729
0
0
5,250
27,647
0
L
Scylla
1,648
82
0
382
3,885
1,201
0
1,530
2,269
20,309
0
W
6,029
2,105
0
1,125
4,773
1,993
0
783
3,965
0
37,327
W
Scylla
whiteant23
Scylla
4,263
638
0
364
1,905
607
0
950
955
34,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
29,946
241
Minions Killed
310
0
Camps Cleared
0
966,610
Distance Traveled
1,022,065
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,121
512
12
1
0
195,875
1
W
Ullr
5,620
562
63
6
0
175,473
3
L
Rama
4,471
447
52
5
0
165,245
3
L
Bakasura
5,364
536
80
8
0
226,260
2
L
Geb
4,963
496
19
2
0
211,888
3
W
Ne Zha
6,534
653
108
11
0
213,971
5
L
Cthulhu
5,283
528
55
6
0
186,850
3
L
Scylla
4,602
460
35
4
0
176,367
3
W
Awilix
6,100
610
58
6
0
229,491
0
W
Scylla
6,571
657
69
7
0
207,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role