Player Matchup

Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BunBroManGuy
Baron Samedi
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 1
Ymir
Ymir
Erektpnese
Ymir
Level 10
God Stats
2W - 2L
1,560 SR
Queue Stats
27W - 13L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Royalminiman
Heimdallr
Level 126
God Stats
8W - 6L
1,634 SR
Queue Stats
254W - 225L
1,496 Elo+
Party 1
Fenrir
Fenrir
biloutte1812
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Team Averages
Level 30
1,539 SR
1,503 Elo+

VS

Team Averages
Level 18
1,561 SR
1,531 Elo+
Neith
Neith
BuTaMuHaT
Neith
Level 20
God Stats
26W - 16L
1,550 SR
Queue Stats
35W - 38L
1,508 Elo+
Solo
Ares
Ares
Glandhive
Ares
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 6L
1,653 Elo+
Solo
Ne Zha
Ne Zha
LittleRazy
Ne Zha
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 21L
1,515 Elo+
Solo
Hou Yi
Hou Yi
dered010
Hou Yi
Level 13
God Stats
6W - 5L
1,575 SR
Queue Stats
36W - 34L
1,535 Elo+
Solo
Merlin
Merlin
坤君魔神
Merlin
Level 24
God Stats
11W - 6L
1,680 SR
Queue Stats
205W - 212L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 10 / 3
9,279
928
3,475
15,315
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
BunBroManGuy
Baron Samedi
16
0 / 11 / 4
9,094
909
7,240
21,071
18,820
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 4
9,901
990
11,144
18,069
17,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Royalminiman
Heimdallr
15
4 / 12 / 3
10,709
1,071
19,215
24,444
9,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
0 / 12 / 6
9,276
928
5,841
19,533
9,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BuTaMuHaT
Neith
18
14 / 2 / 19
12,597
1,260
24,261
10,631
4,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
6 / 2 / 31
11,319
1,132
10,190
14,432
15,459
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
LittleRazy
Ne Zha
19
8 / 3 / 25
11,782
1,178
17,032
14,984
7,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hou Yi
dered010
Hou Yi
19
9 / 0 / 23
11,415
1,142
16,992
5,165
2,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
11 / 1 / 28
12,598
1,260
20,068
7,500
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
174
8
Kills
48
49
Deaths
8
20
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
10
3
0.35
W
Neith
BuTaMuHaT
Neith
14
2
19
11.75
L
Baron Samedi
BunBroManGuy
Baron Samedi
0
11
4
0.18
L
2
4
4
1
W
Ares
6
2
31
10.75
W
Ne Zha
LittleRazy
Ne Zha
8
3
25
6.83
L
Heimdallr
Royalminiman
Heimdallr
4
12
3
0.46
L
Fenrir
0
12
6
0.25
W
Hou Yi
dered010
Hou Yi
9
0
23
20.5
W
Merlin
11
1
28
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
88,543
98,432
Taken
52,712
62,189
Mitigated
32,871
2,804
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,475
2,084
0
0
15,315
6,758
0
4,653
10,662
0
10,112
W
Neith
BuTaMuHaT
Neith
24,261
20,026
0
3,111
10,631
4,529
0
2,812
7,551
0
34,001
L
Baron Samedi
BunBroManGuy
Baron Samedi
7,240
679
1,402
1,109
21,071
18,820
0
6,298
14,773
19,438
0
L
11,144
1,810
0
0
18,069
17,249
0
3,325
14,744
22,262
0
W
Ares
10,190
705
0
0
14,432
15,459
0
4,494
9,732
13,875
0
W
Ne Zha
LittleRazy
Ne Zha
17,032
9,122
0
5,421
14,984
7,628
0
4,136
10,848
0
39,140
L
Heimdallr
Royalminiman
Heimdallr
19,215
10,530
0
0
24,444
9,932
0
9,613
14,831
0
43,113
L
Fenrir
5,841
1,915
0
293
19,533
9,430
0
6,369
13,164
0
11,927
W
Hou Yi
dered010
Hou Yi
16,992
7,567
426
1,348
5,165
2,064
0
3,715
1,450
0
33,500
W
Merlin
20,068
1,484
376
1,786
7,500
3,191
0
2,959
4,541
37,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
59,711
117
Minions Killed
161
3
Camps Cleared
9
788,087
Distance Traveled
1,032,148
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,279
928
15
2
1
134,288
1
W
Neith
12,597
1,260
23
2
4
204,603
0
L
Baron Samedi
9,094
909
26
3
1
155,340
0
L
Ymir
9,901
990
15
2
0
188,845
0
W
Ares
11,319
1,132
2
0
0
241,200
0
W
Ne Zha
11,782
1,178
51
5
2
197,251
2
L
Heimdallr
10,709
1,071
49
5
1
173,820
0
L
Fenrir
9,276
928
12
1
0
135,794
2
W
Hou Yi
11,415
1,142
38
4
3
188,343
1
W
Merlin
12,598
1,260
47
5
0
200,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role