Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
MasterAntioch
Sol
Diamond V
Level 120
God Stats
6W - 8L
1,622 SR
Queue Stats
121W - 120L
2,093 MMR
Solo
Hercules
Hercules
Gold I
Schlubby21
Hercules
Gold I
Level 150
God Stats
7W - 8L
1,695 SR
Queue Stats
144W - 143L
1,709 MMR
Solo
Mercury
Mercury
Gold II
roheroe
Mercury
Gold II
Level 159
God Stats
8W - 5L
1,598 SR
Queue Stats
75W - 74L
1,698 MMR
Solo
Sobek
Sobek
Gold II
shinazugawa
Sobek
Gold II
Level 129
God Stats
2W - 2L
1,749 SR
Queue Stats
162W - 165L
1,609 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,633 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,593 SR
1,747 MMR
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
BitCloud
Danzaburou
Masters
Level 127
God Stats
15W - 15L
1,584 SR
Queue Stats
95W - 82L
2,208 MMR
Solo
Arachne
Arachne
Platinum IV
Prettyful
Arachne
Platinum IV
Level 69
God Stats
39W - 25L
1,695 SR
Queue Stats
145W - 146L
1,773 MMR
Solo
Hera
Hera
Gold V
TheFrozenCube
Hera
Gold V
Level 159
God Stats
1W - 0L
1,464 SR
Queue Stats
51W - 38L
1,682 MMR
Solo
Vamana
Vamana
Silver I
grymashes
Vamana
Silver I
Level 108
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 6L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 0
3,374
675
250
1,843
301
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
912
182
0
0
0
Hercules
Schlubby21
Hercules
6
3 / 0 / 0
3,886
777
2,391
2,966
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
roheroe
Mercury
6
0 / 2 / 0
3,449
690
847
2,866
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 2 / 0
3,185
637
1,071
5,102
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayTiamatGilgameshAthena

VS

Bans
OdinSetLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 1
3,158
632
280
1,360
386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
BitCloud
Danzaburou
7
1 / 0 / 0
3,730
746
905
1,689
403
Short Bow

Short Bow

+15%
Attack Speed

Arachne
Prettyful
Arachne
6
3 / 0 / 1
3,962
792
1,625
1,891
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 2
3,577
715
1,834
1,701
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
grymashes
Vamana
5
0 / 3 / 0
2,958
592
1,314
3,240
1,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Danzaburou
BitCloud
Danzaburou
1
0
0
1
L
0
0
0
0
W
Arachne
Prettyful
Arachne
3
0
1
3.5
L
Hercules
Schlubby21
Hercules
3
0
0
3
W
0
0
2
1
W
Vamana
grymashes
Vamana
0
3
0
0
L
Mercury
roheroe
Mercury
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,559
Damage
5,958
12,777
Taken
9,881
5,042
Mitigated
3,222
4,678
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
250
223
0
1,041
1,843
301
0
0
1,843
0
13,892
W
Yemoja
 
Yemoja
280
197
628
633
1,360
386
0
0
1,319
6,022
0
W
Danzaburou
BitCloud
Danzaburou
905
320
0
1,210
1,689
403
0
0
1,689
0
17,584
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Prettyful
Arachne
1,625
1,110
0
1,082
1,891
590
0
307
1,584
0
11,423
L
Hercules
Schlubby21
Hercules
2,391
820
0
1,453
2,966
1,890
0
266
2,700
0
12,426
W
1,834
637
0
439
1,701
447
0
764
937
17,613
0
W
Vamana
grymashes
Vamana
1,314
710
0
317
3,240
1,396
0
0
2,942
0
8,108
L
Mercury
roheroe
Mercury
847
383
0
672
2,866
860
0
0
2,866
0
13,611
L
1,071
179
0
1,512
5,102
1,991
0
1,726
3,254
7,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,806
Gold Earned
17,385
113
Minions Killed
127
0
Camps Cleared
0
389,158
Distance Traveled
450,183
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,374
675
35
7
0
104,260
2
W
Yemoja
3,158
632
7
1
0
94,808
3
W
Danzaburou
3,730
746
27
5
0
78,708
1
L
Sol
912
182
0
0
0
0
0
W
Arachne
3,962
792
27
5
0
96,995
0
L
Hercules
3,886
777
28
6
0
71,885
0
W
Hera
3,577
715
48
10
0
93,287
2
W
Vamana
2,958
592
18
4
0
86,385
0
L
Mercury
3,449
690
38
8
0
114,095
0
L
Sobek
3,185
637
12
2
0
98,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role