Player Matchup

Nu Wa
Nu Wa
Brownielol
Nu Wa
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
40W - 53L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
KanuKuna
Cthulhu
Level 27
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 7L
1,252 Elo+
Solo
Artemis
Artemis
Tonser_
Artemis
Level 20
God Stats
1W - 6L
1,676 SR
Queue Stats
40W - 46L
1,361 Elo+
Party 2
Team Averages
Level 21
1,584 SR
1,303 Elo+

VS

Team Averages
Level 33
1,444 SR
1,329 Elo+
Olorun
Olorun
BobaDaClownzz
Olorun
Level 64
God Stats
24W - 28L
1,476 SR
Queue Stats
459W - 466L
1,396 Elo+
Party 1
Ares
Ares
Shturman01
Ares
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 42L
1,309 Elo+
Party 1
Chaac
Chaac
VikingPogger
Chaac
Level 26
God Stats
1W - 9L
1,355 SR
Queue Stats
19W - 36L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 5 / 2
8,140
678
5,870
7,651
2,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KanuKuna
Cthulhu
9
0 / 6 / 4
7,058
588
4,578
16,022
12,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Tonser_
Artemis
11
2 / 5 / 3
7,985
665
8,806
8,773
3,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
9,974
831
16,425
6,870
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 7
8,761
730
2,422
7,893
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
6 / 2 / 7
9,210
768
8,441
10,767
11,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
16
16
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Nu Wa
3
5
2
0.8
L
Cthulhu
KanuKuna
Cthulhu
0
6
4
0.33
W
2
2
7
2.75
L
Artemis
Tonser_
Artemis
2
5
3
0.7
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
27,288
32,446
Taken
25,530
18,754
Mitigated
21,222
953
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,425
8,410
251
2,300
6,870
2,964
1,824
3,601
3,269
50,575
3,703
L
Nu Wa
5,870
2,341
0
611
7,651
2,898
192
4,387
3,264
22,710
0
L
Cthulhu
KanuKuna
Cthulhu
4,578
256
142
0
16,022
12,458
0
9,152
6,870
18,169
0
W
2,422
417
0
938
7,893
7,028
340
3,498
4,395
7,466
0
L
Artemis
Tonser_
Artemis
8,806
4,332
0
200
8,773
3,398
603
4,128
4,645
0
26,376
W
8,441
903
0
2,541
10,767
11,230
359
3,349
7,418
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
27,945
102
Minions Killed
125
0
Camps Cleared
0
555,730
Distance Traveled
616,464
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,974
831
81
7
0
225,855
2
L
Nu Wa
8,140
678
41
3
0
180,527
1
L
Cthulhu
7,058
588
13
1
0
194,501
1
W
Ares
8,761
730
8
1
0
168,677
0
L
Artemis
7,985
665
48
4
0
180,702
2
W
Chaac
9,210
768
36
3
0
221,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role