Player Matchup

Ah Puch
Ah Puch
CruizCredø
Ah Puch
Level 6
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 0L
1,851 Elo+
Solo
Chaac
Chaac
DeusDaMorte666
Chaac
Level 29
God Stats
7W - 6L
1,563 SR
Queue Stats
213W - 233L
1,484 Elo+
Solo
Cerberus
Cerberus
Lcs0023
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
xSkyDore
Zhong Kui
Level 16
God Stats
6W - 5L
1,706 SR
Queue Stats
56W - 56L
1,532 Elo+
Solo
Apollo
Apollo
yankia96
Apollo
Level 24
God Stats
16W - 19L
1,320 SR
Queue Stats
247W - 252L
1,431 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,556 Elo+

VS

Team Averages
Level 14
1,562 SR
1,431 Elo+
Cerberus
Cerberus
 
Cerberus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InêsBrasilDoAmor
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
33W - 18L
1,543 Elo+
Solo
Scylla
Scylla
LinceBranco
Scylla
Level 6
God Stats
5W - 9L
1,389 SR
Queue Stats
6W - 11L
1,379 Elo+
Solo
Guan Yu
Guan Yu
SopaDoKong
Guan Yu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 129L
1,470 Elo+
Solo
Nemesis
Nemesis
arthurdudu99
Nemesis
Level 4
God Stats
1W - 4L
1,717 SR
Queue Stats
3W - 9L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CruizCredø
Ah Puch
20
13 / 2 / 18
16,625
1,188
44,809
14,064
3,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 3 / 30
15,464
1,105
24,454
25,552
14,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Lcs0023
Cerberus
20
3 / 3 / 35
14,921
1,066
18,353
27,862
33,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
xSkyDore
Zhong Kui
20
21 / 4 / 14
18,081
1,292
31,952
21,731
11,011
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
yankia96
Apollo
16
0 / 0 / 0
8,870
634
0
0
0
Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 5 / 11
13,304
950
19,270
28,373
35,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
InêsBrasilDoAmor
Morgan Le Fay
20
3 / 6 / 7
13,548
968
21,486
21,832
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
20
2 / 12 / 7
12,779
913
18,439
24,427
7,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SopaDoKong
Guan Yu
19
4 / 9 / 6
13,703
979
12,736
27,470
18,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
arthurdudu99
Nemesis
20
2 / 12 / 6
12,744
910
12,071
26,891
9,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
49
44
Kills
12
12
Deaths
44
97
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
11
1.3
W
Ah Puch
CruizCredø
Ah Puch
13
2
18
11
W
7
3
30
7.33
L
Morgan Le Fay
InêsBrasilDoAmor
Morgan Le Fay
3
6
7
1.08
W
Cerberus
Lcs0023
Cerberus
3
3
35
6.83
L
Scylla
2
12
7
0.46
L
Guan Yu
SopaDoKong
Guan Yu
4
9
6
0.78
L
Nemesis
arthurdudu99
Nemesis
2
12
6
0.42
W
Zhong Kui
xSkyDore
Zhong Kui
21
4
14
7
W
Apollo
yankia96
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,568
Damage
84,002
89,209
Taken
128,993
62,874
Mitigated
79,157
19,372
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
19,270
2,551
0
5,647
28,373
35,776
0
17,022
11,351
50,761
0
W
Ah Puch
CruizCredø
Ah Puch
44,809
1,548
0
3,849
14,064
3,808
0
8,867
5,197
103,184
0
W
24,454
10,482
0
7,773
25,552
14,441
0
16,922
8,630
0
43,727
L
Morgan Le Fay
InêsBrasilDoAmor
Morgan Le Fay
21,486
1,421
0
1,241
21,832
8,013
0
18,250
3,582
51,139
0
W
Cerberus
Lcs0023
Cerberus
18,353
1,866
552
2,420
27,862
33,614
0
18,637
9,225
33,373
0
L
Scylla
18,439
4,438
0
0
24,427
7,346
0
17,972
6,455
34,664
0
L
Guan Yu
SopaDoKong
Guan Yu
12,736
1,479
1,356
2,504
27,470
18,263
0
19,740
7,730
0
42,854
L
Nemesis
arthurdudu99
Nemesis
12,071
4,108
0
1,243
26,891
9,759
0
21,277
5,614
0
28,364
W
Zhong Kui
xSkyDore
Zhong Kui
31,952
3,361
0
4,778
21,731
11,011
0
14,769
6,962
48,517
2,470
W
Apollo
yankia96
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,961
Gold Earned
66,078
260
Minions Killed
302
9
Camps Cleared
9
1,039,029
Distance Traveled
1,314,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,304
950
95
7
3
273,907
2
W
Ah Puch
16,625
1,188
136
10
1
270,674
0
W
Chaac
15,464
1,105
43
3
1
268,695
0
L
Morgan Le Fay
13,548
968
56
4
1
280,059
0
W
Cerberus
14,921
1,066
30
2
2
251,144
0
L
Scylla
12,779
913
40
3
1
208,472
0
L
Guan Yu
13,703
979
64
5
4
268,415
0
L
Nemesis
12,744
910
47
3
0
283,241
0
W
Zhong Kui
18,081
1,292
51
4
5
248,516
1
W
Apollo
8,870
634
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role