Player Matchup

Tiamat
Tiamat
CoreGG
Tiamat
Level 53
God Stats
7W - 7L
1,490 SR
Queue Stats
232W - 224L
1,472 Elo+
Party 1
Arachne
Arachne
J1ffr0
Arachne
Level 79
God Stats
73W - 49L
1,589 SR
Queue Stats
534W - 535L
1,451 Elo+
Solo
Heimdallr
Heimdallr
KaliLinuxKiller
Heimdallr
Level 108
God Stats
91W - 78L
1,402 SR
Queue Stats
553W - 532L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
TheJew127
Sun Wukong
Level 68
God Stats
4W - 3L
1,541 SR
Queue Stats
176W - 187L
1,498 Elo+
Party 1
Artio
Artio
VinyDMD
Artio
Level 107
God Stats
7W - 15L
1,253 SR
Queue Stats
602W - 642L
1,486 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,486 Elo+

VS

Team Averages
Level 121
1,508 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexHatzRod
Danzaburou
Level 124
God Stats
9W - 13L
1,528 SR
Queue Stats
569W - 556L
1,467 Elo+
Solo
Chaac
Chaac
Arlyssia
Chaac
Level 149
God Stats
2W - 7L
1,385 SR
Queue Stats
501W - 532L
1,467 Elo+
Solo
Aphrodite
Aphrodite
alucarpedro
Aphrodite
Level 89
God Stats
33W - 19L
1,626 SR
Queue Stats
130W - 120L
1,550 Elo+
Solo
Yemoja
Yemoja
blueberryftw
Yemoja
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 200L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoreGG
Tiamat
14
4 / 2 / 4
8,378
559
9,172
8,180
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
J1ffr0
Arachne
14
8 / 0 / 2
8,979
599
7,258
10,740
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
KaliLinuxKiller
Heimdallr
14
3 / 2 / 9
8,256
550
7,676
8,515
3,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheJew127
Sun Wukong
14
1 / 1 / 3
8,106
540
6,346
8,677
7,239
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
VinyDMD
Artio
12
3 / 2 / 7
7,695
513
4,393
11,575
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 3
7,651
510
6,608
7,656
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
AlexHatzRod
Danzaburou
13
4 / 4 / 2
8,197
546
7,644
9,377
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Arlyssia
Chaac
14
1 / 2 / 0
7,681
512
6,848
11,326
11,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
alucarpedro
Aphrodite
10
0 / 5 / 4
6,657
444
3,884
11,474
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
10
0 / 4 / 0
6,115
408
1,740
9,553
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
7
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
3
0.88
L
Danzaburou
AlexHatzRod
Danzaburou
4
4
2
1.25
L
Chaac
Arlyssia
Chaac
1
2
0
0.5
W
Tiamat
CoreGG
Tiamat
4
2
4
3
W
Arachne
J1ffr0
Arachne
8
0
2
9
W
Heimdallr
KaliLinuxKiller
Heimdallr
3
2
9
3.75
W
Sun Wukong
TheJew127
Sun Wukong
1
1
3
2.5
W
Artio
VinyDMD
Artio
3
2
7
3.25
L
Aphrodite
alucarpedro
Aphrodite
0
5
4
0.4
L
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
26,724
47,687
Taken
49,386
31,366
Mitigated
31,361
14,313
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,608
959
0
1,324
7,656
2,378
34
2,578
4,938
54,861
0
L
Danzaburou
AlexHatzRod
Danzaburou
7,644
3,131
0
2,920
9,377
3,257
0
3,274
5,981
0
53,403
L
Chaac
Arlyssia
Chaac
6,848
662
0
5,035
11,326
11,437
443
80
11,246
0
50,254
W
Tiamat
CoreGG
Tiamat
9,172
901
136
2,988
8,180
5,862
568
4,523
3,657
49,840
0
W
Arachne
J1ffr0
Arachne
7,258
5,109
0
3,286
10,740
4,024
135
2,550
8,143
0
47,358
W
Heimdallr
KaliLinuxKiller
Heimdallr
7,676
3,946
0
2,373
8,515
3,482
649
1,704
6,811
0
62,994
W
Sun Wukong
TheJew127
Sun Wukong
6,346
1,517
0
950
8,677
7,239
352
362
7,728
0
46,306
W
Artio
VinyDMD
Artio
4,393
812
885
3,695
11,575
10,759
0
3,465
8,110
17,126
0
L
Aphrodite
alucarpedro
Aphrodite
3,884
690
1,688
4,439
11,474
10,415
0
4,829
6,439
23,379
0
L
Yemoja
1,740
282
206
3,232
9,553
3,874
0
2,254
7,217
25,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
36,301
393
Minions Killed
419
0
Camps Cleared
0
1,486,175
Distance Traveled
1,360,268
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,651
510
121
8
0
294,317
4
L
Danzaburou
8,197
546
95
6
0
260,929
3
L
Chaac
7,681
512
114
8
0
283,855
1
W
Tiamat
8,378
559
84
6
0
283,526
3
W
Arachne
8,979
599
90
6
0
359,110
5
W
Heimdallr
8,256
550
116
8
0
278,831
6
W
Sun Wukong
8,106
540
93
6
0
279,864
4
W
Artio
7,695
513
10
1
0
284,844
7
L
Aphrodite
6,657
444
36
2
0
277,311
2
L
Yemoja
6,115
408
53
4
0
243,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role