Player Matchup

Cthulhu
Cthulhu
CaptainC1ue1ess
Cthulhu
Level 88
God Stats
2W - 1L
1,694 SR
Queue Stats
115W - 101L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
DOCMcStuffIt44
Baba Yaga
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,477 Elo+
Party 1
Chaac
Chaac
Steaksauce85
Chaac
Level 93
God Stats
0W - 1L
1,630 SR
Queue Stats
149W - 133L
1,538 Elo+
Party 1
Bellona
Bellona
TheViolator27
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,313 Elo+
Solo
Hou Yi
Hou Yi
yeldrr
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,572 Elo+
Solo
Team Averages
Level 62
1,565 SR
1,487 Elo+

VS

Team Averages
Level 70
1,527 SR
1,533 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BloodRedWolf93
Cthulhu
Level 27
God Stats
2W - 1L
1,411 SR
Queue Stats
91W - 111L
1,455 Elo+
Solo
Medusa
Medusa
JemmofSaturn
Medusa
Level 123
God Stats
5W - 2L
1,722 SR
Queue Stats
184W - 221L
1,479 Elo+
Solo
Geb
Geb
Rz Enable
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,640 Elo+
Party 2
Neith
Neith
XxSchubexX
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
9,849
704
17,563
16,958
12,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
DOCMcStuffIt44
Baba Yaga
18
6 / 8 / 5
11,310
808
10,703
16,974
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 5
8,491
607
7,482
22,289
10,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
15
1 / 10 / 8
8,964
640
3,479
22,485
15,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
yeldrr
Hou Yi
18
4 / 4 / 6
9,878
706
11,288
13,571
5,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 3 / 17
11,417
816
25,256
11,222
5,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 20
11,455
818
12,811
19,573
24,728
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
19
6 / 1 / 15
11,412
815
12,304
9,334
4,415
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 4 / 23
11,024
787
13,056
15,834
17,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
20
14 / 4 / 14
12,775
913
19,932
14,533
6,940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
14
Kills
33
33
Deaths
15
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
17
5.17
W
4
3
20
4.67
L
2
5
7
1.1
L
Baba Yaga
DOCMcStuffIt44
Baba Yaga
6
8
5
1.06
W
Medusa
6
1
15
13.5
W
2
4
23
3.38
L
1
6
5
0.58
L
Bellona
1
10
8
0.5
W
Neith
14
4
14
5.25
L
Hou Yi
yeldrr
Hou Yi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
83,359
92,277
Taken
70,496
53,786
Mitigated
59,320
23,600
Healing
31,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,256
238
375
3,326
11,222
5,303
311
3,028
8,092
35,983
0
W
12,811
724
2,103
6,375
19,573
24,728
84
6,950
12,367
24,304
0
L
17,563
333
1,543
3,207
16,958
12,641
0
8,610
8,348
30,650
0
L
Baba Yaga
DOCMcStuffIt44
Baba Yaga
10,703
90
676
3,250
16,974
8,329
0
8,380
8,594
19,863
0
W
Medusa
12,304
3,698
2,743
1,899
9,334
4,415
2,370
4,245
4,943
0
35,078
W
13,056
1,337
1,161
4,053
15,834
17,934
93
5,241
10,383
27,054
0
L
7,482
1,982
1,480
8,460
22,289
10,957
0
12,352
9,937
0
18,310
L
Bellona
3,479
615
44
625
22,485
15,871
0
14,635
7,850
0
6,601
W
Neith
19,932
13,225
3,484
5,644
14,533
6,940
2,989
7,946
6,445
0
36,983
L
Hou Yi
yeldrr
Hou Yi
11,288
6,552
596
3,719
13,571
5,988
352
7,146
6,425
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
58,083
135
Minions Killed
154
0
Camps Cleared
0
1,140,537
Distance Traveled
1,389,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,417
816
28
2
0
297,056
0
W
Cthulhu
11,455
818
23
2
0
291,467
0
L
Cthulhu
9,849
704
46
3
0
269,726
0
L
Baba Yaga
11,310
808
24
2
0
215,230
0
W
Medusa
11,412
815
30
2
0
283,510
0
W
Geb
11,024
787
26
2
0
286,097
0
L
Chaac
8,491
607
15
1
0
248,772
0
L
Bellona
8,964
640
1
0
0
225,900
0
W
Neith
12,775
913
47
3
0
230,893
0
L
Hou Yi
9,878
706
49
4
0
180,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role