Player Matchup

Artio
Artio
Axioz
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,715 Elo+
Party 1
Chronos
Chronos
Deathincarnate6
Chronos
Level 129
God Stats
9W - 12L
1,515 SR
Queue Stats
330W - 330L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Limbo
Tsukuyomi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,662 Elo+
Party 1
Team Averages
Level 142
1,505 SR
1,669 Elo+

VS

Team Averages
Level 150
1,522 SR
1,582 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Lay0ut
Zeus
Level 157
God Stats
16W - 14L
1,560 SR
Queue Stats
287W - 230L
1,684 Elo+
Solo
Danzaburou
Danzaburou
bratkayne97
Danzaburou
Level 139
God Stats
1W - 0L
1,504 SR
Queue Stats
37W - 38L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Axioz
Artio
13
3 / 5 / 3
10,164
598
11,125
26,482
31,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 2
10,783
634
10,862
17,953
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Limbo
Tsukuyomi
14
2 / 7 / 2
9,956
586
14,523
12,902
6,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 13
10,872
640
6,360
17,418
17,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Lay0ut
Zeus
17
9 / 3 / 5
12,259
721
22,389
11,637
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
bratkayne97
Danzaburou
17
7 / 3 / 9
12,688
746
19,808
17,956
6,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
17
17
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
13
3.75
L
Artio
Axioz
Artio
3
5
3
0.9
L
3
5
2
0.8
W
Zeus
Lay0ut
Zeus
9
3
5
3.83
L
Tsukuyomi
Limbo
Tsukuyomi
2
7
2
0.43
W
Danzaburou
bratkayne97
Danzaburou
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
48,557
57,337
Taken
47,011
45,029
Mitigated
27,873
14,046
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,360
198
0
500
17,418
17,049
466
7,957
8,685
25,374
0
L
Artio
Axioz
Artio
11,125
1,307
932
8,242
26,482
31,106
0
11,177
14,715
16,815
0
L
10,862
3,286
0
4,530
17,953
7,875
0
9,316
8,324
57,253
0
W
Zeus
Lay0ut
Zeus
22,389
1,907
158
2,225
11,637
4,276
778
4,508
6,668
66,339
0
L
Tsukuyomi
Limbo
Tsukuyomi
14,523
2,815
0
342
12,902
6,048
0
7,096
5,549
0
44,624
W
Danzaburou
bratkayne97
Danzaburou
19,808
11,202
0
6,111
17,956
6,548
1,481
7,894
9,671
0
65,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
35,819
186
Minions Killed
218
0
Camps Cleared
0
941,211
Distance Traveled
915,097
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,872
640
18
1
0
326,944
1
L
Artio
10,164
598
12
1
0
304,298
0
L
Chronos
10,783
634
124
7
0
315,205
1
W
Zeus
12,259
721
101
6
0
291,199
2
L
Tsukuyomi
9,956
586
50
3
0
321,708
6
W
Danzaburou
12,688
746
99
6
0
296,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role