Player Matchup

Loki
Loki
Black-Arrow458
Loki
Level 148
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 3
Set
Set
Championn12
Set
Level 8
God Stats
3W - 4L
1,274 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 2
Cerberus
Cerberus
POKERValMar
Cerberus
Level 10
God Stats
4W - 2L
1,657 SR
Queue Stats
12W - 9L
1,487 Elo+
Party 2
Tiamat
Tiamat
ewp8
Tiamat
Level 16
God Stats
4W - 1L
1,788 SR
Queue Stats
27W - 25L
1,441 Elo+
Solo
Neith
Neith
jleonr3590
Neith
Level 6
God Stats
2W - 1L
1,447 SR
Queue Stats
3W - 2L
1,215 Elo+
Party 3
Team Averages
Level 38
1,574 SR
1,403 Elo+

VS

Team Averages
Level 15
1,616 SR
1,501 Elo+
Hercules
Hercules
REKXSAI
Hercules
Level 28
God Stats
5W - 2L
1,692 SR
Queue Stats
122W - 102L
1,576 Elo+
Party 1
Izanami
Izanami
SsouOL
Izanami
Level 4
God Stats
3W - 1L
1,701 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 4
Sol
Sol
YNMXII
Sol
Level 28
God Stats
12W - 14L
1,688 SR
Queue Stats
123W - 104L
1,576 Elo+
Party 1
Ares
Ares
tsotsi44
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,144 Elo+
Solo
Fenrir
Fenrir
valerka312
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
7,413
674
4,607
6,099
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
5,919
538
4,133
5,299
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
POKERValMar
Cerberus
9
3 / 1 / 2
5,522
502
2,880
5,082
3,479
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
ewp8
Tiamat
11
2 / 1 / 5
6,323
575
3,993
5,447
2,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
3 / 1 / 3
6,166
561
4,642
4,982
1,499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
REKXSAI
Hercules
10
1 / 1 / 0
6,005
546
4,435
7,229
5,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SsouOL
Izanami
9
1 / 7 / 0
5,784
526
5,096
7,933
2,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
YNMXII
Sol
11
2 / 3 / 0
6,216
565
3,369
6,542
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
5
0 / 3 / 0
4,769
434
1,631
5,185
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
valerka312
Fenrir
6
0 / 3 / 0
4,596
418
425
5,589
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
4
4
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
2
1
0
2
W
Cerberus
POKERValMar
Cerberus
3
1
2
4
L
Hercules
REKXSAI
Hercules
1
1
0
1
L
Izanami
SsouOL
Izanami
1
7
0
0.14
L
Sol
YNMXII
Sol
2
3
0
0.67
W
Tiamat
ewp8
Tiamat
2
1
5
4.5
W
Neith
3
1
3
4.5
L
Ares
0
3
0
0
L
Fenrir
valerka312
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
14,956
26,909
Taken
32,478
11,080
Mitigated
12,655
7,650
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,607
1,509
0
2,994
6,099
1,995
0
0
6,099
0
48,130
W
4,133
1,629
0
1,060
5,299
1,678
782
0
5,299
0
22,361
W
Cerberus
POKERValMar
Cerberus
2,880
431
0
654
5,082
3,479
0
2,657
2,425
10,669
0
L
Hercules
REKXSAI
Hercules
4,435
1,441
0
2,651
7,229
5,800
0
0
7,229
0
26,920
L
Izanami
SsouOL
Izanami
5,096
3,550
0
1,353
7,933
2,349
245
4,470
3,463
0
30,947
L
Sol
YNMXII
Sol
3,369
942
0
2,958
6,542
1,430
0
1,694
4,848
37,913
0
W
Tiamat
ewp8
Tiamat
3,993
710
0
1,951
5,447
2,429
718
0
5,447
24,310
0
W
Neith
4,642
1,884
0
991
4,982
1,499
392
2,343
2,639
0
36,953
L
Ares
1,631
289
0
370
5,185
1,664
0
709
4,476
6,083
0
L
Fenrir
valerka312
Fenrir
425
83
0
2,346
5,589
1,412
0
0
5,589
0
15,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
27,370
308
Minions Killed
266
0
Camps Cleared
0
1,068,224
Distance Traveled
877,964
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,413
674
92
8
0
266,809
0
W
Set
5,919
538
55
5
0
200,571
0
W
Cerberus
5,522
502
41
4
0
208,011
0
L
Hercules
6,005
546
75
7
0
212,545
3
L
Izanami
5,784
526
65
6
0
181,163
1
L
Sol
6,216
565
81
7
0
197,284
2
W
Tiamat
6,323
575
64
6
0
212,617
1
W
Neith
6,166
561
56
5
0
180,216
1
L
Ares
4,769
434
10
1
0
148,787
0
L
Fenrir
4,596
418
35
3
0
138,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role