Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CyberKnight2008
Agni
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
98W - 99L
1,066 Elo+
Solo
Nemesis
Nemesis
Deabrusa
Nemesis
Level 23
God Stats
11W - 24L
1,204 SR
Queue Stats
25W - 51L
1,110 Elo+
Party 1
Heimdallr
Heimdallr
Roki145
Heimdallr
Level 7
God Stats
2W - 7L
1,107 SR
Queue Stats
36W - 72L
1,231 Elo+
Party 1
Bastet
Bastet
XFireDragonDemon
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,226 Elo+
Solo
Team Averages
Level 15
1,315 SR
1,227 Elo+

VS

Team Averages
Level 11
1,490 SR
1,204 Elo+
Artemis
Artemis
Kyubi_NoKitsune
Artemis
Level 6
God Stats
9W - 3L
1,364 SR
Queue Stats
28W - 24L
1,147 Elo+
Party 2
Sun Wukong
Sun Wukong
N1m0385ideal
Sun Wukong
Level 27
God Stats
21W - 15L
1,514 SR
Queue Stats
38W - 36L
1,286 Elo+
Solo
Thor
Thor
STORM22_Squall
Thor
Level 5
God Stats
2W - 0L
1,749 SR
Queue Stats
83W - 75L
1,233 Elo+
Party 2
Bakasura
Bakasura
kafo_kachnicka11
Bakasura
Level 10
God Stats
5W - 9L
1,289 SR
Queue Stats
21W - 24L
1,210 Elo+
Solo
Kukulkan
Kukulkan
pyrollee
Kukulkan
Level 7
God Stats
10W - 2L
1,534 SR
Queue Stats
130W - 118L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 4 / 2
9,553
382
9,862
19,057
22,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 6 / 0
7,075
283
676
3,851
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Deabrusa
Nemesis
16
0 / 7 / 3
10,241
410
2,534
20,338
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Roki145
Heimdallr
16
1 / 10 / 0
10,531
421
6,217
16,300
6,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 0
10,917
437
12,075
20,130
7,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,606
304
77
746
122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
N1m0385ideal
Sun Wukong
18
6 / 1 / 1
12,619
505
12,212
18,307
22,676
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 3 / 6
12,079
483
6,292
15,292
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 9
10,699
428
7,863
13,767
7,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
pyrollee
Kukulkan
20
18 / 1 / 7
15,839
634
26,815
14,721
7,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
31
33
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
L
0
6
0
0
L
Nemesis
Deabrusa
Nemesis
0
7
3
0.21
W
0
0
0
0
W
Sun Wukong
N1m0385ideal
Sun Wukong
6
1
1
6.5
L
Heimdallr
Roki145
Heimdallr
1
10
0
0.1
W
6
3
6
3
L
6
6
0
1
W
1
5
9
1.1
W
Kukulkan
pyrollee
Kukulkan
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
53,259
79,676
Taken
62,833
45,150
Mitigated
45,731
4,461
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,862
2,696
0
0
19,057
22,383
639
9,648
9,375
50,961
0
L
676
62
0
130
3,851
995
0
2,097
1,754
7,140
0
L
Nemesis
Deabrusa
Nemesis
2,534
420
0
2,754
20,338
7,398
0
4,790
15,483
0
79,698
W
77
0
0
140
746
122
46
0
746
0
5,759
W
Sun Wukong
N1m0385ideal
Sun Wukong
12,212
1,954
513
3,649
18,307
22,676
2,293
3,636
14,671
0
84,743
L
Heimdallr
Roki145
Heimdallr
6,217
3,125
0
0
16,300
6,451
6,758
7,562
8,738
0
57,298
W
6,292
1,251
0
3,194
15,292
8,065
3,619
1,309
13,915
0
52,640
L
12,075
4,324
121
1,456
20,130
7,923
820
4,047
16,083
0
68,605
W
7,863
3,030
0
1,565
13,767
7,845
490
1,515
12,252
5,047
38,269
W
Kukulkan
pyrollee
Kukulkan
26,815
3,845
0
2,923
14,721
7,023
2,906
3,940
10,711
125,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
58,842
440
Minions Killed
531
0
Camps Cleared
0
1,744,777
Distance Traveled
2,105,756
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,553
382
76
3
0
403,421
0
L
Agni
7,075
283
9
0
0
112,275
0
L
Nemesis
10,241
410
134
5
0
447,569
0
W
Artemis
7,606
304
11
0
0
71,561
0
W
Sun Wukong
12,619
505
152
6
0
528,183
9
L
Heimdallr
10,531
421
110
4
0
344,316
0
W
Thor
12,079
483
80
3
0
504,134
1
L
Bastet
10,917
437
111
4
0
437,196
3
W
Bakasura
10,699
428
66
3
0
501,492
0
W
Kukulkan
15,839
634
222
9
0
500,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role