Player Matchup

Yemoja
Yemoja
Luv123
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Young zedd3129
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
andreu_kyoku
Fenrir
Level 125
God Stats
18W - 23L
1,258 SR
Queue Stats
289W - 300L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
cifres
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 3
Odin
Odin
leoleo73
Odin
Level 28
God Stats
50W - 74L
1,429 SR
Queue Stats
164W - 257L
1,306 Elo+
Solo
Team Averages
Level 33
1,437 SR
1,449 Elo+

VS

Team Averages
Level 21
1,546 SR
1,411 Elo+
Fenrir
Fenrir
TwD_KrK
Fenrir
Level 26
God Stats
22W - 19L
1,466 SR
Queue Stats
58W - 64L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zeckenbeisser
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
gumithegum
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,555 Elo+
Solo
Apollo
Apollo
plusdepseudo
Apollo
Level 26
God Stats
6W - 5L
1,751 SR
Queue Stats
62W - 62L
1,386 Elo+
Party 2
Olorun
Olorun
кальян228
Olorun
Level 28
God Stats
9W - 7L
1,516 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Luv123
Yemoja
13
1 / 8 / 8
10,766
449
7,038
16,232
12,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
2 / 8 / 5
9,724
405
7,225
12,080
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
15 / 5 / 2
12,827
534
23,548
21,100
15,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
cifres
Gilgamesh
15
2 / 9 / 8
9,996
417
11,646
17,915
15,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
16
1 / 1 / 3
9,781
408
3,279
12,583
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TwD_KrK
Fenrir
19
8 / 4 / 8
13,036
543
14,605
22,241
17,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Zeckenbeisser
Cu Chulainn
15
0 / 6 / 4
10,135
422
5,433
16,426
9,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
gumithegum
Ao Kuang
18
11 / 5 / 5
13,485
562
18,682
19,585
6,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
20
7 / 3 / 8
14,093
587
15,069
13,538
5,531
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 4
12,631
526
9,573
13,723
5,593
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
21
Kills
31
31
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Luv123
Yemoja
1
8
8
0.63
W
Fenrir
TwD_KrK
Fenrir
8
4
8
3
L
Kukulkan
2
8
5
0.56
W
Cu Chulainn
Zeckenbeisser
Cu Chulainn
0
6
4
0.33
L
Fenrir
15
5
2
3.2
L
Gilgamesh
cifres
Gilgamesh
2
9
8
0.67
W
Ao Kuang
gumithegum
Ao Kuang
11
5
5
2.7
L
Odin
1
1
3
2.5
W
Apollo
7
3
8
3.67
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,736
Damage
63,362
79,910
Taken
85,513
55,178
Mitigated
44,776
10,108
Healing
31,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Luv123
Yemoja
7,038
1,590
1,487
220
16,232
12,481
0
9,250
6,982
28,046
0
W
Fenrir
TwD_KrK
Fenrir
14,605
3,703
0
6,811
22,241
17,288
962
4,283
17,958
13,202
71,296
L
Kukulkan
7,225
1,218
0
979
12,080
4,674
189
5,053
7,027
28,609
0
W
Cu Chulainn
Zeckenbeisser
Cu Chulainn
5,433
947
0
1,744
16,426
9,585
472
594
15,832
6,289
41,157
L
Fenrir
23,548
5,159
0
4,457
21,100
15,755
258
6,443
14,657
0
77,301
L
Gilgamesh
cifres
Gilgamesh
11,646
2,467
0
1,196
17,915
15,935
374
9,066
8,849
0
44,881
W
Ao Kuang
gumithegum
Ao Kuang
18,682
5,257
0
9,918
19,585
6,779
1,047
3,933
15,652
42,018
0
L
Odin
3,279
1,274
0
1,769
12,583
6,333
182
1,733
10,850
0
47,118
W
Apollo
15,069
9,584
0
6,391
13,538
5,531
4,857
1,312
12,226
0
124,820
W
9,573
5,174
920
5,900
13,723
5,593
5,560
4,141
9,582
78,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
63,380
370
Minions Killed
571
0
Camps Cleared
0
1,855,722
Distance Traveled
1,956,275
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,766
449
19
1
0
356,663
2
W
Fenrir
13,036
543
122
5
0
418,745
0
L
Kukulkan
9,724
405
58
2
0
302,318
2
W
Cu Chulainn
10,135
422
82
3
0
358,593
0
L
Fenrir
12,827
534
113
5
0
403,373
5
L
Gilgamesh
9,996
417
81
3
0
371,688
0
W
Ao Kuang
13,485
562
51
2
0
421,453
3
L
Odin
9,781
408
99
4
0
421,680
0
W
Apollo
14,093
587
181
8
0
403,667
0
W
Olorun
12,631
526
135
6
0
353,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role