Player Matchup

Chronos
Chronos
 
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darksarty
Fenrir
Level 24
God Stats
2W - 3L
1,210 SR
Queue Stats
18W - 21L
1,382 Elo+
Solo
Xing Tian
Xing Tian
Dibersa
Xing Tian
Level 28
God Stats
6W - 4L
1,488 SR
Queue Stats
93W - 82L
1,422 Elo+
Solo
Merlin
Merlin
Mesfer
Merlin
Level 29
God Stats
3W - 2L
1,486 SR
Queue Stats
183W - 179L
1,471 Elo+
Solo
Neith
Neith
silex300
Neith
Level 5
God Stats
7W - 1L
1,830 SR
Queue Stats
8W - 1L
1,765 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,508 Elo+

VS

Team Averages
Level 20
1,549 SR
1,488 Elo+
King Arthur
King Arthur
Adramaleh
King Arthur
Level 48
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 1
Set
Set
Fast0901
Set
Level 4
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Nemesis
Nemesis
Jabermat
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
Megavoltom
Ra
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
SiLeim
Baron Samedi
Level 15
God Stats
20W - 13L
1,994 SR
Queue Stats
23W - 18L
1,870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
17 / 2 / 22
14,711
1,337
26,721
13,698
5,531
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Darksarty
Fenrir
18
3 / 10 / 23
11,102
1,009
12,563
16,382
10,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
Dibersa
Xing Tian
19
5 / 5 / 26
11,685
1,062
13,181
13,997
14,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Mesfer
Merlin
19
1 / 3 / 23
10,991
999
12,977
8,578
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
silex300
Neith
20
15 / 0 / 20
14,756
1,341
25,228
8,694
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

187

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adramaleh
King Arthur
17
3 / 7 / 10
10,083
917
9,235
26,321
25,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 10 / 11
11,190
1,017
13,873
19,536
9,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Jabermat
Nemesis
17
5 / 8 / 8
10,888
990
10,449
18,077
8,662
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 9 / 12
10,801
982
13,848
15,715
7,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
SiLeim
Baron Samedi
17
2 / 7 / 11
10,111
919
8,503
16,574
8,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
72
41
Kills
20
20
Deaths
41
114
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
17
2
22
14
L
King Arthur
Adramaleh
King Arthur
3
7
10
1.14
W
Fenrir
Darksarty
Fenrir
3
10
23
1.45
W
Xing Tian
Dibersa
Xing Tian
5
5
26
3.6
L
6
10
11
1.15
L
Nemesis
Jabermat
Nemesis
5
8
8
1.13
L
4
9
12
1.11
W
Merlin
Mesfer
Merlin
1
3
23
4.17
L
Baron Samedi
SiLeim
Baron Samedi
2
7
11
1.07
W
Neith
silex300
Neith
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,670
Damage
55,908
61,349
Taken
96,223
38,192
Mitigated
59,675
6,445
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,721
10,455
0
925
13,698
5,531
0
4,618
9,080
49,134
0
L
King Arthur
Adramaleh
King Arthur
9,235
1,422
0
3,394
26,321
25,141
0
13,562
12,759
0
21,892
W
Fenrir
Darksarty
Fenrir
12,563
4,031
0
1,004
16,382
10,992
0
7,348
9,034
0
19,616
W
Xing Tian
Dibersa
Xing Tian
13,181
754
0
0
13,997
14,776
0
5,530
8,467
24,729
0
L
13,873
7,544
0
1,650
19,536
9,309
0
10,787
8,749
0
29,375
L
Nemesis
Jabermat
Nemesis
10,449
4,019
0
1,150
18,077
8,662
0
8,484
9,593
0
29,717
L
13,848
2,857
2,170
2,172
15,715
7,898
0
9,418
6,297
37,694
0
W
Merlin
Mesfer
Merlin
12,977
1,001
0
0
8,578
3,389
0
2,457
6,121
49,220
0
L
Baron Samedi
SiLeim
Baron Samedi
8,503
1,222
1,882
2,876
16,574
8,665
0
10,628
5,946
25,646
0
W
Neith
silex300
Neith
25,228
18,341
0
4,516
8,694
3,504
0
2,398
6,296
0
49,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,245
Gold Earned
53,073
207
Minions Killed
193
13
Camps Cleared
4
988,505
Distance Traveled
936,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,711
1,337
54
5
2
233,594
1
L
King Arthur
10,083
917
18
2
0
201,164
0
W
Fenrir
11,102
1,009
14
1
1
172,618
0
W
Xing Tian
11,685
1,062
26
2
1
195,308
0
L
Set
11,190
1,017
35
3
0
168,825
0
L
Nemesis
10,888
990
39
4
1
221,202
3
L
Ra
10,801
982
69
6
0
180,699
0
W
Merlin
10,991
999
70
6
1
189,231
1
L
Baron Samedi
10,111
919
32
3
3
164,222
3
W
Neith
14,756
1,341
43
4
8
197,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role