Player Matchup

Bacchus
Bacchus
Deabolos007
Bacchus
Level 64
God Stats
3W - 8L
1,427 SR
Queue Stats
15W - 28L
1,421 Elo+
Solo
Odin
Odin
Firstpool
Odin
Level 26
God Stats
1W - 3L
1,493 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Persephone
Persephone
WolfFur
Persephone
Level 89
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Xanderswe
Heimdallr
Level 69
God Stats
0W - 1L
1,474 SR
Queue Stats
33W - 22L
1,406 Elo+
Party 2
Team Averages
Level 62
1,475 SR
1,427 Elo+

VS

Team Averages
Level 112
1,500 SR
1,461 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DENISER
Baron Samedi
Level 146
God Stats
4W - 1L
1,693 SR
Queue Stats
16W - 15L
1,444 Elo+
Party 1
Ares
Ares
Datsima
Ares
Level 26
God Stats
1W - 0L
1,563 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 1
Sol
Sol
FeedenHazard
Sol
Level 148
God Stats
1W - 0L
1,243 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deabolos007
Bacchus
12
2 / 1 / 0
7,412
824
2,230
5,580
4,223
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
10
0 / 4 / 0
6,116
680
2,353
8,493
6,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
WolfFur
Persephone
12
0 / 3 / 1
6,617
735
2,667
4,273
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Xanderswe
Heimdallr
12
1 / 4 / 1
6,632
737
2,848
8,258
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 0 / 2
8,048
894
4,756
5,295
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DENISER
Baron Samedi
14
5 / 0 / 3
8,982
998
5,119
5,165
5,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Datsima
Ares
12
1 / 3 / 6
7,865
874
3,186
10,183
7,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 1
8,574
953
6,439
5,458
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
2
3
W
Baron Samedi
DENISER
Baron Samedi
5
0
3
6.5
W
Ares
Datsima
Ares
1
3
6
1.33
L
Bacchus
Deabolos007
Bacchus
2
1
0
2
W
4
1
1
4.5
L
Odin
0
4
0
0
L
Persephone
WolfFur
Persephone
0
3
1
0.17
L
Heimdallr
Xanderswe
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
19,500
26,604
Taken
26,101
15,019
Mitigated
16,577
2,632
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,756
3,468
0
1,775
5,295
1,924
3,245
1,833
3,418
0
31,803
W
Baron Samedi
DENISER
Baron Samedi
5,119
268
542
1,805
5,165
5,467
616
753
4,324
27,374
0
W
Ares
Datsima
Ares
3,186
230
0
421
10,183
7,230
695
283
7,379
6,553
0
L
Bacchus
Deabolos007
Bacchus
2,230
38
0
395
5,580
4,223
0
2,476
3,104
8,964
0
W
6,439
2,678
0
2,367
5,458
1,956
3,045
2,346
3,067
33,275
0
L
Odin
2,353
512
0
1,153
8,493
6,281
33
5,719
2,774
0
16,633
L
Persephone
WolfFur
Persephone
2,667
196
0
304
4,273
1,566
0
2,284
1,986
13,995
768
L
Heimdallr
Xanderswe
Heimdallr
2,848
1,602
192
588
8,258
2,949
0
5,134
3,124
0
12,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
33,469
104
Minions Killed
172
6
Camps Cleared
8
524,492
Distance Traveled
729,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,048
894
55
6
1
170,467
2
W
Baron Samedi
8,982
998
57
6
3
212,744
0
W
Ares
7,865
874
4
0
1
182,767
0
L
Bacchus
7,412
824
11
1
2
113,607
0
W
Sol
8,574
953
56
6
3
163,106
1
L
Odin
6,116
680
38
4
3
135,741
3
L
Persephone
6,617
735
27
3
1
139,097
0
L
Heimdallr
6,632
737
28
3
0
136,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role