Player Matchup

Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
aP x Advanced
Medusa
Level 40
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Serqet
Serqet
hypnotic_allure
Serqet
Level 42
God Stats
1W - 1L
1,680 SR
Queue Stats
137W - 134L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
叫我王富贵er
Zhong Kui
Level 62
God Stats
21W - 23L
1,581 SR
Queue Stats
192W - 203L
1,404 Elo+
Party 1
Ra
Ra
玛丽莲丶金刚
Ra
Level 41
God Stats
1W - 2L
1,724 SR
Queue Stats
181W - 190L
1,398 Elo+
Party 1
Team Averages
Level 46
1,529 SR
1,385 Elo+

VS

Team Averages
Level 56
1,451 SR
1,369 Elo+
Serqet
Serqet
D4RKT3AR_145
Serqet
Level 67
God Stats
3W - 3L
1,264 SR
Queue Stats
288W - 345L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Deathz-Melody
Cthulhu
Level 44
God Stats
9W - 10L
1,603 SR
Queue Stats
84W - 101L
1,397 Elo+
Solo
Scylla
Scylla
Drixpy_yad
Scylla
Level 81
God Stats
31W - 31L
1,446 SR
Queue Stats
235W - 295L
1,324 Elo+
Party 2
Artemis
Artemis
bloodorks
Artemis
Level 49
God Stats
17W - 28L
1,209 SR
Queue Stats
156W - 185L
1,261 Elo+
Party 2
Ao Kuang
Ao Kuang
kknd1013
Ao Kuang
Level 40
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 6L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 10 / 1
6,610
441
2,433
9,227
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
6,541
436
2,262
4,549
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 3
7,116
474
5,082
10,785
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 3 / 2
7,546
503
8,832
13,050
9,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 4 / 4
8,287
552
5,567
10,108
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 3 / 8
8,669
578
5,283
9,812
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
12
0 / 4 / 8
7,695
513
7,703
11,539
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Drixpy_yad
Scylla
15
12 / 2 / 3
9,833
656
9,988
5,799
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
bloodorks
Artemis
11
2 / 4 / 4
7,181
479
5,588
7,606
2,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
kknd1013
Ao Kuang
16
7 / 1 / 2
9,906
660
7,007
11,405
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
26
26
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
10
1
0.15
W
Serqet
5
3
8
3
W
Cthulhu
0
4
8
1
W
Scylla
Drixpy_yad
Scylla
12
2
3
6.75
L
1
3
2
0.67
W
Artemis
bloodorks
Artemis
2
4
4
1
L
2
6
3
0.58
W
Ao Kuang
kknd1013
Ao Kuang
7
1
2
8
L
6
3
2
2.33
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
35,569
47,719
Taken
46,161
24,794
Mitigated
27,882
11,239
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,433
337
0
0
9,227
2,508
462
5,408
3,375
27,203
0
W
Serqet
5,283
1,600
0
3,271
9,812
3,165
938
2,539
6,973
0
29,900
W
Cthulhu
7,703
170
355
704
11,539
11,143
382
5,316
6,145
33,950
0
W
Scylla
Drixpy_yad
Scylla
9,988
545
0
1,063
5,799
1,932
692
2,903
2,603
37,460
0
L
2,262
767
0
489
4,549
1,251
0
2,320
2,042
0
15,795
W
Artemis
bloodorks
Artemis
5,588
2,240
0
1,792
7,606
2,444
1,752
4,546
2,748
0
23,968
L
5,082
1,883
0
0
10,785
3,225
0
4,078
6,069
0
27,971
W
Ao Kuang
kknd1013
Ao Kuang
7,007
2,673
0
6,419
11,405
9,198
2,766
1,528
9,697
75,727
0
L
8,832
1,134
0
6,400
13,050
9,561
35
5,735
6,993
35,349
0
L
5,567
508
818
3,532
10,108
8,249
52
6,521
3,413
36,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
43,284
248
Minions Killed
339
0
Camps Cleared
0
1,333,258
Distance Traveled
1,471,453
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,610
441
41
3
0
259,443
5
W
Serqet
8,669
578
54
4
0
326,475
0
W
Cthulhu
7,695
513
48
3
0
297,439
0
W
Scylla
9,833
656
72
5
0
288,451
3
L
Medusa
6,541
436
25
2
0
281,434
1
W
Artemis
7,181
479
45
3
0
272,698
2
L
Serqet
7,116
474
60
4
0
285,589
2
W
Ao Kuang
9,906
660
120
8
0
286,390
2
L
Zhong Kui
7,546
503
66
4
0
248,222
1
L
Ra
8,287
552
56
4
0
258,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role