Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
JZ_1197
Mercury
Level 79
God Stats
3W - 4L
1,526 SR
Queue Stats
706W - 801L
1,460 Elo+
Party 2
Bacchus
Bacchus
NimaXn
Bacchus
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
24W - 30L
1,415 Elo+
Party 2
Thoth
Thoth
SandhuMandhu
Thoth
Level 38
God Stats
13W - 22L
1,484 SR
Queue Stats
40W - 68L
1,326 Elo+
Solo
Team Averages
Level 44
1,542 SR
1,440 Elo+

VS

Team Averages
Level 83
1,595 SR
1,455 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Tsopanis
Danzaburou
Level 160
God Stats
30W - 27L
1,592 SR
Queue Stats
410W - 389L
1,547 Elo+
Solo
Janus
Janus
babineu
Janus
Level 28
God Stats
2W - 6L
1,710 SR
Queue Stats
274W - 366L
1,354 Elo+
Party 1
Bellona
Bellona
e7lag
Bellona
Level 14
God Stats
1W - 6L
1,674 SR
Queue Stats
35W - 51L
1,401 Elo+
Party 3
Bakasura
Bakasura
flame32
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
9 / 1 / 2
8,688
668
10,617
10,618
12,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
11
2 / 4 / 2
6,752
519
5,817
7,746
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JZ_1197
Mercury
12
2 / 0 / 3
7,304
562
4,379
8,058
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
NimaXn
Bacchus
9
1 / 1 / 3
5,772
444
2,335
3,936
2,808
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 2
7,559
581
5,446
5,744
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 1 / 2
5,743
442
1,684
10,045
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Tsopanis
Danzaburou
12
3 / 3 / 2
7,340
565
6,390
8,057
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
babineu
Janus
12
2 / 3 / 1
6,802
523
2,818
7,049
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
e7lag
Bellona
8
0 / 6 / 3
5,395
415
2,886
8,580
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
flame32
Bakasura
13
3 / 3 / 1
7,817
601
7,973
11,696
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
1
2
10
W
Sol
 
Sol
2
4
2
0.75
L
Serqet
 
Serqet
0
1
2
1
W
Mercury
JZ_1197
Mercury
2
0
3
3.5
W
Bacchus
NimaXn
Bacchus
1
1
3
2.5
W
2
2
2
1.5
L
Danzaburou
Tsopanis
Danzaburou
3
3
2
1.33
L
Janus
babineu
Janus
2
3
1
0.83
L
Bellona
e7lag
Bellona
0
6
3
0.25
L
Bakasura
flame32
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
21,751
36,102
Taken
45,427
22,747
Mitigated
17,601
9,994
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,617
1,164
0
4,900
10,618
12,495
247
0
9,870
53,561
0
W
Sol
 
Sol
5,817
1,789
0
3,124
7,746
2,618
608
484
7,169
36,101
0
L
Serqet
 
Serqet
1,684
258
0
2,897
10,045
4,585
0
5,303
4,588
0
10,967
W
Mercury
JZ_1197
Mercury
4,379
2,034
0
440
8,058
3,096
0
177
7,797
0
46,357
W
Bacchus
NimaXn
Bacchus
2,335
225
0
240
3,936
2,808
0
699
2,911
6,216
0
W
5,446
268
0
1,290
5,744
1,730
29
1,294
4,245
47,293
0
L
Danzaburou
Tsopanis
Danzaburou
6,390
2,403
0
3,315
8,057
2,463
571
2,818
5,189
0
48,264
L
Janus
babineu
Janus
2,818
523
0
1,081
7,049
2,079
0
3,299
3,570
41,023
0
L
Bellona
e7lag
Bellona
2,886
339
0
431
8,580
3,795
0
6,472
2,090
0
8,750
L
Bakasura
flame32
Bakasura
7,973
5,442
0
3,798
11,696
4,679
0
5,921
5,775
0
36,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
33,097
374
Minions Killed
317
0
Camps Cleared
0
1,316,618
Distance Traveled
1,260,648
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,688
668
92
7
0
237,086
2
W
Sol
6,752
519
72
6
0
252,572
4
L
Serqet
5,743
442
24
2
0
271,927
6
W
Mercury
7,304
562
91
7
0
331,364
1
W
Bacchus
5,772
444
10
1
0
245,011
0
W
Thoth
7,559
581
109
8
0
250,585
4
L
Danzaburou
7,340
565
94
7
0
229,421
5
L
Janus
6,802
523
91
7
0
230,876
0
L
Bellona
5,395
415
15
1
0
258,462
0
L
Bakasura
7,817
601
93
7
0
269,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role