Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BrownBrazilian
Gilgamesh
Level 142
God Stats
6W - 6L
1,654 SR
Queue Stats
178W - 161L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
KingBonkStonks
Sylvanus
Level 122
God Stats
4W - 4L
1,667 SR
Queue Stats
21W - 23L
1,534 Elo+
Party 2
Sol
Sol
TinyMommyMilkers
Sol
Level 26
God Stats
20W - 7L
1,767 SR
Queue Stats
112W - 64L
1,765 Elo+
Party 2
Neith
Neith
crinklecookie
Neith
Level 126
God Stats
8W - 3L
1,594 SR
Queue Stats
46W - 37L
1,597 Elo+
Party 2
Team Averages
Level 89
1,636 SR
1,607 Elo+

VS

Team Averages
Level 96
1,576 SR
1,551 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Doeburr
Cerberus
Level 22
God Stats
8W - 2L
1,630 SR
Queue Stats
85W - 54L
1,599 Elo+
Party 1
Nemesis
Nemesis
Salad550
Nemesis
Level 125
God Stats
7W - 4L
1,580 SR
Queue Stats
279W - 253L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
memenibba
Sylvanus
Level 49
God Stats
17W - 8L
1,671 SR
Queue Stats
42W - 28L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 3
5,811
484
3,474
9,198
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BrownBrazilian
Gilgamesh
9
0 / 4 / 0
4,998
417
4,192
8,832
3,899
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
7
0 / 5 / 1
4,633
386
4,189
8,833
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 0
6,344
529
3,140
8,499
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,253
438
4,183
5,316
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 1
7,192
599
6,326
7,359
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
12
4 / 0 / 3
7,118
593
4,734
5,583
1,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Doeburr
Cerberus
13
6 / 0 / 2
7,596
633
6,035
7,728
6,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Salad550
Nemesis
10
3 / 2 / 11
6,606
551
6,856
7,351
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
memenibba
Sylvanus
10
2 / 0 / 12
5,994
500
5,727
5,848
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
19
19
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
3
0.38
W
Poseidon
 
Poseidon
4
1
1
4.5
W
Danzaburou
 
Danzaburou
4
0
3
5.5
L
Gilgamesh
BrownBrazilian
Gilgamesh
0
4
0
0
W
Cerberus
Doeburr
Cerberus
6
0
2
7
L
Sylvanus
0
5
1
0.1
W
Nemesis
Salad550
Nemesis
3
2
11
4.25
L
3
4
0
0.75
L
0
2
1
0.25
W
Sylvanus
memenibba
Sylvanus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
29,678
40,678
Taken
33,869
14,517
Mitigated
17,926
11,486
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,474
781
0
1,461
9,198
2,247
0
2,446
6,603
38,324
0
W
Poseidon
 
Poseidon
6,326
987
0
703
7,359
2,531
0
3,647
3,712
47,498
0
W
Danzaburou
 
Danzaburou
4,734
1,802
0
2,704
5,583
1,907
148
896
4,687
0
47,008
L
Gilgamesh
BrownBrazilian
Gilgamesh
4,192
878
0
2,495
8,832
3,899
0
4,873
3,956
0
21,616
W
Cerberus
Doeburr
Cerberus
6,035
480
0
4,666
7,728
6,524
0
496
7,232
46,735
0
L
Sylvanus
4,189
731
791
2,575
8,833
4,943
0
3,709
5,124
11,761
0
W
Nemesis
Salad550
Nemesis
6,856
2,500
0
422
7,351
2,937
0
3,504
3,847
0
31,975
L
3,140
1,072
0
2,610
8,499
2,086
598
4,602
3,806
35,087
0
L
4,183
2,093
0
1,554
5,316
1,342
0
1,808
3,508
0
31,108
W
Sylvanus
memenibba
Sylvanus
5,727
1,935
1,876
2,243
5,848
4,027
72
2,260
3,588
18,363
4,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
34,506
294
Minions Killed
398
0
Camps Cleared
0
1,121,319
Distance Traveled
1,158,194
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,811
484
73
6
0
211,980
0
W
Poseidon
7,192
599
92
8
0
238,044
2
W
Danzaburou
7,118
593
87
7
0
221,383
1
L
Gilgamesh
4,998
417
51
4
0
263,384
4
W
Cerberus
7,596
633
124
10
0
173,072
3
L
Sylvanus
4,633
386
13
1
0
207,267
4
W
Nemesis
6,606
551
59
5
0
291,060
3
L
Sol
6,344
529
85
7
0
209,473
1
L
Neith
5,253
438
72
6
0
229,215
4
W
Sylvanus
5,994
500
36
3
0
234,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role